thr0w

thr0w — CS2 Stats

LU76561198284548662[U:1:324282934]Steam profile ↗✓ No bans

380Tracked matches53%Win rate2020Tracked since
1,827Hours in CS1Hrs last 2 wks
CSDB Rating6.5 SolidClutch Specialist
Premier CS Rating19,724Top 50% of 215,386 CSDB-tracked playersPurple band · top ~9.6% of ranked players (population est.)
CSDB Leaderboard#90929 of 261506 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Nov 2026 (10 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,724 -6,377 10 Aug – 4 Nov · 30 days played
19,50726,926peak 26,92610 Aug4 Nov
26,926Peak Premier in tracked matches
44Days played since 2025-08-10

Premier CS Rating

  • 7,202 below peak (26,926)
  • -275 over 90 days
  • Next: Pink band at 20,000 — 276 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-09-12
  • Purple band first seen 2026-09-12

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=14,283), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate61.2%43.8%44.8%above
Shot accuracy14.9%12.0%12.4%above
Kill/death ratio1.051.021.03meets
Match win rate44.9%44.7%45.2%meets

Across every metric we can compare, this profile already matches the typical Level 6 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGthr0wFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER19,724 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim93
Positioning46
Utility54

0–100 skill scores via Leetify.

Recent form

STEADY52–43–5Last 10052%Win rateWWWWLLWLWL

Last 10 vs previous 10: −10pp win rate · +0.01 avg rating · −1.7pp headshot accuracy · +75ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 574ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 543ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 23%
  • Avg reaction 506ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+1.5 against its own average).

Aim9.3
Utility5.4
Positioning4.6
Opening Duels1.8
Clutch6.0

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 92% playstyle similarity

Most alike: utility contribution, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 93 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 48 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.3
Positioning4.6
Utility5.4
Mechanics8.6
Opening Duels1.2
Win Impact6.1

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time518ms−61ms
first ⅓ avg 579ms → last ⅓ avg 518ms
Headshot accuracy23.1%−2.6%
first ⅓ avg 25.7% → last ⅓ avg 23.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–8 · overpass, 14 Oct →
54%Best headshot accuracy · 13–0 · overpass, 25 Aug →
367msFastest reaction time · 13–2 · inferno, 25 Aug →
13–0Biggest win · overpass, 25 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W4Current streak
9–12In matches decided by ≤2 rounds
7Overtime games

Map breakdown

overpassBest map · 67% over 6ancientWeakest map · 27% over 15
MapGradePlayedRecordWin rateAvg rating
mirageA2816–1257%-0.01
cacheB1910–953%-0.02
ancientD154–1127%-0.03
infernoA127–558%0.02
overpassS64–267%0.01
dust2C52–340%-0.01
anubis—43–175%0.02
nuke—32–167%0.01
vertigo—21–150%-0.02
debris—20–20%0.04
eldorado—21–150%-0.09
poseidon—11–0100%-0.04
train—11–0100%-0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (27% over 15). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

62,991Lifetime kills
1.05K/D · Top 50% of Level 5 players
2,986Matches
44.9%Match win rate · Top 50% of Level 5 players
61.2%Headshot % · Top 5% of Level 5 players
14.9%Shot accuracy · Top 50% of Level 5 players
7,726MVPs
1,309Hours (in match)
2,093Bombs planted
899Bombs defused

Most-used weapons

Lifetime map wins

2,558dust2
2,417inferno
756cbble
754vertigo
690nuke
282office
277train
73lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

56Matches
57%Win rate
1.23Avg K/D
96.5ADR
54%Headshot %

Clutches & streaks

50%1v1 clutch win
47%1v2 clutch win
11Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage1573%1.5420.5
Ancient771%1.3420.1
Anubis667%1.2515.8
Dust2450%1.0223.0
Inferno333%1.4117.7
Vertigo1100%0.7420.0
Cache10%0.539.0
Overpass1100%2.4317.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.8%Headshot accuracy
39.0%Accuracy (enemy spotted)
44.6%Spray accuracy
88.8%Counter-strafing
7.8°Preaim
539msReaction time
31.0%T opening success
38.8%CT opening success
0.46Enemies flashed / flash
4.0%Flash assists
12.73HE damage / grenade
9.79Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4625 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.0201% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–6-0.0311%4 Nov →
cache13–7-0.0123%4 Nov →
mirage13–8-0.0026%1 Sept →
anubis13–90.0226%1 Sept →
mirage11–13-0.0524%26 Aug →
ancient8–13-0.0823%26 Aug →
mirage13–9-0.0419%26 Aug →
dust211–13-0.0123%25 Aug →
inferno13–20.0629%25 Aug →
ancient9–130.0316%25 Aug →
vertigo13–70.0333%25 Aug →
nuke13–9-0.0028%25 Aug →
mirage13–4-0.0514%25 Aug →
inferno7–13-0.0128%21 Aug →
dust216–13-0.0617%21 Aug →
inferno13–60.0228%21 Aug →
inferno6–13-0.0124%21 Aug →
ancient5–13-0.1126%21 Aug →
cache13–11-0.0239%21 Aug →
anubis2–00.000%21 Aug →
cache5–13-0.0124%21 Aug →
mirage13–100.0029%18 Aug →
anubis11–13-0.0131%16 Aug →
inferno5–13-0.0219%16 Aug →
mirage7–13-0.0028%16 Aug →
cache10–130.0218%16 Aug →
mirage9–130.0323%14 Aug →
ancient8–13-0.0317%14 Aug →
nuke13–20.0931%14 Aug →
mirage13–10.0613%13 Aug →
cache13–9-0.0528%13 Aug →
cache13–10-0.0224%10 Aug →
mirage11–13-0.0220%10 Aug →
mirage13–110.0027%7 Aug →
cache13–110.0622%7 Aug →
anubis13–100.0521%7 Aug →
mirage13–4-0.0421%5 Aug →
inferno13–40.0423%5 Aug →
ancient11–13-0.0635%5 Aug →
ancient9–13-0.0538%3 Aug →
inferno13–30.0533%3 Aug →
cache1–13-0.0635%3 Aug →
dust27–130.0022%29 Jul →
ancient15–15-0.0031%29 Jul →
poseidon9–7-0.0423%29 Jul →
mirage14–16-0.0221%28 Jul →
cache13–7-0.0217%26 Jul →
mirage15–150.0023%26 Jul →
debris7–90.0933%22 Jul →
cache13–7-0.0622%22 Jul →
mirage13–50.0613%22 Jul →
mirage8–13-0.0425%22 Jul →
ancient13–8-0.0326%20 Jul →
cache13–4-0.0640%20 Jul →
inferno15–150.0328%17 Jul →
cache11–130.0026%15 Jul →
eldorado9–6-0.0135%15 Jul →
cache11–13-0.0024%13 Jul →
mirage13–3-0.047%13 Jul →
ancient10–130.0421%13 Jul →
inferno13–70.0928%13 Jul →
mirage16–14-0.0122%12 Jul →
cache9–130.0229%12 Jul →
inferno13–40.0621%12 Jul →
cache13–70.0217%12 Jul →
debris7–9-0.0129%12 Jul →
eldorado2–9-0.1750%12 Jul →
cache7–13-0.0320%10 Jul →
ancient11–13-0.0723%9 Jul →
cache13–11-0.0123%9 Jul →
ancient13–7-0.0234%7 Jul →
vertigo4–13-0.0624%7 Jul →
cache11–13-0.0331%7 Jul →
mirage13–5-0.0320%7 Jul →
cache1–10-0.0745%27 Jun →
ancient15–15-0.0123%18 Feb →
overpass13–10-0.0622%12 Feb →
overpass3–00.0427%12 Feb →
inferno10–13-0.0221%12 Feb →
mirage13–6-0.0530%3 Feb →
overpass13–80.1236%14 Oct →
nuke5–13-0.0524%12 Oct →
mirage7–130.0224%6 Oct →
overpass12–12-0.0024%16 Sept →
mirage13–10.0430%16 Sept →
ancient6–13-0.0530%12 Sept →
overpass9–13-0.0511%26 Aug →
dust213–110.0316%25 Aug →
mirage13–100.0229%25 Aug →
overpass13–0-0.0154%25 Aug →
mirage6–13-0.0423%24 Aug →
train13–11-0.0319%22 Aug →
mirage5–13-0.0726%22 Aug →
ancient13–8-0.0427%21 Aug →
mirage9–12-0.0223%19 Aug →
ancient13–70.0115%18 Aug →
mirage13–40.0633%14 Aug →
mirage8–13-0.076%13 Aug →
dust20–13-0.0241%13 Aug →
inferno13–9-0.0213%10 Aug →

Match data via Leetify.

Recent teammates

Milestones

100 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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