fih

fih — CS2 Stats

AU76561198261935224[U:1:301669496]Steam profile ↗✓ No bans

647Tracked matches59%Win rate2020Tracked since
304Hours in CS
CSDB Rating7.9 StrongSupport
Premier CS Rating20,740Top 50% of 206,528 CSDB-tracked playersPink band · top ~7.7% of ranked players (population est.)
CSDB Leaderboard#71103 of 253583 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 5 Oct 2026 (14 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,740 +739 27 Jul – 5 Oct · 12 days played
20,00121,607peak 21,60727 Jul5 Oct
21,799Peak Premier in tracked matches
31Days played since 2026-07-26

Premier CS Rating

  • 867 below peak (21,607)
  • -773 over 30 days · declining
  • Next: Red band at 25,000 — 4,260 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-31
  • Purple band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate51.0%46.9%49.3%above
Shot accuracy12.9%13.0%13.4%0.4% short
Kill/death ratio1.581.081.12above
Match win rate55.1%46.7%48.5%above

This profile matches the typical Red band player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGfihPREMIER20,740 · Pink bandcsdb.gg/stats

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Performance scores

Aim91
Positioning70
Utility75

0–100 skill scores via Leetify.

Recent form

STEADY59–33–8Last 10059%Win rateWWWWLLLWWL

Last 10 vs previous 10: +10pp win rate · +0.00 avg rating · +5.7pp headshot accuracy · +49ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 22%
  • Avg reaction 475ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 23%
  • Avg reaction 501ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 20%
  • Avg reaction 476ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.2 against its own average).

Aim9.1
Utility7.5
Positioning7.0
Opening Duels4.4

Sharp aimerEffective flashesHigh utility contribution

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 96% playstyle similarity

Most alike: utility contribution, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 91 — the mechanical foundation is a clear strength.

Flashes. 0.78 enemies blinded per flash — utility that consistently lands.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.1
Positioning7.0
Utility7.5
Mechanics7.7
Opening Duels4.9
Win Impact8.1

Composite 7.9/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.06+0.01
first ⅓ avg 0.05 → last ⅓ avg 0.06
Reaction time481ms−72ms
first ⅓ avg 554ms → last ⅓ avg 481ms
Headshot accuracy22.4%+1.5%
first ⅓ avg 20.9% → last ⅓ avg 22.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–5 · nuke, 14 Aug →
38%Best headshot accuracy · 13–10 · overpass, 3 Aug →
359msFastest reaction time · 12–12 · inferno, 7 Sept →
13–0Biggest win · cache, 1 Aug →

Across the last 100 tracked matches.

Highlights

9Longest win streak
W4Current streak
4–4In matches decided by ≤2 rounds

Map breakdown

dust2Best map · 70% over 10infernoWeakest map · 44% over 16
MapGradePlayedRecordWin rateAvg rating
infernoC167–944%0.04
cacheS1611–569%0.04
nukeA116–555%0.08
dust2S107–370%0.06
vertigoA106–460%0.07
ancientA106–460%0.04
anubisA85–363%0.06
mirageA74–357%0.04
trainA53–260%0.03
overpass—43–175%0.10
shelter—10–10%0.07
boulder—10–10%0.02
office—11–0100%0.10

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (44% over 16). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

20,195Lifetime kills
1.58K/D · Top 5% of Pink band
867Matches
55.1%Match win rate · Top 10% of Pink band
51.0%Headshot % · Top 50% of Pink band
12.9%Shot accuracy
2,606MVPs
304Hours (in match)
693Bombs planted
239Bombs defused

Most-used weapons

Lifetime map wins

1,339inferno
1,277dust2
707nuke
487vertigo
250train
123office
20lake
11safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.1%Headshot accuracy
39.0%Accuracy (enemy spotted)
45.0%Spray accuracy
84.8%Counter-strafing
9.9°Preaim
493msReaction time
46.7%T opening success
52.7%CT opening success
0.78Enemies flashed / flash
11.7%Flash assists
11.89HE damage / grenade
9.06Flashes / match

Recommended for you

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–5-0.0427%5 Oct →
mirage13–100.0717%2 Oct →
inferno13–110.0619%2 Oct →
nuke13–30.1019%2 Oct →
nuke5–130.1028%27 Sept →
inferno5–130.0018%27 Sept →
dust24–130.0827%26 Sept →
vertigo13–30.1019%22 Sept →
nuke13–10.0221%22 Sept →
vertigo1–130.0035%22 Sept →
ancient13–70.0620%21 Sept →
anubis8–130.0524%21 Sept →
train0–2-0.010%20 Sept →
cache13–80.0926%20 Sept →
inferno13–100.0923%20 Sept →
dust213–11-0.0711%17 Sept →
mirage8–13-0.0418%17 Sept →
cache13–80.1015%13 Sept →
cache12–120.1119%13 Sept →
shelter6–130.0719%13 Sept →
inferno13–100.0929%13 Sept →
mirage13–20.1630%13 Sept →
nuke13–80.0732%13 Sept →
inferno13–90.0625%12 Sept →
dust212–120.0921%12 Sept →
vertigo10–130.1124%11 Sept →
vertigo13–20.1416%11 Sept →
inferno3–110.0328%7 Sept →
inferno12–120.0923%7 Sept →
inferno10–130.0218%4 Sept →
nuke13–30.1031%4 Sept →
cache13–30.0021%3 Sept →
vertigo13–30.0637%3 Sept →
cache13–40.0522%3 Sept →
inferno13–80.0621%1 Sept →
overpass13–40.1017%1 Sept →
ancient13–90.1535%1 Sept →
dust213–80.0617%28 Aug →
dust213–30.0921%28 Aug →
inferno11–130.0833%28 Aug →
cache13–110.0433%25 Aug →
inferno9–13-0.0416%25 Aug →
ancient13–40.0822%25 Aug →
nuke8–130.0431%24 Aug →
anubis13–90.0121%24 Aug →
dust213–110.1426%24 Aug →
mirage5–13-0.0324%24 Aug →
ancient9–130.0029%24 Aug →
cache12–12-0.059%17 Aug →
dust213–80.0722%17 Aug →
mirage13–40.0821%17 Aug →
inferno5–13-0.0818%17 Aug →
anubis13–100.0617%17 Aug →
nuke13–50.1928%14 Aug →
inferno13–50.0720%14 Aug →
cache8–130.0524%14 Aug →
nuke13–60.1019%14 Aug →
ancient4–130.0533%8 Aug →
inferno7–130.0530%8 Aug →
inferno13–8-0.0325%8 Aug →
inferno8–130.0333%6 Aug →
cache8–13-0.0017%6 Aug →
train13–10.0931%5 Aug →
ancient13–60.0521%5 Aug →
anubis13–40.0832%5 Aug →
overpass13–100.1338%3 Aug →
anubis4–130.0423%3 Aug →
train11–13-0.0413%2 Aug →
ancient7–13-0.0215%2 Aug →
nuke12–120.1128%2 Aug →
ancient5–13-0.0233%1 Aug →
cache13–00.0411%1 Aug →
train13–30.0920%1 Aug →
cache7–130.0333%1 Aug →
ancient13–60.0532%1 Aug →
overpass13–80.0721%1 Aug →
vertigo12–120.0616%1 Aug →
train13–40.0225%1 Aug →
vertigo13–30.0217%30 Jul →
cache13–10-0.0320%30 Jul →
vertigo13–30.0912%30 Jul →
anubis8–130.0715%30 Jul →
vertigo13–20.1122%29 Jul →
overpass11–130.0921%29 Jul →
boulder5–130.0222%28 Jul →
cache13–90.0027%28 Jul →
ancient13–40.0213%28 Jul →
anubis13–50.0423%28 Jul →
nuke8–130.0116%28 Jul →
vertigo12–120.0431%28 Jul →
cache13–30.0626%28 Jul →
cache13–100.0419%28 Jul →
mirage3–13-0.0418%28 Jul →
cache13–40.1121%28 Jul →
mirage13–70.0610%27 Jul →
dust213–70.0526%27 Jul →
office13–100.1032%27 Jul →
anubis13–20.1514%27 Jul →
nuke10–130.0218%27 Jul →
dust212–120.1321%26 Jul →

Match data via Leetify.

Recent teammates

Milestones

500 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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