Red Bull

Red Bull — CS2 Stats

DE76561198261992420[U:1:301726692]Steam profile ↗✓ No bans

502Tracked matches40%Win rate2023Tracked since
826Hours in CS3Hrs last 2 wks
CSDB Rating5.1 DevelopingPositional Player
Premier CS Rating17,095Purple band · top ~20.1% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 44 days played since 20 Feb 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 17,095 -272 20 Feb16 Sept · 29 days played
17,09519,231peak 19,23120 Feb16 Sept
19,269Peak Premier in tracked matches
1,029Highest Faceit ELO seen on CSDB
44Days played since 2026-02-20

Faceit ELO

  • At peak — 1,029
  • Next: Level 5 at 1,051 22 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-08-31
  • Level 3 first seen 2026-08-31

Premier CS Rating

  • 2,136 below peak (19,231)
  • -1,446 over 90 days
  • Next: Pink band at 20,000 2,905 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=36,319), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate35.4%44.3%46.9%11.5% short
Shot accuracy3.9%11.8%13.0%9.1% short
Kill/death ratio0.931.031.080.15 short
Match win rate39.6%45.2%46.7%7.1% short

This profile sits below the typical Pink band player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGRed BullPREMIER17,095 · Purple bandPEAK ELO1,029csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim75
Positioning52
Utility18

0–100 skill scores via Leetify.

Recent form

STEADY43552Last 10043%Win rateWWLLLWLLWW

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating · −6.3pp headshot accuracy · −23ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 8%
  • Avg reaction 547ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 7%
  • Avg reaction 557ms

Last 20

  • 812 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 10%
  • Avg reaction 568ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.9 against its own average).

Aim7.5
Utility1.8
Positioning5.2
Opening Duels2.4
Clutch4.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 79% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 590ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning5.2
Utility1.8
Mechanics7.9
Opening Duels2.0
Win Impact1.7

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time589ms−34ms
first ⅓ avg 624ms → last ⅓ avg 589ms
Headshot accuracy10.6%−1.8%
first ⅓ avg 12.4% → last ⅓ avg 10.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–5 · mirage, 22 Jul
30%Best headshot accuracy · 4–0 · cache, 2 May
469msFastest reaction time · 13–5 · mirage, 22 Jul
13–1Biggest win · anubis, 28 Aug

Across the last 100 tracked matches.

Highlights

3Longest win streak
W2Current streak
105In matches decided by ≤2 rounds
7Overtime games

Map breakdown

infernoBest map · 71% over 7dust2Weakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
ancientB21111052%0.00
nukeB1991047%-0.02
cacheC145936%-0.02
anubisC125742%-0.01
mirageC114736%0.01
infernoS75271%-0.01
overpassC73443%-0.01
dust2D51420%-0.03
office3030%-0.00
vertigo1010%0.05

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

20,485Lifetime kills
0.93K/D
1,312Matches
39.6%Match win rate
35.4%Headshot %
3.9%Shot accuracy
2,423MVPs
480Hours (in match)
1,536Bombs planted
220Bombs defused

Most-used weapons

Lifetime map wins

1,518nuke
1,261inferno
1,072dust2
721office
598vertigo
511cbble
428train
22ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

78Matches
53%Win rate
1.01Avg K/D
77.9ADR
36%Headshot %

Clutches & streaks

40%1v1 clutch win
22%1v2 clutch win
4Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Ancient2157%1.0114.9
Inferno1560%0.9914.2
Anubis1450%1.2115.4
Nuke757%0.8712.4
Mirage650%1.0115.0
Overpass633%0.9815.7
Train633%0.9415.2
Dust2250%0.7412.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.6%Headshot accuracy
37.0%Accuracy (enemy spotted)
42.3%Spray accuracy
85.5%Counter-strafing
8.7°Preaim
590msReaction time
34.1%T opening success
41.6%CT opening success
0.17Enemies flashed / flash
0.0%Flash assists
12.05HE damage / grenade
0.79Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.5896% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1744 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.1271% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–6-0.0110%16 Sept
cache13–9-0.048%16 Sept
mirage8–13-0.035%10 Sept
nuke10–130.049%10 Sept
anubis6–13-0.066%4 Sept
nuke13–9-0.010%4 Sept
cache8–13-0.094%4 Sept
ancient11–13-0.0213%28 Aug
anubis13–10.1111%28 Aug
nuke13–11-0.057%28 Aug
office9–130.016%19 Aug
ancient13–6-0.058%17 Aug
nuke6–13-0.0614%17 Aug
nuke3–13-0.0518%31 Jul
dust25–13-0.1019%31 Jul
mirage8–13-0.109%27 Jul
cache13–40.0112%27 Jul
ancient6–130.0110%27 Jul
mirage13–50.1217%22 Jul
anubis3–13-0.1123%13 Jul
office5–13-0.0511%13 Jul
inferno13–80.0313%10 Jul
cache13–60.0412%10 Jul
nuke13–30.0120%10 Jul
dust27–13-0.0313%10 Jul
ancient13–90.0210%10 Jul
ancient8–13-0.016%9 Jul
dust28–130.0315%9 Jul
cache3–13-0.097%9 Jul
ancient7–13-0.0112%8 Jul
inferno7–9-0.085%8 Jul
vertigo8–130.0510%7 Jul
cache12–120.038%7 Jul
dust23–13-0.066%3 Jul
mirage13–11-0.0113%3 Jul
office10–130.0317%2 Jul
anubis10–130.0413%2 Jul
ancient13–8-0.005%29 Jun
cache9–13-0.080%29 Jun
nuke13–60.0812%28 Jun
mirage6–13-0.0013%28 Jun
anubis13–40.0516%28 Jun
nuke5–13-0.0213%26 Jun
nuke13–100.0117%24 Jun
anubis13–10-0.038%24 Jun
mirage5–13-0.0810%22 Jun
ancient8–130.0410%22 Jun
overpass13–11-0.0213%16 Jun
nuke11–13-0.0610%16 Jun
mirage8–130.0318%16 Jun
nuke5–13-0.0310%16 Jun
mirage9–130.0212%10 Jun
nuke1–13-0.0711%10 Jun
ancient13–100.027%10 Jun
cache7–13-0.0015%10 Jun
mirage13–70.109%7 Jun
ancient16–130.028%6 Jun
nuke4–13-0.072%6 Jun
anubis13–9-0.0013%24 May
ancient10–130.036%7 May
anubis7–13-0.0613%7 May
mirage13–90.0710%3 May
ancient16–120.0611%3 May
overpass7–13-0.028%3 May
cache13–9-0.047%3 May
cache3–130.055%2 May
cache8–13-0.0417%2 May
cache4–00.1230%2 May
cache12–12-0.0310%2 May
cache3–13-0.0510%30 Apr
ancient13–5-0.018%20 Apr
overpass14–16-0.0115%6 Apr
ancient13–4-0.023%6 Apr
inferno9–8-0.045%6 Apr
nuke13–11-0.048%6 Apr
anubis5–13-0.0120%29 Mar
nuke3–13-0.1111%29 Mar
overpass12–160.0510%20 Mar
anubis3–13-0.109%20 Mar
ancient13–100.0115%19 Mar
inferno16–14-0.0124%11 Mar
ancient6–13-0.0120%11 Mar
nuke13–110.0013%11 Mar
inferno13–20.036%10 Mar
ancient8–13-0.0817%10 Mar
overpass3–13-0.045%7 Mar
inferno13–7-0.0316%7 Mar
ancient13–100.0512%7 Mar
mirage10–130.029%5 Mar
overpass7–0-0.028%5 Mar
nuke13–70.0112%5 Mar
inferno10–130.0027%5 Mar
ancient11–130.0210%2 Mar
nuke13–10-0.016%2 Mar
ancient10–130.0118%1 Mar
dust216–140.018%27 Feb
overpass13–11-0.0310%22 Feb
nuke13–16-0.0410%22 Feb
anubis13–110.0711%22 Feb
anubis9–130.0312%20 Feb

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →