NALLE

NALLE — CS2 Stats

FI76561198271676943[U:1:311411215]Steam profile ↗✓ No bans

3,626Tracked matches34%Win rate2020Tracked since
CSDB Rating5.6 SolidPositional Player
Premier CS Rating23,276Top 25% of 213,211 CSDB-tracked playersPink band · top ~4.9% of ranked players (population est.)
CSDB Leaderboard#40648 of 259970 tracked
FaceitLevel 10 · 2,195 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,276 +1,840 2 Sept – 4 Nov · 23 days played
21,43624,890peak 24,8902 Sept4 Nov
Faceit ELO: 2,195 +0 2 Sept – 18 Sept · 2 observations
2,1952,195peak 2,1952 Sept18 Sept
24,890Peak Premier in tracked matches
2,195Highest Faceit ELO seen on CSDB
22Days played since 2026-09-02

Faceit ELO

  • At peak — 2,195
  • Next: 2,500 ELO at 2,500 — 305 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-09-02
  • Level 9 first seen 2026-09-02

Premier CS Rating

  • 1,614 below peak (24,890)
  • +1,258 over 30 days · improving
  • Next: Red band at 25,000 — 1,724 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-02
  • Purple band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGNALLEFACEITLevel 10 · 2,195 ELOSTANDINGTop 12.4% of rankedPREMIER23,276 · Pink bandPEAK ELO2,195csdb.gg/stats

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Performance scores

Aim64
Positioning63
Utility62

0–100 skill scores via Leetify.

Recent form

STEADY36–58–6Last 10036%Win rateLLWLLWLLWW

Last 10 vs previous 10: +40pp win rate · +0.01 avg rating · −0.3pp headshot accuracy · −108ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 15%
  • Avg reaction 564ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 568ms

Last 20

  • 4–16 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 19%
  • Avg reaction 622ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim6.4
Utility6.2
Positioning6.3
Opening Duels3.5
Clutch2.8

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 79% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 591ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning6.3
Utility6.2
Mechanics6.4
Opening Duels4.1
Win Impact0.0

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time589ms+27ms
first ⅓ avg 562ms → last ⅓ avg 589ms
Headshot accuracy19.3%+0.2%
first ⅓ avg 19.1% → last ⅓ avg 19.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–4 · dust2, 29 Oct →
58%Best headshot accuracy · 2–13 · cache, 29 Oct →
406msFastest reaction time · 2–13 · inferno, 23 Oct →
13–1Biggest win · inferno, 7 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L2Current streak
8–9In matches decided by ≤2 rounds
9Overtime games

Map breakdown

dust2Best map · 47% over 17nukeWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
mirageC3112–1939%-0.00
dust2B178–947%0.00
anubisC114–736%0.02
ancientC94–544%-0.02
cacheD93–633%-0.02
infernoC83–538%-0.04
nukeD82–625%0.01
train—20–20%0.06
office—10–10%-0.05
vertigo—10–10%0.06
overpass—10–10%-0.01
eldorado—10–10%-0.15
poseidon—10–10%0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

985Matches
51%Win rate
1.01Avg K/D
78.8ADR
43%Headshot %

Clutches & streaks

34%1v1 clutch win
20%1v2 clutch win
13Longest win streak

Recent Faceit resultsWWWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage28352%1.0715.2
Dust212445%1.0015.1
Anubis11856%1.0715.5
Ancient11555%1.0715.5
Inferno8547%0.9915.2
Nuke7449%0.9914.3
Vertigo3057%1.0316.5
Train1547%1.0013.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.5%Headshot accuracy
32.4%Accuracy (enemy spotted)
32.7%Spray accuracy
78.7%Counter-strafing
9.7°Preaim
591msReaction time
45.0%T opening success
47.7%CT opening success
0.72Enemies flashed / flash
12.3%Flash assists
12.82HE damage / grenade
7.11Flashes / match

Recommended for you

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno4–13-0.039%4 Nov →
nuke11–13-0.0517%1 Nov →
dust216–14-0.0213%1 Nov →
dust25–13-0.0421%1 Nov →
ancient5–13-0.1016%1 Nov →
ancient13–110.0224%1 Nov →
dust28–130.0129%1 Nov →
nuke3–130.0023%1 Nov →
cache13–6-0.0319%1 Nov →
dust213–50.0516%1 Nov →
cache3–13-0.0423%1 Nov →
anubis3–13-0.0617%1 Nov →
dust29–13-0.0321%1 Nov →
mirage1–10-0.007%1 Nov →
office4–13-0.0533%1 Nov →
mirage7–13-0.0921%1 Nov →
cache3–13-0.0117%31 Oct →
mirage4–13-0.0414%31 Oct →
nuke5–13-0.0514%31 Oct →
mirage11–130.0522%31 Oct →
cache2–13-0.0858%29 Oct →
nuke13–90.0012%29 Oct →
anubis13–110.0223%29 Oct →
mirage6–130.0819%29 Oct →
dust213–40.1218%29 Oct →
mirage13–80.0621%29 Oct →
train12–120.0415%28 Oct →
dust213–20.0825%28 Oct →
mirage13–6-0.036%28 Oct →
cache8–13-0.0515%28 Oct →
ancient16–14-0.0115%27 Oct →
mirage13–6-0.0112%27 Oct →
ancient13–110.0518%27 Oct →
mirage13–6-0.0021%25 Oct →
mirage9–13-0.0213%25 Oct →
mirage8–13-0.0117%25 Oct →
mirage12–12-0.0216%25 Oct →
ancient6–13-0.0223%25 Oct →
mirage9–130.0112%25 Oct →
dust213–10-0.0216%24 Oct →
dust23–13-0.0618%24 Oct →
vertigo8–130.0625%24 Oct →
overpass11–13-0.0127%23 Oct →
anubis4–130.0127%23 Oct →
dust21–13-0.0325%23 Oct →
dust213–3-0.0830%23 Oct →
inferno2–13-0.1418%23 Oct →
mirage13–9-0.0310%23 Oct →
anubis11–13-0.0038%23 Oct →
mirage15–150.0020%23 Oct →
cache13–20.0313%23 Oct →
inferno9–13-0.0019%23 Oct →
mirage13–7-0.0226%23 Oct →
mirage13–8-0.0610%22 Oct →
mirage9–130.0428%22 Oct →
mirage9–130.0323%21 Oct →
inferno13–3-0.058%21 Oct →
dust210–13-0.0420%21 Oct →
dust213–60.0413%21 Oct →
mirage5–130.0318%21 Oct →
mirage15–15-0.039%20 Oct →
dust216–140.0520%19 Oct →
dust24–130.064%19 Oct →
mirage9–13-0.0124%19 Oct →
mirage14–160.0415%18 Oct →
inferno3–9-0.1520%18 Oct →
nuke5–13-0.0118%17 Oct →
mirage10–130.0620%17 Oct →
dust210–130.0218%17 Oct →
anubis6–130.0920%17 Oct →
anubis8–13-0.0019%17 Oct →
anubis15–150.0612%17 Oct →
cache15–150.0314%17 Oct →
anubis13–80.0126%17 Oct →
nuke1–130.0229%17 Oct →
mirage3–13-0.0020%17 Oct →
inferno10–13-0.0624%17 Oct →
anubis2–13-0.0428%17 Oct →
ancient4–13-0.1020%17 Oct →
ancient6–13-0.089%16 Oct →
eldorado3–9-0.1510%16 Oct →
poseidon6–90.0116%16 Oct →
anubis13–100.0420%15 Oct →
mirage13–6-0.0219%15 Oct →
inferno13–7-0.029%14 Oct →
nuke11–130.0334%9 Oct →
anubis13–80.0518%9 Oct →
mirage16–14-0.0312%9 Oct →
cache13–8-0.0131%9 Oct →
ancient13–40.0618%9 Oct →
cache11–130.0122%9 Oct →
nuke13–40.1027%9 Oct →
train4–130.0823%8 Oct →
mirage13–110.0221%8 Oct →
mirage13–7-0.0318%8 Oct →
mirage11–130.0216%7 Oct →
inferno13–10.1118%7 Oct →
dust29–13-0.0310%6 Oct →
ancient11–130.0018%6 Oct →
mirage13–9-0.0015%6 Oct →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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