KEVTTER

KEVTTER — CS2 Stats

CH76561198286455192[U:1:326189464]Steam profile ↗✓ No bans

1,422Tracked matches37%Win rate2020Tracked since
2,256Hours in CS9Hrs last 2 wks
CSDB Rating4.4 DevelopingSupport
Premier CS Rating12,311Blue band · top ~42.6% of ranked players (population est.)
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 12,311 -2,261 13 Jul – 30 Sept · 31 days played
12,31115,105peak 15,10513 Jul30 Sept
15,456Peak Premier in tracked matches
34Days played since 2026-07-09

Premier CS Rating

  • 2,794 below peak (15,105)
  • -1,038 over 30 days · declining
  • -2,261 over 90 days
  • Next: Purple band at 15,000 — 2,689 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-09-01
  • Light Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches22——
Win rate32%——
K/D1.06——
Headshot %40%——

Measured 1 Sep 2026 → 1 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=21,222), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate37.6%41.9%44.3%6.8% short
Shot accuracy15.0%9.6%11.9%above
Kill/death ratio1.340.981.03above
Match win rate45.9%43.8%45.2%meets

This profile matches the typical Purple band player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGKEVTTERPREMIER12,311 · Blue bandcsdb.gg/stats

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Performance scores

Aim63
Positioning45
Utility63

0–100 skill scores via Leetify.

Recent form

STEADY40–58–2Last 10040%Win rateLWLWLWWLLL

Last 10 vs previous 10: +20pp win rate · +0.03 avg rating · −0.5pp headshot accuracy · +55ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 16%
  • Avg reaction 637ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 15%
  • Avg reaction 591ms

Last 20

  • 6–14 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 564ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.1 against its own average).

Aim6.3
Utility6.3
Positioning4.5
Opening Duels1.0
Clutch5.0

Effective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 83% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.76 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 566ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning4.5
Utility6.3
Mechanics4.9
Opening Duels0.9
Win Impact0.6

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.02
first ⅓ avg -0.02 → last ⅓ avg 0.00
Reaction time567ms−49ms
first ⅓ avg 616ms → last ⅓ avg 567ms
Headshot accuracy14.6%+3.0%
first ⅓ avg 11.6% → last ⅓ avg 14.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.08Best match rating · 13–10 · dust2, 23 Jul →
31%Best headshot accuracy · 13–10 · dust2, 23 Jul →
391msFastest reaction time · 8–13 · dust2, 26 Aug →
13–3Biggest win · dust2, 18 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
12–6In matches decided by ≤2 rounds
8Overtime games

Map breakdown

ancientBest map · 55% over 11infernoWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
dust2C2812–1643%-0.01
anubisB209–1145%-0.01
cacheC176–1135%-0.01
ancientA116–555%-0.01
nukeB105–550%0.02
infernoD92–722%-0.00
mirage—30–30%-0.02
office—20–20%-0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

72,099Lifetime kills
1.34K/D · Top 10% of Blue band
3,385Matches
45.9%Match win rate · Top 50% of Blue band
37.6%Headshot %
15.0%Shot accuracy · Top 25% of Blue band
7,397MVPs
1,210Hours (in match)
5,140Bombs planted
781Bombs defused

Most-used weapons

AK-4720,419
AWP8,633
MP92,383
Molotov2,239
Knife2,064

Lifetime map wins

4,481dust2
4,180inferno
1,958nuke
1,529vertigo
1,066cbble
1,002train
397office
90bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

134Matches
55%Win rate
1.38Avg K/D
76.5ADR
35%Headshot %

Clutches & streaks

45%1v1 clutch win
29%1v2 clutch win
5Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Anubis633%0.9011.5
Mirage580%0.9513.0
Dust2580%1.3518.4
Inferno475%1.4518.0
Ancient475%0.9616.3
Train1100%1.2316.0
Cache10%0.8916.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.5%Headshot accuracy
34.1%Accuracy (enemy spotted)
36.5%Spray accuracy
72.0%Counter-strafing
9.0°Preaim
566msReaction time
29.8%T opening success
37.5%CT opening success
0.76Enemies flashed / flash
6.6%Flash assists
8.39HE damage / grenade
4.62Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.4581% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.8497% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno11–13-0.0116%30 Sept →
dust213–70.069%30 Sept →
nuke6–130.0315%30 Sept →
nuke13–40.0421%28 Sept →
inferno7–130.0219%28 Sept →
anubis13–8-0.019%23 Sept →
dust213–90.0414%23 Sept →
inferno11–130.0116%23 Sept →
dust29–130.0317%23 Sept →
dust211–13-0.0118%23 Sept →
office8–13-0.0216%23 Sept →
office7–13-0.027%23 Sept →
ancient13–60.0414%11 Sept →
dust20–60.0130%11 Sept →
cache8–13-0.0715%4 Sept →
anubis12–160.018%30 Aug →
anubis13–11-0.0115%30 Aug →
dust28–13-0.066%26 Aug →
ancient3–130.0027%25 Aug →
dust210–130.0420%25 Aug →
dust213–50.0023%25 Aug →
nuke8–130.0110%22 Aug →
ancient1–13-0.0612%22 Aug →
cache13–70.0213%22 Aug →
nuke11–130.048%18 Aug →
cache8–13-0.0510%18 Aug →
dust213–30.0314%18 Aug →
ancient13–11-0.0217%18 Aug →
dust212–160.0415%15 Aug →
dust213–11-0.0415%15 Aug →
ancient13–60.0310%14 Aug →
nuke13–90.009%10 Aug →
dust25–13-0.0714%9 Aug →
dust25–13-0.0216%8 Aug →
cache12–16-0.0015%8 Aug →
ancient2–13-0.030%8 Aug →
dust213–8-0.0212%7 Aug →
cache13–50.0811%7 Aug →
anubis13–90.0311%6 Aug →
cache13–100.036%6 Aug →
ancient13–110.0617%6 Aug →
nuke13–110.0120%2 Aug →
mirage6–13-0.0713%1 Aug →
anubis7–130.0118%1 Aug →
anubis13–16-0.0618%28 Jul →
anubis10–130.0415%28 Jul →
dust25–13-0.0716%28 Jul →
ancient2–13-0.087%28 Jul →
anubis13–11-0.0225%26 Jul →
dust213–9-0.0217%24 Jul →
anubis9–13-0.084%24 Jul →
cache5–13-0.0510%24 Jul →
dust213–100.0831%23 Jul →
cache2–13-0.0313%23 Jul →
dust210–130.017%22 Jul →
anubis7–130.0021%22 Jul →
cache11–13-0.0417%18 Jul →
anubis10–130.0513%18 Jul →
dust26–13-0.0517%18 Jul →
cache13–6-0.0514%18 Jul →
inferno9–13-0.0716%18 Jul →
dust213–10-0.044%18 Jul →
anubis13–11-0.0211%17 Jul →
mirage10–130.0618%17 Jul →
nuke13–100.0815%16 Jul →
nuke15–150.0213%16 Jul →
inferno9–13-0.0212%15 Jul →
anubis13–9-0.0414%15 Jul →
nuke11–130.0115%15 Jul →
anubis3–13-0.0510%14 Jul →
anubis8–130.026%14 Jul →
cache13–11-0.0012%14 Jul →
cache6–13-0.0316%14 Jul →
inferno13–100.0315%14 Jul →
anubis13–11-0.036%13 Jul →
dust25–130.0114%13 Jul →
inferno13–90.0311%13 Jul →
nuke16–140.0216%13 Jul →
dust213–110.008%13 Jul →
dust22–13-0.0917%13 Jul →
inferno8–13-0.038%13 Jul →
cache5–13-0.047%12 Jul →
ancient13–11-0.048%11 Jul →
anubis8–13-0.0310%11 Jul →
cache7–13-0.0016%11 Jul →
dust28–13-0.0214%11 Jul →
dust215–15-0.068%11 Jul →
cache13–90.077%10 Jul →
anubis13–60.0413%10 Jul →
dust213–100.0118%10 Jul →
ancient13–3-0.036%10 Jul →
cache9–13-0.028%10 Jul →
dust210–13-0.0417%10 Jul →
inferno5–130.0019%9 Jul →
anubis16–13-0.0110%9 Jul →
anubis8–13-0.0410%9 Jul →
dust213–9-0.0917%9 Jul →
cache4–13-0.0613%9 Jul →
ancient3–13-0.038%9 Jul →
mirage10–13-0.047%9 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.