michael its your birthday today

michael its your birthday today — CS2 Stats

76561198271071578[U:1:310805850]Steam profile ↗✓ No bans

145Tracked matches68%Win rate2020Tracked since
386Hours in CS
CSDB Rating7.1 StrongOpening Duellist
CSDB Leaderboard#45664 of 252048 tracked
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 22,681 +11,278 30 Dec – 15 Mar · 28 days played
11,40323,916peak 23,91630 Dec15 Mar
24,613Peak Premier in tracked matches
59Days played since 2022-10-24

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim79
Positioning67
Utility34

0–100 skill scores via Leetify.

Recent form

STEADY63–33–4Last 10063%Win rateWWLLTLLLWW

Last 10 vs previous 10: −30pp win rate · +0.00 avg rating · +0.0pp headshot accuracy · −20ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 18%
  • Avg reaction 567ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 18%
  • Avg reaction 591ms

Last 20

  • 11–7–2 · 55% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 18%
  • Avg reaction 600ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening Duellist — Winning opening duels is what stands out in this profile (+2.6 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim7.9
Utility3.4
Positioning6.7
Opening Duels6.8
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 76% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 62% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 596ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning6.7
Utility3.4
Mechanics8.4
Opening Duels6.4
Win Impact10.0

Composite 7.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time602ms−20ms
first ⅓ avg 621ms → last ⅓ avg 602ms
Headshot accuracy18.3%+0.8%
first ⅓ avg 17.5% → last ⅓ avg 18.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 13–4 · ancient, 16 May →
48%Best headshot accuracy · 2–13 · inferno, 4 Jun →
438msFastest reaction time · 13–3 · dust2, 24 Mar →
13–1Biggest win · vertigo, 6 Jan →

Across the last 100 tracked matches.

Highlights

12Longest win streak
W2Current streak
8–7In matches decided by ≤2 rounds
11Overtime games

Map breakdown

dust2Best map · 77% over 13overpassWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
ancientS1813–572%0.03
anubisS1711–665%0.02
infernoB179–853%0.01
dust2S1310–377%-0.01
mirageC94–544%0.01
nukeS96–367%0.04
cacheB63–350%0.03
overpassD51–420%0.00
train—44–0100%0.03
vertigo—22–0100%0.07

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

21,878Lifetime kills
1.36K/D · Top 10% of tracked players
873Matches
57.4%Match win rate · Top 5% of tracked players
45.4%Headshot % · Top 50% of tracked players
17.7%Shot accuracy · Top 25% of tracked players
3,443MVPs
386Hours (in match)
656Bombs planted
268Bombs defused

Most-used weapons

Lifetime map wins

2,209inferno
873dust2
412train
198nuke
91safehouse
85cbble
44lake
26vertigo

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

2Matches
0%Win rate
1.30Avg K/D
92.8ADR
36%Headshot %

Clutches & streaks

0%1v1 clutch win
50%1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Ancient10%1.4619.0
Mirage10%1.1515.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.3%Headshot accuracy
32.9%Accuracy (enemy spotted)
36.1%Spray accuracy
87.9%Counter-strafing
7.2°Preaim
596msReaction time
49.1%T opening success
62.0%CT opening success
0.50Enemies flashed / flash
6.5%Flash assists
7.02HE damage / grenade
1.56Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4975 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–110.0711%27 Sept →
ancient13–110.0913%20 Sept →
anubis9–13-0.0221%26 Mar →
inferno8–13-0.0218%15 Mar →
inferno15–150.0029%12 Mar →
inferno1–13-0.0314%12 Mar →
dust23–13-0.0821%11 Mar →
ancient11–13-0.0412%11 Mar →
anubis13–80.0427%11 Mar →
dust213–2-0.0211%11 Mar →
mirage13–90.0130%11 Mar →
mirage4–13-0.0324%11 Mar →
ancient13–90.0323%10 Mar →
ancient16–120.0616%10 Mar →
dust27–13-0.0214%10 Mar →
dust215–15-0.0314%10 Mar →
inferno13–9-0.0313%9 Mar →
nuke13–90.0013%9 Mar →
anubis13–60.0114%6 Mar →
ancient13–8-0.0214%5 Mar →
ancient13–100.0121%5 Mar →
ancient16–140.0517%4 Mar →
inferno13–40.0310%3 Mar →
mirage13–30.1626%2 Mar →
mirage13–80.0121%1 Mar →
inferno13–60.0317%28 Feb →
nuke13–50.1129%27 Feb →
overpass13–70.0817%26 Feb →
inferno5–13-0.0222%24 Feb →
anubis7–13-0.0015%23 Feb →
anubis13–80.0315%22 Feb →
anubis13–60.1222%22 Feb →
overpass9–13-0.0420%13 Feb →
inferno2–13-0.0348%4 Jun →
nuke14–160.0621%18 May →
ancient13–40.2126%16 May →
ancient11–13-0.0518%26 Mar →
anubis13–30.0815%26 Mar →
anubis13–7-0.0423%26 Mar →
ancient13–9-0.0220%26 Mar →
mirage11–130.0031%25 Mar →
nuke13–70.0314%25 Mar →
dust213–6-0.0715%25 Mar →
mirage13–10-0.0623%25 Mar →
dust213–3-0.0315%24 Mar →
anubis7–13-0.0616%21 Mar →
ancient13–90.059%21 Mar →
dust213–7-0.0029%21 Mar →
nuke9–13-0.0013%20 Mar →
anubis13–110.019%20 Mar →
inferno13–10-0.0311%19 Mar →
dust213–40.0516%19 Mar →
dust213–8-0.0612%19 Mar →
dust213–70.0116%19 Mar →
train13–100.0318%18 Mar →
anubis13–50.0518%18 Mar →
dust27–20.0224%18 Mar →
train16–130.0412%17 Mar →
ancient13–100.0411%8 Feb →
train13–50.0711%7 Feb →
ancient13–16-0.0118%7 Feb →
anubis5–13-0.0116%3 Feb →
anubis13–160.0217%13 Jan →
nuke13–80.0811%12 Jan →
anubis13–40.0721%11 Jan →
ancient3–13-0.1139%9 Jan →
ancient15–150.0826%8 Jan →
dust213–50.0433%8 Jan →
train13–11-0.0134%7 Jan →
dust213–80.0228%7 Jan →
anubis13–80.0225%6 Jan →
inferno13–80.015%6 Jan →
vertigo13–10.0616%6 Jan →
ancient13–70.0319%6 Jan →
ancient16–130.0529%4 Jan →
vertigo13–100.0814%4 Jan →
anubis13–90.1111%4 Jan →
inferno7–13-0.0317%4 Jan →
nuke13–90.0010%4 Jan →
inferno13–110.0216%30 Dec →
anubis11–13-0.0528%30 Dec →
nuke13–110.0728%30 Dec →
inferno13–30.0615%18 Dec →
nuke9–130.0412%3 Sept →
cache13–160.1013%22 Jul →
overpass2–90.0638%22 Jul →
inferno9–30.1820%13 Jun →
overpass2–9-0.0721%12 Jun →
mirage8–80.0210%10 Jun →
mirage3–9-0.118%9 Jun →
cache7–9-0.058%7 Jun →
inferno9–40.049%6 Jun →
inferno2–9-0.0226%23 May →
cache9–30.029%17 May →
cache9–30.088%16 May →
cache0–9-0.145%16 May →
overpass4–9-0.019%15 May →
inferno5–9-0.0413%15 May →
cache9–70.1519%7 May →
mirage7–90.0621%24 Oct →

Match data via Leetify.

Recent teammates

Milestones

100 Matches12-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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