BUBI^

BUBI^ — CS2 Stats

FI76561197961145811[U:1:880083]Steam profile ↗✓ No bans

447Tracked matches48%Win rate2023Tracked since
517Hours in CS
CSDB Rating4.9 DevelopingPositional Player
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Sep 2026 (36 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 447 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,157 +1,427 9 Aug – 8 Jan · 21 days played
16,73020,118peak 20,1189 Aug8 Jan
20,118Peak Premier in tracked matches
54Days played since 2025-08-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim56
Positioning57
Utility45

0–100 skill scores via Leetify.

Recent form

STEADY50–47–3Last 10050%Win rateLWLWLLWLWL

Last 10 vs previous 10: −20pp win rate · +0.02 avg rating · −2.4pp headshot accuracy · −30ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 12%
  • Avg reaction 570ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 11%
  • Avg reaction 542ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 12%
  • Avg reaction 558ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1 against its own average).

Aim5.6
Utility4.5
Positioning5.7
Opening Duels3.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 84% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 553ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.6
Positioning5.7
Utility4.5
Mechanics5.3
Opening Duels2.1
Win Impact4.4

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.02
first ⅓ avg -0.00 → last ⅓ avg 0.02
Reaction time555ms−30ms
first ⅓ avg 585ms → last ⅓ avg 555ms
Headshot accuracy11.5%−2.7%
first ⅓ avg 14.3% → last ⅓ avg 11.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–1 · anubis, 10 Apr →
29%Best headshot accuracy · 0–8 · nuke, 20 Dec →
406msFastest reaction time · 13–5 · overpass, 14 Mar →
13–1Biggest win · anubis, 10 Apr →

Across the last 100 tracked matches.

Highlights

6Longest win streak
5–4In matches decided by ≤2 rounds
1Overtime games

Map breakdown

dust2Best map · 80% over 5nukeWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
anubisB158–753%0.02
mirageD134–931%-0.03
overpassS1310–377%-0.00
nukeD103–730%-0.01
vertigoC94–544%0.05
trainC83–538%0.00
infernoC83–538%0.00
ancientS86–275%0.01
officeB63–350%0.02
dust2S54–180%-0.01
grail—21–150%-0.01
agency—20–20%-0.02
palacio—11–0100%-0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

96,120Lifetime kills
2.90K/D · Top 1% of tracked players
1,683Matches
41.2%Match win rate
73.3%Headshot % · Top 1% of tracked players
0.2%Shot accuracy
1,560MVPs
517Hours (in match)
902Bombs planted
200Bombs defused

Most-used weapons

Lifetime map wins

1,250dust2
1,216vertigo
782inferno
498nuke
463train
93office
8cbble
4italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.7%Headshot accuracy
32.0%Accuracy (enemy spotted)
34.7%Spray accuracy
73.8%Counter-strafing
9.3°Preaim
553msReaction time
32.8%T opening success
44.0%CT opening success
0.61Enemies flashed / flash
4.3%Flash assists
3.12HE damage / grenade
8.52Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.7478% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.8144% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
train10–130.063%26 Apr →
train13–80.117%26 Apr →
mirage8–130.0316%10 Apr →
anubis13–10.1610%10 Apr →
nuke8–130.0223%10 Apr →
vertigo7–130.0310%10 Apr →
vertigo13–9-0.0110%10 Apr →
anubis2–13-0.099%4 Apr →
anubis13–50.089%4 Apr →
anubis4–13-0.0111%4 Apr →
office5–13-0.049%21 Mar →
office13–80.0911%21 Mar →
overpass13–50.088%14 Mar →
inferno8–130.0013%14 Mar →
overpass13–4-0.0014%14 Mar →
overpass8–13-0.0515%13 Mar →
inferno13–90.0623%19 Feb →
vertigo13–20.0122%11 Feb →
anubis12–12-0.0010%5 Feb →
anubis13–6-0.017%4 Feb →
office8–130.0414%21 Jan →
overpass13–5-0.0212%20 Jan →
mirage6–130.038%8 Jan →
mirage1–13-0.0810%5 Jan →
inferno13–10-0.0312%27 Dec →
vertigo9–13-0.019%22 Dec →
vertigo13–110.037%22 Dec →
vertigo13–70.0514%20 Dec →
nuke0–8-0.0729%20 Dec →
anubis8–130.017%13 Dec →
anubis12–10.0610%13 Dec →
anubis2–00.010%13 Dec →
anubis7–13-0.036%10 Dec →
ancient13–40.076%8 Dec →
ancient8–13-0.044%8 Dec →
mirage8–13-0.0717%6 Dec →
overpass13–4-0.0014%26 Nov →
office13–10.075%26 Nov →
inferno9–13-0.0114%19 Nov →
nuke5–13-0.0818%19 Nov →
inferno9–130.0217%15 Nov →
palacio9–9-0.0416%7 Nov →
mirage1–12-0.0111%7 Nov →
train1–13-0.1024%5 Nov →
train5–100.0310%5 Nov →
train5–13-0.0815%5 Nov →
train0–13-0.0224%5 Nov →
ancient10–4-0.030%5 Nov →
ancient13–90.0211%31 Oct →
dust213–60.1118%27 Oct →
mirage13–90.029%24 Oct →
vertigo10–130.0524%22 Oct →
vertigo11–130.1317%22 Oct →
vertigo6–130.1416%22 Oct →
nuke11–13-0.0615%21 Oct →
nuke5–13-0.0715%21 Oct →
mirage11–13-0.0213%20 Oct →
inferno11–13-0.067%20 Oct →
anubis13–30.054%17 Oct →
anubis13–80.0111%17 Oct →
anubis1–13-0.036%17 Oct →
mirage13–6-0.026%14 Oct →
overpass13–6-0.0310%9 Oct →
dust20–13-0.1213%4 Oct →
office13–5-0.0018%2 Oct →
office3–13-0.049%2 Oct →
ancient16–130.0215%27 Sept →
dust213–9-0.0515%27 Sept →
mirage2–13-0.0810%27 Sept →
overpass12–120.008%24 Sept →
overpass13–90.0410%24 Sept →
overpass13–10-0.0415%19 Sept →
mirage13–3-0.098%19 Sept →
train13–5-0.0120%10 Sept →
train13–30.0310%10 Sept →
mirage13–110.0018%10 Sept →
inferno5–130.0220%9 Sept →
ancient13–100.0515%9 Sept →
ancient12–120.029%4 Sept →
inferno13–110.0313%28 Aug →
overpass13–70.0718%28 Aug →
grail8–13-0.026%27 Aug →
grail13–5-0.0019%27 Aug →
overpass13–6-0.0613%23 Aug →
anubis8–13-0.0514%22 Aug →
anubis13–60.1216%20 Aug →
nuke13–50.1115%19 Aug →
mirage4–13-0.0512%19 Aug →
dust213–9-0.0323%9 Aug →
nuke13–60.0618%8 Aug →
mirage5–13-0.0416%8 Aug →
dust213–70.0214%7 Aug →
overpass13–30.015%6 Aug →
nuke0–10-0.0416%6 Aug →
ancient6–0-0.0029%6 Aug →
nuke0–7-0.0511%6 Aug →
agency3–130.0021%6 Aug →
agency5–13-0.046%6 Aug →
overpass8–13-0.037%4 Aug →
nuke13–70.0421%4 Aug →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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