vesokisti

vesokisti — CS2 Stats

FI76561197966478668[U:1:6212940]Steam profile ↗✓ No bans

470Tracked matches47%Win rate2023Tracked since
CSDB Rating4.9 DevelopingClutch Specialist
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 16,162 +681 7 May – 10 Jul · 31 days played
13,86216,589peak 16,5897 May10 Jul
16,940Peak Premier in tracked matches
35Days played since 2025-05-07

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim69
Positioning50
Utility17

0–100 skill scores via Leetify.

Recent form

STEADY46–49–5Last 10046%Win rateWLLWLLWLWW

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · −3.2pp headshot accuracy · +113ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 14%
  • Avg reaction 691ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 14%
  • Avg reaction 669ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 612ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+5.4 against its own average).

Aim6.9
Utility1.7
Positioning5.0
Opening Duels1.9
Clutch10.0

Limited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 84% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 611ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning5.0
Utility1.7
Mechanics7.0
Opening Duels0.9
Win Impact3.9

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time630ms+21ms
first ⅓ avg 610ms → last ⅓ avg 630ms
Headshot accuracy17.7%+0.6%
first ⅓ avg 17.1% → last ⅓ avg 17.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 6–0 · inferno, 19 Jun →
44%Best headshot accuracy · 6–0 · inferno, 19 Jun →
398msFastest reaction time · 8–13 · ancient, 3 Jul →
13–1Biggest win · anubis, 10 Apr →

Across the last 100 tracked matches.

Highlights

5Longest win streak
10–7In matches decided by ≤2 rounds
10Overtime games

Map breakdown

trainBest map · 63% over 8overpassWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
anubisC219–1243%-0.00
nukeB2110–1148%-0.01
ancientA1710–759%-0.00
infernoC166–1038%-0.01
dust2C94–544%0.00
trainA85–363%-0.00
overpassD51–420%0.00
mirage—31–233%-0.02

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1Matches
0%Win rate
1.15Avg K/D
60.4ADR
40%Headshot %

Clutches & streaks

100%1v1 clutch win
0%1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.9%Headshot accuracy
36.1%Accuracy (enemy spotted)
41.1%Spray accuracy
81.6%Counter-strafing
10.4°Preaim
611msReaction time
36.2%T opening success
31.1%CT opening success
0.43Enemies flashed / flash
4.9%Flash assists
5.97HE damage / grenade
3.45Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4328 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.2301% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–30.0815%10 Apr →
ancient8–13-0.0214%10 Apr →
mirage8–130.0012%10 Apr →
anubis13–10.0719%10 Apr →
nuke8–13-0.0111%10 Apr →
overpass6–13-0.0213%30 Jul →
overpass13–3-0.0215%29 Jul →
overpass9–130.0113%24 Jul →
ancient13–110.0511%24 Jul →
dust213–11-0.0513%10 Jul →
inferno13–11-0.0611%10 Jul →
anubis9–13-0.0512%3 Jul →
ancient8–13-0.038%3 Jul →
train13–100.0019%1 Jul →
inferno7–13-0.017%1 Jul →
ancient7–13-0.0812%19 Jun →
inferno6–00.1144%19 Jun →
ancient13–110.0815%18 Jun →
inferno5–13-0.0025%18 Jun →
anubis13–100.0615%17 Jun →
dust23–13-0.0329%17 Jun →
inferno6–13-0.0634%11 Jun →
nuke11–13-0.0116%9 Jun →
anubis13–110.0524%9 Jun →
anubis13–100.039%8 Jun →
ancient13–10-0.0119%8 Jun →
nuke9–130.0314%5 Jun →
anubis10–130.0114%5 Jun →
dust213–50.0522%5 Jun →
ancient7–13-0.0618%5 Jun →
anubis6–13-0.0318%4 Jun →
inferno2–13-0.1123%4 Jun →
anubis8–13-0.0138%2 Jun →
nuke13–60.0318%2 Jun →
ancient13–60.0719%2 Jun →
train13–4-0.0217%1 Jun →
dust213–10.0430%1 Jun →
nuke13–90.0518%1 Jun →
nuke10–13-0.0016%1 Jun →
inferno6–13-0.0125%1 Jun →
ancient13–100.047%31 May →
inferno13–8-0.0317%31 May →
nuke11–13-0.0411%31 May →
overpass10–130.0521%30 May →
dust23–13-0.055%30 May →
ancient7–130.017%30 May →
anubis13–110.0720%30 May →
nuke13–7-0.0215%30 May →
nuke13–70.0619%29 May →
anubis13–6-0.0114%29 May →
nuke8–13-0.0317%29 May →
mirage12–12-0.0110%28 May →
train7–13-0.0320%28 May →
nuke16–14-0.008%27 May →
ancient7–13-0.0313%27 May →
anubis13–10.0212%26 May →
train13–70.0113%26 May →
ancient13–9-0.0216%26 May →
overpass12–12-0.0113%23 May →
inferno3–13-0.0121%23 May →
nuke15–15-0.0515%23 May →
anubis15–15-0.0310%23 May →
inferno13–60.0420%21 May →
train12–60.0216%21 May →
anubis14–16-0.0117%20 May →
train13–16-0.0212%20 May →
inferno8–130.0510%19 May →
ancient13–3-0.027%19 May →
nuke13–9-0.047%19 May →
anubis13–90.0014%18 May →
ancient10–130.0319%18 May →
train13–11-0.0216%18 May →
nuke14–16-0.0111%16 May →
inferno2–13-0.0510%16 May →
anubis13–5-0.059%16 May →
anubis5–13-0.0713%15 May →
nuke13–90.0611%15 May →
mirage13–11-0.0510%15 May →
anubis10–13-0.0615%15 May →
dust29–130.0325%14 May →
nuke11–130.0017%14 May →
anubis9–130.0932%14 May →
inferno11–130.0119%13 May →
ancient13–10-0.0124%13 May →
nuke16–14-0.0121%13 May →
inferno13–30.0326%13 May →
anubis13–16-0.0133%13 May →
dust28–13-0.0415%10 May →
anubis5–13-0.0527%10 May →
ancient13–10-0.0314%10 May →
dust212–16-0.0317%9 May →
nuke10–13-0.0433%9 May →
train9–130.0223%9 May →
ancient13–80.0012%9 May →
nuke12–6-0.0720%9 May →
inferno15–150.0120%9 May →
inferno13–9-0.017%7 May →
nuke13–4-0.0122%7 May →
anubis3–13-0.039%7 May →
nuke11–13-0.029%7 May →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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