yogi

yogi — CS2 Stats

EH76561198272019351[U:1:311753623]Steam profile ↗✓ No bans

711Tracked matches47%Win rate2021Tracked since
705Hours in CS
CSDB Rating5.2 DevelopingPositional Player
Premier CS Rating14,846Blue band · top ~29.2% of ranked players (population est.)
FaceitLevel 4 · 1,045 ELOTop 81.0% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Sep 2026 (52 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,846 -3,076 7 Feb – 23 Sept · 23 days played
14,21417,922peak 17,9227 Feb23 Sept
Faceit ELO: 1,045 +0 31 Aug – 15 Sept · 4 observations
1,0451,045peak 1,04531 Aug15 Sept
17,922Peak Premier in tracked matches
1,045Highest Faceit ELO seen on CSDB
28Days played since 2026-02-07

Faceit ELO

  • At peak — 1,045
  • Next: Level 5 at 1,051 — 6 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-08-31
  • Level 3 first seen 2026-08-31

Premier CS Rating

  • 3,076 below peak (17,922)
  • +452 over 30 days · improving
  • Next: Purple band at 15,000 — 154 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-07
  • Blue band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=14,630), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate33.8%42.7%43.8%10.0% short
Shot accuracy18.6%11.2%12.0%above
Kill/death ratio0.930.991.020.09 short
Match win rate35.3%43.9%44.7%9.4% short

This profile matches the typical Level 5 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGyogiFACEITLevel 4 · 1,045 ELOSTANDINGTop 81.0% of rankedPREMIER14,846 · Blue bandPEAK ELO1,045csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim64
Positioning64
Utility52

0–100 skill scores via Leetify.

Recent form

STEADY45–51–4Last 10045%Win rateLWWLWLLWWL

Last 10 vs previous 10: +40pp win rate · +0.02 avg rating · +0.6pp headshot accuracy · −32ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 19%
  • Avg reaction 583ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 596ms

Last 20

  • 6–13–1 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 612ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.1 against its own average).

Aim6.4
Utility5.2
Positioning6.4
Opening Duels3.0
Clutch2.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 83% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 56% on T to 36% on CT — first contacts on the defending side are being lost.

Reaction time. 588ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning6.4
Utility5.2
Mechanics4.8
Opening Duels4.1
Win Impact3.9

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.02
first ⅓ avg -0.02 → last ⅓ avg -0.00
Reaction time590ms−37ms
first ⅓ avg 627ms → last ⅓ avg 590ms
Headshot accuracy15.5%−0.4%
first ⅓ avg 15.9% → last ⅓ avg 15.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 9–1 · inferno, 30 Aug →
43%Best headshot accuracy · 0–8 · inferno, 9 Feb →
406msFastest reaction time · 9–2 · inferno, 28 Aug →
13–2Biggest win · mirage, 10 Feb →

Across the last 100 tracked matches.

Highlights

4Longest win streak
10–5In matches decided by ≤2 rounds
6Overtime games

Map breakdown

mirageBest map · 50% over 22cacheWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
infernoB4120–2149%-0.01
mirageB2211–1150%0.00
ancientC187–1139%-0.01
cacheD123–925%-0.04
nuke—43–175%-0.02
overpass—21–150%-0.01
dust2—10–10%-0.03

Across the last 100 tracked matches.

Lifetime stats

38,396Lifetime kills
0.93K/D
2,480Matches
35.3%Match win rate
33.8%Headshot %
18.6%Shot accuracy · Top 10% of Level 4 players
3,661MVPs
705Hours (in match)
1,001Bombs planted
352Bombs defused

Most-used weapons

Lifetime map wins

3,291inferno
423dust2
358cbble
347nuke
264lake
247safehouse
196bank
127train

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

147Matches
50%Win rate
0.99Avg K/D
71.4ADR
38%Headshot %

Clutches & streaks

34%1v1 clutch win
16%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage4951%1.0714.5
Inferno2759%1.1812.8
Ancient1443%0.8413.6
Overpass729%0.8213.3
Nuke729%0.8616.6
Train250%0.7812.5
Dust22100%1.2014.0
Anubis250%1.1217.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.7%Headshot accuracy
36.6%Accuracy (enemy spotted)
40.7%Spray accuracy
71.7%Counter-strafing
10.1°Preaim
588msReaction time
56.2%T opening success
36.3%CT opening success
0.56Enemies flashed / flash
12.8%Flash assists
13.43HE damage / grenade
3.42Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.6655% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.4159 — below the 4 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 36.2854% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
ancient8–13-0.0617%23 Sept →
inferno9–20.0625%23 Sept →
mirage13–100.0617%20 Sept →
inferno8–13-0.0514%18 Sept →
mirage13–110.0823%18 Sept →
cache4–13-0.0911%18 Sept →
inferno6–13-0.0420%17 Sept →
inferno13–110.0414%13 Sept →
nuke13–6-0.0218%13 Sept →
mirage6–13-0.0420%13 Sept →
nuke9–13-0.0612%12 Sept →
cache8–13-0.0217%12 Sept →
cache11–130.0218%12 Sept →
nuke13–11-0.028%12 Sept →
ancient10–13-0.0213%11 Sept →
cache7–13-0.0513%11 Sept →
mirage10–13-0.0321%11 Sept →
inferno4–13-0.0117%11 Sept →
inferno8–80.0226%11 Sept →
inferno4–9-0.0929%11 Sept →
cache13–9-0.028%10 Sept →
ancient13–110.109%10 Sept →
inferno13–80.0112%6 Sept →
ancient9–13-0.047%5 Sept →
inferno13–90.0519%5 Sept →
ancient13–4-0.028%5 Sept →
ancient16–130.0213%5 Sept →
ancient13–110.0511%5 Sept →
mirage7–130.0513%5 Sept →
ancient9–130.0213%4 Sept →
cache11–13-0.0222%4 Sept →
inferno13–100.0313%4 Sept →
mirage13–110.0711%4 Sept →
mirage13–40.0121%4 Sept →
ancient0–4-0.0417%4 Sept →
ancient6–13-0.0413%4 Sept →
cache13–10-0.0713%30 Aug →
nuke13–40.0421%30 Aug →
mirage13–110.0326%30 Aug →
inferno4–9-0.098%30 Aug →
inferno9–40.0842%30 Aug →
inferno4–9-0.1613%30 Aug →
inferno9–10.1841%30 Aug →
inferno9–40.1420%30 Aug →
inferno9–5-0.0629%30 Aug →
mirage5–13-0.0910%30 Aug →
cache2–13-0.060%30 Aug →
inferno3–9-0.1025%30 Aug →
inferno3–9-0.1213%30 Aug →
inferno9–00.0814%30 Aug →
ancient13–5-0.0214%29 Aug →
inferno13–100.0313%29 Aug →
inferno7–13-0.0616%29 Aug →
mirage7–13-0.094%29 Aug →
inferno8–80.0423%29 Aug →
inferno9–20.1821%29 Aug →
inferno3–90.0239%29 Aug →
inferno11–13-0.0411%28 Aug →
cache13–16-0.058%28 Aug →
inferno16–14-0.0211%28 Aug →
mirage11–13-0.0124%28 Aug →
inferno8–80.0730%28 Aug →
inferno9–20.019%28 Aug →
inferno1–9-0.270%28 Aug →
inferno8–13-0.0615%27 Aug →
ancient2–13-0.0212%27 Aug →
inferno5–90.0521%23 Aug →
cache2–13-0.1025%23 Aug →
ancient7–13-0.0614%22 Aug →
cache1–13-0.0335%22 Aug →
inferno13–90.018%22 Aug →
cache13–6-0.0416%22 Aug →
mirage4–130.0123%22 Aug →
mirage11–1-0.0420%22 Aug →
ancient13–10-0.0717%21 Aug →
mirage13–80.0517%21 Aug →
mirage11–6-0.017%21 Aug →
mirage7–13-0.0017%21 Aug →
inferno9–7-0.0727%12 Aug →
mirage15–150.0412%10 Aug →
overpass9–13-0.0215%23 Feb →
inferno7–13-0.0514%19 Feb →
mirage13–10-0.0519%18 Feb →
overpass13–50.007%15 Feb →
mirage13–16-0.094%15 Feb →
inferno13–8-0.0313%15 Feb →
inferno13–11-0.088%15 Feb →
ancient8–13-0.0610%14 Feb →
inferno10–13-0.0317%10 Feb →
mirage13–20.0611%10 Feb →
ancient9–13-0.0116%9 Feb →
inferno13–5-0.0314%9 Feb →
inferno0–8-0.0543%9 Feb →
mirage13–16-0.0417%9 Feb →
mirage13–70.0710%9 Feb →
dust211–13-0.0319%9 Feb →
inferno13–70.0411%7 Feb →
ancient13–8-0.0011%7 Feb →
inferno10–13-0.028%7 Feb →
ancient7–130.0020%7 Feb →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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