meow

meow — CS2 Stats

76561198261294093[U:1:301028365]Steam profile ↗✓ No bans

218Tracked matches47%Win rate2024Tracked since
895Hours in CS29Hrs last 2 wks
CSDB Rating3.9 LearningPositional Player
Premier CS Rating2,620Grey band · top ~88.9% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

+135Premier CS Rating · 2,485 → 2,620

Rating over time

Premier CS Rating: 2,620 -769 19 Aug – 11 Oct · 28 days played
1,7233,423peak 3,42319 Aug11 Oct
3,581Peak Premier in tracked matches
28Days played since 2026-08-19

Premier CS Rating

  • 803 below peak (3,423)
  • -68 over 30 days · steady
  • Next: Light Blue band at 5,000 — 2,380 to go

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Grey band among CSDB-tracked players (n=3,645), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerGrey band medianLight Blue band medianvs Light Blue band
Headshot rate19.2%38.2%39.9%20.7% short
Shot accuracy14.4%3.6%7.0%above
Kill/death ratio0.880.830.920.04 short
Match win rate35.9%40.2%42.3%6.4% short

This profile matches the typical Light Blue band player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Light Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGmeowPREMIER2,620 · Grey bandcsdb.gg/stats

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Performance scores

Aim45
Positioning46
Utility22

0–100 skill scores via Leetify.

Recent form

STEADY42–57–1Last 10042%Win rateLWWLLLLWWW

Last 10 vs previous 10: 0pp win rate · +0.02 avg rating · +2.5pp headshot accuracy · +9ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 14%
  • Avg reaction 766ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 15%
  • Avg reaction 716ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 712ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.3 against its own average).

Aim4.5
Utility2.2
Positioning4.6
Opening Duels0.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 81% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 720ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.5
Positioning4.6
Utility2.2
Mechanics7.8
Opening Duels2.1
Win Impact3.9

Composite 3.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.01
first ⅓ avg -0.03 → last ⅓ avg -0.02
Reaction time723ms+27ms
first ⅓ avg 697ms → last ⅓ avg 723ms
Headshot accuracy13.1%−1.1%
first ⅓ avg 14.2% → last ⅓ avg 13.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.24Best match rating · 3–1 · nuke, 21 Sept →
31%Best headshot accuracy · 13–2 · inferno, 11 Sept →
484msFastest reaction time · 13–3 · inferno, 20 Sept →
13–2Biggest win · cache, 2 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
11–8In matches decided by ≤2 rounds
14Overtime games

Map breakdown

ancientBest map · 63% over 8nukeWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
dust2B2612–1446%-0.03
mirageC259–1636%-0.05
infernoA1810–856%-0.00
nukeD134–931%-0.01
ancientA85–363%-0.04
cacheD62–433%-0.02
anubis—40–40%-0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (31% over 13). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

24,628Lifetime kills
0.88K/D · Top 50% of Grey band
1,117Matches
35.9%Match win rate
19.2%Headshot %
14.4%Shot accuracy · Top 25% of Grey band
1,833MVPs
398Hours (in match)
794Bombs planted
157Bombs defused

Most-used weapons

Lifetime map wins

3,358dust2
890inferno
465nuke
147cbble
74train
57vertigo
51safehouse
25lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.4%Headshot accuracy
31.0%Accuracy (enemy spotted)
26.5%Spray accuracy
85.1%Counter-strafing
8.5°Preaim
720msReaction time
43.4%T opening success
33.2%CT opening success
0.36Enemies flashed / flash
5.8%Flash assists
7.15HE damage / grenade
2.70Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.4011% — below the 15% mark we flag

    Aim Training →
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 719.7837ms — above the 700ms mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3551 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust24–130.0018%11 Oct →
dust216–130.0816%11 Oct →
mirage13–60.0211%11 Oct →
inferno5–13-0.025%11 Oct →
nuke7–13-0.0621%9 Oct →
mirage5–13-0.0811%9 Oct →
nuke10–13-0.0622%9 Oct →
ancient16–140.028%8 Oct →
dust216–140.0112%5 Oct →
mirage13–60.0525%5 Oct →
anubis10–13-0.070%5 Oct →
mirage0–13-0.087%5 Oct →
dust29–13-0.0617%5 Oct →
dust213–50.0013%3 Oct →
ancient16–14-0.019%3 Oct →
ancient6–13-0.0514%2 Oct →
mirage13–5-0.0317%2 Oct →
dust27–13-0.0417%2 Oct →
inferno10–50.0519%2 Oct →
cache13–20.0311%2 Oct →
ancient13–6-0.023%1 Oct →
dust213–70.0018%1 Oct →
cache7–130.0112%30 Sept →
anubis3–13-0.0429%30 Sept →
cache1–13-0.0813%30 Sept →
mirage11–13-0.0613%28 Sept →
ancient13–10-0.068%28 Sept →
mirage10–13-0.049%28 Sept →
mirage10–13-0.0215%28 Sept →
dust213–40.0019%28 Sept →
mirage6–13-0.078%28 Sept →
inferno13–6-0.016%28 Sept →
nuke14–16-0.049%25 Sept →
inferno6–130.0321%25 Sept →
anubis13–160.0019%25 Sept →
nuke7–13-0.0216%25 Sept →
cache13–11-0.029%23 Sept →
nuke7–13-0.038%23 Sept →
inferno2–13-0.0417%23 Sept →
dust211–13-0.096%23 Sept →
mirage13–8-0.0511%21 Sept →
inferno16–130.0315%21 Sept →
nuke6–13-0.018%21 Sept →
nuke3–10.2417%21 Sept →
anubis14–16-0.070%20 Sept →
inferno13–3-0.0319%20 Sept →
mirage7–13-0.039%20 Sept →
nuke6–13-0.0723%20 Sept →
inferno8–13-0.0112%20 Sept →
dust27–13-0.0318%20 Sept →
inferno13–90.0117%15 Sept →
dust213–9-0.0711%15 Sept →
mirage5–13-0.0617%15 Sept →
ancient13–5-0.0520%15 Sept →
nuke9–50.0120%15 Sept →
dust26–13-0.0224%15 Sept →
cache7–13-0.0514%14 Sept →
mirage11–13-0.0919%11 Sept →
inferno5–13-0.1011%11 Sept →
nuke13–5-0.0115%11 Sept →
ancient9–13-0.046%11 Sept →
mirage13–5-0.0611%11 Sept →
inferno13–20.0431%11 Sept →
dust213–16-0.0111%10 Sept →
cache5–13-0.035%10 Sept →
dust25–13-0.0613%10 Sept →
dust213–11-0.0710%10 Sept →
mirage13–40.048%10 Sept →
dust216–130.0119%9 Sept →
mirage13–11-0.114%9 Sept →
ancient6–13-0.086%6 Sept →
dust213–100.0115%6 Sept →
inferno13–4-0.0114%6 Sept →
inferno7–130.0220%5 Sept →
dust211–13-0.0421%5 Sept →
inferno10–130.0213%5 Sept →
inferno7–130.0111%5 Sept →
mirage7–13-0.014%5 Sept →
inferno13–8-0.0125%5 Sept →
nuke13–20.0121%4 Sept →
mirage14–16-0.0513%4 Sept →
dust26–13-0.0120%4 Sept →
nuke7–130.0211%3 Sept →
inferno16–14-0.018%3 Sept →
mirage9–13-0.0631%3 Sept →
mirage11–13-0.070%1 Sept →
dust213–70.0313%1 Sept →
mirage8–13-0.013%1 Sept →
mirage13–8-0.0718%1 Sept →
mirage13–11-0.0616%1 Sept →
dust27–13-0.0617%29 Aug →
inferno16–14-0.008%26 Aug →
dust24–70.0222%26 Aug →
mirage10–13-0.0617%25 Aug →
mirage10–13-0.094%25 Aug →
dust215–15-0.0514%25 Aug →
dust213–11-0.0913%25 Aug →
dust28–13-0.1314%23 Aug →
dust210–0-0.0127%23 Aug →
nuke5–13-0.0520%19 Aug →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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