Nochal

Nochal — CS2 Stats

PK76561198261282691[U:1:301016963]Steam profile ↗✓ No bans

997Tracked matches56%Win rate2021Tracked since
1,363Hours in CS
CSDB Rating5.9 SolidPositional Player
Premier CS Rating20,298Top 50% of 175,286 CSDB-tracked playersPink band · top ~8.2% of ranked players (population est.)
CSDB Leaderboard#68759 of 220244 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Sep 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 997 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 17 days played since 28 Mar 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 20,298 +1,286 28 Mar9 Sept · 17 days played
18,55921,993peak 21,99328 Mar9 Sept
21,993Peak Premier in tracked matches
17Days played since 2026-03-28

Premier CS Rating

  • 1,695 below peak (21,993)
  • Next: Red band at 25,000 4,702 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-09
  • Purple band first seen 2026-09-09

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

No matches recorded between 9 Sep 2026 and 17 Sep 2026.

Measured 9 Sep 202617 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=11,606), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate48.7%43.8%44.9%above
Shot accuracy15.2%12.0%12.4%above
Kill/death ratio0.971.021.040.07 short
Match win rate45.1%44.7%45.3%meets

This profile matches the typical Level 6 player on 3 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGNochalFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER20,298 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim68
Positioning53
Utility36

0–100 skill scores via Leetify.

Recent form

STEADY58384Last 10058%Win rateWWWLWTLLWW

Last 10 vs previous 10: +20pp win rate · −0.02 avg rating · −0.1pp headshot accuracy · +14ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 25%
  • Avg reaction 699ms

Last 10

  • 631 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 25%
  • Avg reaction 670ms

Last 20

  • 1082 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 25%
  • Avg reaction 663ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.5 against its own average).

Aim6.8
Utility3.6
Positioning5.3
Opening Duels3.8
Clutch2.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 92% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 654ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning5.3
Utility3.6
Mechanics7.4
Opening Duels3.0
Win Impact6.9

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time654ms+36ms
first ⅓ avg 617ms → last ⅓ avg 654ms
Headshot accuracy24.6%+1.5%
first ⅓ avg 23.2% → last ⅓ avg 24.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–5 · mirage, 25 Apr
50%Best headshot accuracy · 10–13 · mirage, 4 Apr
469msFastest reaction time · 13–8 · inferno, 2 Apr
13–3Biggest win · mirage, 2 Apr

Across the last 100 tracked matches.

Highlights

7Longest win streak
W3Current streak
77In matches decided by ≤2 rounds
10Overtime games

Map breakdown

nukeBest map · 75% over 12ancientWeakest map · 11% over 9
MapGradePlayedRecordWin rateAvg rating
mirageA27171063%0.01
dust2A2012860%-0.00
anubisB126650%0.02
nukeS129375%0.00
infernoA106460%-0.01
overpassS96367%0.02
ancientD91811%-0.00
cache110100%0.10

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (11% over 9). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

67,360Lifetime kills
0.97K/D
3,403Matches
45.1%Match win rate · Top 50% of Level 5 players
48.7%Headshot % · Top 50% of Level 5 players
15.2%Shot accuracy · Top 50% of Level 5 players
9,917MVPs
1,363Hours (in match)
1,348Bombs planted
611Bombs defused

Most-used weapons

AK-4723,172
AWP4,605
SSG 081,383
MP71,305
P901,289

Lifetime map wins

3,331dust2
2,738inferno
1,978nuke
1,210cbble
1,073train
438vertigo
146lake
115bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

157Matches
50%Win rate
1.11Avg K/D
87.2ADR
47%Headshot %

Clutches & streaks

33%1v1 clutch win
15%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage1573%1.2317.9
Dust21060%0.9116.3
Inferno580%0.8818.2
Nuke450%1.1817.8
Anubis425%1.3517.0
Ancient250%0.9615.5
Overpass1100%1.7521.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.3%Headshot accuracy
31.5%Accuracy (enemy spotted)
36.2%Spray accuracy
83.4%Counter-strafing
10.0°Preaim
654msReaction time
41.8%T opening success
42.2%CT opening success
0.54Enemies flashed / flash
1.9%Flash assists
7.59HE damage / grenade
3.41Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.4141 — below the 4 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

11% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–80.1026%30 Apr
mirage13–80.0333%25 Apr
mirage13–50.1329%25 Apr
mirage4–13-0.0519%25 Apr
mirage13–10-0.0518%14 Apr
mirage15–150.0120%14 Apr
mirage9–13-0.0623%14 Apr
anubis3–13-0.0628%14 Apr
anubis13–60.0618%11 Apr
nuke16–13-0.0534%11 Apr
overpass5–130.0337%11 Apr
mirage13–7-0.0114%11 Apr
anubis13–90.0518%11 Apr
overpass13–50.0824%11 Apr
mirage15–150.0536%9 Apr
dust211–130.0621%9 Apr
mirage13–9-0.0127%9 Apr
anubis11–130.0121%8 Apr
nuke9–13-0.0036%8 Apr
anubis14–16-0.0314%8 Apr
dust213–40.0724%8 Apr
dust213–9-0.0329%8 Apr
inferno8–130.0219%7 Apr
inferno3–13-0.0129%7 Apr
nuke12–3-0.0144%7 Apr
overpass8–13-0.0120%6 Apr
mirage13–90.0320%6 Apr
dust213–11-0.0513%6 Apr
overpass5–13-0.0515%5 Apr
anubis15–150.0123%5 Apr
mirage7–130.0229%5 Apr
ancient9–130.0125%5 Apr
dust215–15-0.0124%5 Apr
dust216–130.0316%4 Apr
dust213–10-0.0317%4 Apr
dust22–13-0.0633%4 Apr
anubis13–50.0623%4 Apr
anubis4–40.0926%4 Apr
inferno6–13-0.0720%4 Apr
ancient13–60.0226%4 Apr
mirage13–8-0.0024%4 Apr
mirage10–13-0.0450%4 Apr
dust211–130.0330%3 Apr
mirage13–7-0.0150%3 Apr
dust213–4-0.0016%3 Apr
mirage13–80.0118%3 Apr
inferno13–6-0.0317%3 Apr
mirage13–90.0530%3 Apr
mirage13–5-0.0114%3 Apr
overpass13–60.0228%3 Apr
anubis10–13-0.0121%3 Apr
mirage8–13-0.0321%3 Apr
dust216–130.0319%2 Apr
overpass13–60.0419%2 Apr
mirage13–30.1030%2 Apr
mirage11–13-0.0216%2 Apr
inferno13–8-0.0220%2 Apr
mirage13–100.0318%2 Apr
dust26–00.0131%2 Apr
dust23–13-0.0636%2 Apr
dust27–130.0032%2 Apr
nuke13–3-0.0320%2 Apr
dust213–110.0223%1 Apr
nuke7–30.0521%1 Apr
inferno13–5-0.0418%31 Mar
nuke13–6-0.0438%31 Mar
nuke10–13-0.0243%31 Mar
inferno13–110.0034%31 Mar
ancient5–130.0518%31 Mar
dust213–40.0719%31 Mar
inferno8–13-0.0427%31 Mar
ancient11–13-0.0128%31 Mar
mirage6–13-0.0324%31 Mar
ancient6–13-0.0328%31 Mar
mirage13–110.0218%30 Mar
mirage13–60.0131%30 Mar
nuke13–60.0525%30 Mar
mirage13–100.0432%30 Mar
nuke13–10-0.0223%30 Mar
nuke7–130.0423%30 Mar
nuke13–90.0719%30 Mar
ancient9–130.0321%30 Mar
dust213–11-0.0817%30 Mar
ancient11–13-0.0032%30 Mar
dust22–13-0.0133%30 Mar
ancient6–13-0.0511%29 Mar
dust29–13-0.0516%29 Mar
ancient7–13-0.0634%29 Mar
nuke13–100.0128%29 Mar
anubis12–16-0.0219%29 Mar
anubis13–80.0416%29 Mar
inferno16–14-0.0014%29 Mar
anubis13–50.0722%29 Mar
overpass13–90.0218%29 Mar
mirage8–130.0322%29 Mar
dust213–30.0132%28 Mar
overpass13–90.0117%28 Mar
inferno13–30.0516%28 Mar
overpass13–50.0223%28 Mar
mirage13–70.0421%28 Mar

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →