Avatarje

Avatarje — CS2 Stats

76561198291192000[U:1:330926272]Steam profile ↗✓ No bans

1,749Tracked matches48%Win rate2020Tracked since
7,173Hours in CS
CSDB Rating6.4 SolidAll-Rounder
FaceitLevel 10 · 2,528 ELOTop 12.4% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 26 Oct 2026 (19 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 2,528 → 2,528
+14Tracked matches · now 1,749
+1.9ppWin rate · 46.4% → 48.3%

Rating over time

Premier CS Rating: 23,383 +2,399 28 Jan – 23 Apr · 11 days played
20,98423,976peak 23,97628 Jan23 Apr
Faceit ELO: 2,528 +0 22 Sept – 26 Oct · 3 observations
2,5282,528peak 2,52822 Sept26 Oct
24,274Peak Premier in tracked matches
2,528Highest Faceit ELO seen on CSDB
46Days played since 2026-01-28

Faceit ELO

  • At peak — 2,528
  • 0 over 30 days · steady
  • Next: 3,000 ELO at 3,000 — 472 to go
  • Reached: 2,500 ELO · Level 10 · Level 9 · Level 8
  • 2,500 ELO first seen 2026-09-22
  • Level 10 first seen 2026-09-22

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=30,986), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate38.2%50.9%
Shot accuracy16.6%13.7%
Kill/death ratio1.161.09
Match win rate50.2%48.4%

Share this profile

CSDB.GGAvatarjeFACEITLevel 10 · 2,528 ELOSTANDINGTop 12.4% of ranked30 DAYS0 ELOPEAK ELO2,528csdb.gg/stats

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Performance scores

Aim91
Positioning49
Utility44

0–100 skill scores via Leetify.

Recent form

STEADY53–43–4Last 10053%Win rateWLLLWWWWLL

Last 10 vs previous 10: +20pp win rate · −0.03 avg rating · +9.8pp headshot accuracy · −3ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 26%
  • Avg reaction 572ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 31%
  • Avg reaction 588ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 26%
  • Avg reaction 589ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim9.1
Utility4.4
Positioning4.9
Opening Duels3.5
Clutch4.0

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 83% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 91 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 42 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 50% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 594ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.1
Positioning4.9
Utility4.4
Mechanics8.2
Opening Duels2.8
Win Impact4.4

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.00
first ⅓ avg 0.04 → last ⅓ avg 0.03
Reaction time590ms+2ms
first ⅓ avg 588ms → last ⅓ avg 590ms
Headshot accuracy27.7%−0.4%
first ⅓ avg 28.1% → last ⅓ avg 27.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.28Best match rating · 13–4 · inferno, 11 Sept →
100%Best headshot accuracy · 5–9 · inferno, 19 Oct →
328msFastest reaction time · 2–9 · inferno, 30 Jan →
13–1Biggest win · anubis, 21 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
11–4In matches decided by ≤2 rounds
4Overtime games

Map breakdown

infernoBest map · 69% over 16ancientWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
dust2A2113–862%0.04
infernoS1611–569%0.05
mirageA169–756%0.04
anubisC104–640%0.04
ancientD93–633%0.02
cacheA95–456%0.03
vertigoC83–538%0.04
nuke—42–250%0.02
office—31–233%0.05
poseidon—20–20%-0.06
overpass—22–0100%0.06

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

358,117Lifetime kills
1.16K/D · Top 50% of Level 10 players
12,204Matches
50.2%Match win rate · Top 50% of Level 10 players
38.2%Headshot %
16.6%Shot accuracy · Top 25% of Level 10 players
49,198MVPs
7,173Hours (in match)
10,338Bombs planted
5,031Bombs defused

Most-used weapons

AWP132,993
AK-4786,959
Knife8,045
SSG 087,617
FAMAS2,932
P902,764

Lifetime map wins

30,059dust2
12,279inferno
5,326vertigo
3,336train
2,920nuke
2,225cbble
659lake
192office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

2,189Matches
52%Win rate
1.20Avg K/D
84.2ADR
41%Headshot %

Clutches & streaks

40%1v1 clutch win
21%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage25655%1.2917.7
Dust212958%1.2617.4
Ancient12641%1.1818.0
Anubis10244%1.1116.3
Inferno6549%1.2617.1
Vertigo4661%1.2516.8
Nuke3842%1.1215.9
Overpass2250%1.2316.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.2%Headshot accuracy
41.1%Accuracy (enemy spotted)
40.7%Spray accuracy
86.7%Counter-strafing
7.9°Preaim
594msReaction time
32.1%T opening success
50.3%CT opening success
0.48Enemies flashed / flash
7.6%Flash assists
7.55HE damage / grenade
5.61Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4823 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.0714% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno9–6-0.0238%12 Nov →
dust26–13-0.0621%12 Nov →
nuke3–130.0215%11 Nov →
ancient8–130.0117%11 Nov →
cache13–110.0737%11 Nov →
nuke13–11-0.0416%10 Nov →
anubis13–60.1024%10 Nov →
mirage13–70.0720%28 Oct →
mirage8–13-0.0318%28 Oct →
inferno5–90.04100%19 Oct →
dust25–90.0515%19 Oct →
cache16–140.039%18 Oct →
ancient2–13-0.0229%17 Sept →
vertigo9–70.1920%15 Sept →
vertigo7–130.0113%11 Sept →
inferno13–40.2825%11 Sept →
vertigo7–90.0323%27 Aug →
cache5–130.0231%27 Aug →
cache7–13-0.0719%26 Aug →
ancient6–13-0.0422%26 Aug →
cache9–30.1680%26 Aug →
mirage13–110.0520%21 Aug →
anubis13–10.0731%21 Aug →
anubis12–12-0.0326%24 Jul →
anubis13–110.0516%24 Jul →
dust213–100.1340%28 May →
dust213–2-0.0143%27 May →
office7–130.0116%15 May →
cache5–13-0.0427%11 May →
cache6–130.0130%11 May →
cache13–90.0425%11 May →
cache13–60.0427%29 Apr →
inferno7–90.0021%28 Apr →
nuke3–130.0522%23 Apr →
dust28–130.0121%22 Apr →
mirage13–50.0322%22 Apr →
anubis13–40.1341%22 Apr →
poseidon6–9-0.0823%20 Apr →
anubis12–120.0228%20 Apr →
dust213–70.0815%20 Apr →
dust28–13-0.0353%20 Apr →
inferno2–9-0.1438%8 Apr →
mirage5–110.0154%8 Apr →
mirage2–130.0219%8 Apr →
anubis2–13-0.0119%8 Apr →
dust213–110.0433%8 Apr →
anubis8–130.0818%1 Apr →
anubis8–130.0631%1 Apr →
office6–13-0.0129%18 Mar →
office13–60.1526%18 Mar →
dust213–110.0429%18 Mar →
dust29–00.1213%18 Mar →
mirage13–110.0627%13 Mar →
dust213–50.0526%13 Mar →
ancient8–130.0732%13 Mar →
mirage6–130.0438%12 Mar →
mirage8–13-0.0027%5 Mar →
dust211–130.0117%3 Mar →
dust213–90.0630%3 Mar →
dust213–100.0819%26 Feb →
inferno9–60.1930%25 Feb →
poseidon8–8-0.0430%25 Feb →
dust213–90.2036%23 Feb →
ancient13–60.0522%23 Feb →
ancient2–13-0.0321%19 Feb →
dust213–100.0023%18 Feb →
mirage13–90.1713%18 Feb →
mirage13–3-0.0136%18 Feb →
inferno9–30.1114%18 Feb →
dust212–120.0128%18 Feb →
mirage11–130.0215%18 Feb →
mirage13–110.0422%17 Feb →
dust213–9-0.0028%12 Feb →
mirage16–140.0125%11 Feb →
anubis7–13-0.0323%9 Feb →
ancient13–60.0525%9 Feb →
dust26–130.0233%5 Feb →
nuke13–70.0623%4 Feb →
mirage13–30.1527%4 Feb →
mirage3–130.0118%2 Feb →
inferno5–9-0.0331%1 Feb →
inferno9–50.0736%1 Feb →
vertigo9–20.1845%1 Feb →
inferno9–00.2080%1 Feb →
vertigo9–60.1336%1 Feb →
inferno9–10.1250%1 Feb →
vertigo6–90.0118%1 Feb →
inferno9–40.2031%1 Feb →
dust28–13-0.0724%1 Feb →
dust216–130.0919%31 Jan →
overpass16–120.0632%31 Jan →
inferno2–9-0.1736%30 Jan →
vertigo1–9-0.0929%30 Jan →
vertigo6–9-0.144%30 Jan →
inferno9–6-0.0240%30 Jan →
inferno9–40.0517%30 Jan →
inferno9–5-0.0413%29 Jan →
ancient5–130.0420%28 Jan →
ancient13–60.0824%28 Jan →
overpass13–60.0727%28 Jan →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102.5K ELO1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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