Ted Lasso

Ted Lasso — CS2 Stats

76561198272836949[U:1:312571221]Steam profile ↗✓ No bans

788Tracked matches59%Win rate2020Tracked since
2,928Hours in CS2Hrs last 2 wks
CSDB Rating6.3 SolidSupport
Premier CS Rating18,218Purple band · top ~15.6% of ranked players (population est.)
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 12 Nov 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,218 +3,311 5 Jul – 12 Nov · 22 days played
14,90718,218peak 18,2185 Jul12 Nov
18,469Peak Premier in tracked matches
36Days played since 2026-06-19

Premier CS Rating

  • At peak — 18,218
  • +1,025 over 30 days · improving
  • +695 over 90 days
  • Next: Pink band at 20,000 — 1,782 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-15
  • Blue band first seen 2026-09-15

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=14,595), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate34.6%45.7%46.8%12.2% short
Shot accuracy11.0%12.7%13.0%2.0% short
Kill/death ratio0.861.051.060.20 short
Match win rate40.7%45.7%46.3%5.6% short

This profile sits below the typical Level 8 player on every metric we can compare.

Widest gap: Headshot rate. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGTed LassoFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER18,218 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim64
Positioning56
Utility78

0–100 skill scores via Leetify.

Recent form

STEADY46–50–4Last 10046%Win rateWLLWLLLWWT

Last 10 vs previous 10: −30pp win rate · −0.05 avg rating · +0.4pp headshot accuracy · −39ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 541ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 551ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 13%
  • Avg reaction 570ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.2 against its own average).

Aim6.4
Utility7.8
Positioning5.6
Opening Duels3.0
Clutch6.0

Strong T-side openerEffective flashesHigh utility contribution

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 72% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.78 enemies blinded per flash — utility that consistently lands.

Utility. Utility score of 78 — grenade impact well above the norm.

Areas to improve

CT openings. Opening success drops from 55% on T to 34% on CT — first contacts on the defending side are being lost.

Reaction time. 576ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning5.6
Utility7.8
Mechanics5.9
Opening Duels3.7
Win Impact7.9

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time591ms−69ms
first ⅓ avg 660ms → last ⅓ avg 591ms
Headshot accuracy11.3%+0.4%
first ⅓ avg 10.9% → last ⅓ avg 11.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–5 · office, 12 Oct →
40%Best headshot accuracy · 5–9 · inferno, 23 Oct →
375msFastest reaction time · 7–13 · office, 11 Oct →
13–1Biggest win · mirage, 12 Nov →

Across the last 100 tracked matches.

Highlights

5Longest win streak
3–6In matches decided by ≤2 rounds
7Overtime games

Map breakdown

cacheBest map · 63% over 16dust2Weakest map · 33% over 18
MapGradePlayedRecordWin rateAvg rating
mirageB2512–1348%-0.02
dust2D186–1233%-0.02
cacheA1610–663%-0.00
infernoC125–742%-0.04
officeB126–650%0.02
nukeB105–550%-0.01
anubis—30–30%-0.04
ancient—11–0100%-0.01
poseidon—11–0100%0.02
shelter—10–10%0.00
overpass—10–10%0.02

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (33% over 18). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

60,221Lifetime kills
0.86K/D
4,374Matches
40.7%Match win rate
34.6%Headshot %
11.0%Shot accuracy
6,499MVPs
1,548Hours (in match)
3,846Bombs planted
990Bombs defused

Most-used weapons

AK-4712,652
AWP5,322
P902,180
MP91,892
MP71,807
FAMAS1,501

Lifetime map wins

5,623office
5,174dust2
1,857inferno
657vertigo
598nuke
519bank
492safehouse
336lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

20Matches
60%Win rate
0.99Avg K/D
66.9ADR
29%Headshot %

Clutches & streaks

50%1v1 clutch win
8%1v2 clutch win
3Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Cache450%0.7610.0
Mirage475%1.2414.3
Dust2367%0.8811.7
Anubis1100%0.808.0
Ancient1100%1.2211.0
Nuke10%0.7512.0
Inferno1100%2.1713.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.0%Headshot accuracy
35.9%Accuracy (enemy spotted)
39.7%Spray accuracy
76.7%Counter-strafing
9.7°Preaim
576msReaction time
55.3%T opening success
34.0%CT opening success
0.78Enemies flashed / flash
5.0%Flash assists
10.13HE damage / grenade
11.22Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.9752% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 33.9863% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–10.0210%12 Nov →
inferno9–13-0.0413%12 Nov →
mirage10–130.0013%11 Nov →
ancient13–9-0.0114%24 Oct →
office7–13-0.0613%23 Oct →
inferno5–9-0.1040%23 Oct →
office9–130.007%19 Oct →
inferno9–7-0.042%18 Oct →
mirage13–4-0.002%18 Oct →
nuke15–150.0114%18 Oct →
cache13–90.0112%18 Oct →
mirage13–2-0.0113%15 Oct →
inferno8–13-0.0421%15 Oct →
inferno6–90.0114%15 Oct →
office13–10.0819%13 Oct →
mirage13–9-0.025%13 Oct →
dust213–30.0213%12 Oct →
office13–50.1110%12 Oct →
office13–90.0512%12 Oct →
office7–130.034%11 Oct →
office13–50.0132%11 Oct →
dust28–13-0.089%30 Sept →
office10–13-0.026%29 Sept →
office13–50.046%28 Sept →
mirage13–9-0.0615%28 Sept →
anubis2–13-0.060%28 Sept →
poseidon9–70.0211%28 Sept →
cache13–70.038%26 Sept →
mirage9–13-0.007%26 Sept →
cache13–80.008%26 Sept →
mirage10–5-0.017%20 Sept →
cache7–13-0.0410%20 Sept →
dust213–10.000%20 Sept →
mirage5–13-0.0821%20 Sept →
nuke10–13-0.0612%12 Sept →
office9–13-0.0125%11 Sept →
cache8–13-0.0516%11 Sept →
dust213–11-0.065%11 Sept →
inferno0–9-0.2514%11 Sept →
cache13–10-0.029%2 Sept →
dust23–13-0.0529%2 Sept →
mirage4–13-0.034%2 Sept →
dust213–10-0.0311%1 Sept →
cache11–130.009%1 Sept →
dust213–16-0.0110%28 Aug →
nuke13–4-0.049%28 Aug →
office13–90.0420%28 Aug →
mirage9–13-0.0310%28 Aug →
mirage9–13-0.0612%21 Aug →
dust26–13-0.039%20 Aug →
cache13–90.0312%20 Aug →
dust214–16-0.0213%15 Aug →
mirage5–13-0.0018%15 Aug →
nuke13–10.089%15 Aug →
anubis11–13-0.0211%12 Aug →
inferno9–13-0.036%12 Aug →
nuke13–30.0413%12 Aug →
cache13–100.0217%12 Aug →
dust213–90.0914%11 Aug →
cache13–70.0413%11 Aug →
nuke6–13-0.0216%11 Aug →
inferno13–20.0515%11 Aug →
mirage3–13-0.046%11 Aug →
dust210–13-0.016%11 Aug →
inferno11–13-0.0513%11 Aug →
nuke13–9-0.0410%7 Aug →
inferno13–4-0.065%7 Aug →
mirage13–2-0.016%7 Aug →
cache13–30.007%31 Jul →
mirage13–60.016%31 Jul →
dust29–130.0111%29 Jul →
nuke4–13-0.0615%29 Jul →
inferno13–70.1012%27 Jul →
dust215–15-0.0210%27 Jul →
anubis2–13-0.0513%27 Jul →
mirage13–7-0.025%27 Jul →
cache11–13-0.089%27 Jul →
cache16–130.0011%27 Jul →
nuke15–15-0.039%24 Jul →
cache6–13-0.0419%24 Jul →
mirage15–150.0213%24 Jul →
cache10–13-0.018%24 Jul →
cache13–100.028%24 Jul →
inferno13–8-0.0311%22 Jul →
mirage7–13-0.0311%22 Jul →
dust24–130.039%22 Jul →
office10–13-0.0523%11 Jul →
dust29–13-0.029%11 Jul →
mirage13–20.0112%11 Jul →
shelter7–130.0013%10 Jul →
mirage13–50.079%10 Jul →
nuke13–80.0111%10 Jul →
dust213–10-0.0124%5 Jul →
mirage0–20.000%5 Jul →
mirage13–70.0213%5 Jul →
mirage9–13-0.0712%22 Jun →
mirage5–13-0.072%22 Jun →
dust22–13-0.1425%22 Jun →
overpass8–130.026%19 Jun →
dust23–13-0.028%19 Jun →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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