OdiiN2k

OdiiN2k — CS2 Stats

DE76561198136515601[U:1:176249873]Steam profile ↗✓ No bans

857Tracked matches53%Win rate2020Tracked since
2,898Hours in CS10Hrs last 2 wks
CSDB Rating7.4 StrongPositional Player
Premier CS Rating19,122Top 50% of 200,982 CSDB-tracked playersPurple band · top ~12% of ranked players (population est.)
CSDB Leaderboard#92779 of 247865 tracked
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Sep 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,122 -980 31 Jul – 24 Sept · 37 days played
17,69521,348peak 21,34831 Jul24 Sept
21,372Peak Premier in tracked matches
35Days played since 2026-07-31

Premier CS Rating

  • 2,226 below peak (21,348)
  • +173 over 30 days · steady
  • Next: Pink band at 20,000 — 878 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-31
  • Blue band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches29——
Win rate59%——
K/D1.24——
Headshot %51%——

Measured 31 Aug 2026 → 1 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate48.6%44.3%46.9%above
Shot accuracy19.0%11.9%13.0%above
Kill/death ratio1.901.031.08above
Match win rate47.9%45.2%46.7%above

Across every metric we can compare, this profile already matches the typical Pink band player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGOdiiN2kPREMIER19,122 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim87
Positioning74
Utility45

0–100 skill scores via Leetify.

Recent form

STEADY48–50–2Last 10048%Win rateWWLWLLLWWW

Last 10 vs previous 10: +10pp win rate · −0.01 avg rating · −1.2pp headshot accuracy · −48ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 17%
  • Avg reaction 524ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 563ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 587ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.9 against its own average).

Aim8.7
Utility4.5
Positioning7.4
Opening Duels6.2
Clutch0.0

Sharp aimerExcellent counter-strafingStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 93% playstyle similarity

Most alike: positioning profile, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Counter-strafing. 91% of shots taken properly stopped — movement discipline most players never reach.

CT openings. 62% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 582ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning7.4
Utility4.5
Mechanics9.1
Opening Duels6.8
Win Impact6.1

Composite 7.4/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.03 → last ⅓ avg 0.01
Reaction time580ms+21ms
first ⅓ avg 559ms → last ⅓ avg 580ms
Headshot accuracy19.5%+0.2%
first ⅓ avg 19.3% → last ⅓ avg 19.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–10 · dust2, 3 Aug →
42%Best headshot accuracy · 7–13 · dust2, 10 Aug →
422msFastest reaction time · 11–13 · anubis, 16 Sept →
13–2Biggest win · cache, 4 Aug →

Across the last 100 tracked matches.

Highlights

4Longest win streak
W2Current streak
9–8In matches decided by ≤2 rounds
12Overtime games

Map breakdown

dust2Best map · 53% over 30ancientWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
dust2B3016–1453%0.03
cacheB2010–1050%0.02
anubisB147–750%0.01
nukeB136–746%0.02
ancientD124–833%0.01
mirageD93–633%-0.02
inferno—22–0100%0.08

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

126,687Lifetime kills
1.90K/D · Top 5% of Purple band
3,971Matches
47.9%Match win rate · Top 50% of Purple band
48.6%Headshot % · Top 50% of Purple band
19.0%Shot accuracy · Top 5% of Purple band
11,009MVPs
1,477Hours (in match)
2,869Bombs planted
994Bombs defused

Most-used weapons

AK-4738,020
AWP16,176
P2503,335
Knife2,663
FAMAS1,903

Lifetime map wins

4,984dust2
2,173nuke
2,138office
1,803cbble
1,355inferno
542vertigo
429train
203safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

101Matches
58%Win rate
1.44Avg K/D
104.7ADR
43%Headshot %

Clutches & streaks

0%1v1 clutch win
50%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWWLW

MapMatchesWin rateAvg K/DAvg kills
Cache250%1.5018.0
Mirage1100%2.0020.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.9%Headshot accuracy
36.7%Accuracy (enemy spotted)
36.9%Spray accuracy
91.1%Counter-strafing
6.9°Preaim
582msReaction time
52.0%T opening success
62.5%CT opening success
0.52Enemies flashed / flash
10.5%Flash assists
11.60HE damage / grenade
4.10Flashes / match

Recommended for you

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis13–50.0921%24 Sept →
cache13–90.0225%24 Sept →
mirage3–130.0113%24 Sept →
dust213–11-0.0110%22 Sept →
anubis3–13-0.0518%22 Sept →
cache11–13-0.0430%22 Sept →
mirage3–13-0.0126%21 Sept →
anubis13–6-0.0324%21 Sept →
cache13–90.0619%21 Sept →
dust213–70.0713%21 Sept →
mirage10–13-0.0624%20 Sept →
anubis16–140.0128%20 Sept →
dust213–90.0921%20 Sept →
nuke13–80.0321%19 Sept →
cache4–13-0.0129%17 Sept →
anubis11–130.0621%16 Sept →
anubis13–50.0321%15 Sept →
dust213–70.0414%10 Sept →
dust25–13-0.0612%10 Sept →
nuke10–130.0618%10 Sept →
cache13–70.0214%10 Sept →
dust27–13-0.0417%9 Sept →
anubis10–13-0.0219%9 Sept →
dust213–80.0725%9 Sept →
ancient13–60.0524%8 Sept →
nuke11–13-0.0815%8 Sept →
dust213–6-0.0123%8 Sept →
cache7–130.0220%7 Sept →
nuke16–140.0017%6 Sept →
dust28–130.0615%26 Aug →
ancient10–13-0.0517%26 Aug →
ancient3–13-0.038%25 Aug →
dust210–13-0.0223%25 Aug →
dust213–50.0420%25 Aug →
dust213–160.0132%24 Aug →
cache13–110.0313%24 Aug →
cache16–130.0516%22 Aug →
mirage13–9-0.0421%22 Aug →
cache10–130.0320%21 Aug →
mirage6–130.0316%21 Aug →
anubis4–13-0.0720%21 Aug →
dust29–130.0017%20 Aug →
dust213–50.0220%20 Aug →
anubis8–130.0020%20 Aug →
nuke13–110.0618%19 Aug →
dust213–110.0220%19 Aug →
cache12–12-0.0521%18 Aug →
nuke11–130.0217%18 Aug →
cache8–13-0.0319%18 Aug →
dust213–30.1017%18 Aug →
mirage13–16-0.0329%18 Aug →
cache12–16-0.0116%16 Aug →
cache13–80.0213%16 Aug →
mirage13–9-0.0233%16 Aug →
ancient16–140.0514%16 Aug →
nuke9–13-0.0231%15 Aug →
dust213–40.1116%15 Aug →
dust29–130.1018%14 Aug →
nuke11–13-0.049%14 Aug →
ancient13–30.0428%14 Aug →
cache3–13-0.0424%12 Aug →
inferno13–30.0930%12 Aug →
nuke9–130.0313%12 Aug →
nuke13–100.0310%12 Aug →
dust213–10-0.0125%11 Aug →
ancient8–13-0.0016%11 Aug →
dust213–60.1120%11 Aug →
cache13–50.0616%11 Aug →
ancient0–13-0.079%10 Aug →
dust27–13-0.0142%10 Aug →
anubis6–13-0.0625%10 Aug →
cache13–10-0.0613%10 Aug →
mirage13–90.0514%9 Aug →
anubis13–100.0626%9 Aug →
dust214–160.0124%9 Aug →
nuke13–100.1618%9 Aug →
dust213–70.0622%9 Aug →
dust210–130.0013%9 Aug →
anubis13–100.0719%9 Aug →
cache6–130.0516%9 Aug →
ancient11–130.0116%9 Aug →
dust25–13-0.0029%8 Aug →
cache12–160.0117%8 Aug →
ancient2–13-0.0220%8 Aug →
ancient14–160.0026%5 Aug →
nuke7–130.0524%5 Aug →
dust25–13-0.0322%4 Aug →
cache13–20.0623%4 Aug →
dust29–13-0.0214%4 Aug →
ancient13–100.159%3 Aug →
dust213–100.1821%3 Aug →
ancient15–150.0213%2 Aug →
dust29–130.0227%2 Aug →
nuke13–11-0.0124%2 Aug →
mirage6–13-0.0810%1 Aug →
anubis7–130.0313%1 Aug →
anubis13–20.0822%1 Aug →
cache13–50.1514%31 Jul →
inferno13–40.0716%31 Jul →
dust216–140.0120%31 Jul →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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