Tank6123

Tank6123 — CS2 Stats

GB76561198258627254[U:1:298361526]Steam profile ↗✓ No bans

667Tracked matches32%Win rate2020Tracked since
2,584Hours in CS4Hrs last 2 wks
CSDB Rating4.2 DevelopingClutch Specialist
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Sep 2026 (51 days ago). Ranks are recorded once per day this page is viewed.

+3Tracked matches · now 667
−3.6ppWin rate · 35.7% → 32.1%

Rating over time

Premier CS Rating: 12,287 +4,934 16 Nov – 30 Jun · 18 days played
7,35318,657peak 18,65716 Nov30 Jun
18,657Peak Premier in tracked matches
63Days played since 2023-09-27

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim59
Positioning50
Utility24

0–100 skill scores via Leetify.

Recent form

COLD42–53–5Last 10042%Win rateLWLLLLLWLL

Last 10 vs previous 10: 0pp win rate · +0.04 avg rating · +2.8pp headshot accuracy · +50ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 19%
  • Avg reaction 595ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 17%
  • Avg reaction 627ms

Last 20

  • 4–14–2 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 602ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+4.5 against its own average).

Aim5.9
Utility2.4
Positioning5.0
Opening Duels3.0
Clutch9.4

Strong CT-side openerLimited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 93% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 51% on CT to 35% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 608ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.9
Positioning5.0
Utility2.4
Mechanics4.9
Opening Duels3.2
Win Impact0.0

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.02
first ⅓ avg -0.02 → last ⅓ avg 0.00
Reaction time613ms−24ms
first ⅓ avg 637ms → last ⅓ avg 613ms
Headshot accuracy16.5%+0.6%
first ⅓ avg 15.9% → last ⅓ avg 16.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–1 · overpass, 28 Sept →
34%Best headshot accuracy · 9–13 · ancient, 24 Jun →
438msFastest reaction time · 6–13 · nuke, 14 Jan →
13–0Biggest win · nuke, 28 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
4–9In matches decided by ≤2 rounds
15Overtime games

Map breakdown

vertigoBest map · 71% over 7nukeWeakest map · 27% over 15
MapGradePlayedRecordWin rateAvg rating
mirageB3317–1652%-0.02
nukeD154–1127%-0.01
dust2D134–931%-0.02
ancientD113–827%-0.01
infernoD103–730%-0.01
vertigoS75–271%-0.04
anubis—42–250%-0.06
cache—32–167%0.02
overpass—22–0100%0.07
office—10–10%-0.00
train—10–10%-0.05

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (27% over 15). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

71,306Lifetime kills
0.82K/D
3,321Matches
41.6%Match win rate
36.0%Headshot %
17.0%Shot accuracy · Top 25% of tracked players
7,597MVPs
1,682Hours (in match)
2,556Bombs planted
843Bombs defused

Most-used weapons

AK-4716,197
AWP9,473
AUG3,279
SG 5533,178
P2502,682
P902,215
Knife2,079

Lifetime map wins

5,686dust2
3,472inferno
2,990nuke
2,347vertigo
359train
343office
126lake
58safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

413Matches
50%Win rate
1.01Avg K/D
71.1ADR
36%Headshot %

Clutches & streaks

67%1v1 clutch win
0%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage1429%0.8613.6
Ancient633%0.7511.0
Anubis250%0.7013.5
Dust21100%0.6312.0
Inferno1100%0.8814.0
Vertigo10%0.6819.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.4%Headshot accuracy
35.2%Accuracy (enemy spotted)
38.1%Spray accuracy
71.9%Counter-strafing
10.4°Preaim
608msReaction time
35.0%T opening success
50.8%CT opening success
0.22Enemies flashed / flash
5.8%Flash assists
7.70HE damage / grenade
4.80Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2221 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.005% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage10–13-0.0213%21 Oct →
inferno13–30.1320%14 Oct →
dust26–13-0.0220%16 Aug →
nuke11–130.0715%13 Aug →
dust23–130.0727%13 Aug →
dust211–13-0.0426%5 Aug →
mirage9–130.017%18 Jul →
ancient13–60.0430%18 Jul →
mirage11–13-0.050%16 Jul →
nuke5–13-0.1011%16 Jul →
ancient14–16-0.095%16 Jul →
cache13–20.036%15 Jul →
nuke1–13-0.0814%12 Jul →
office12–12-0.008%9 Jul →
ancient9–13-0.0434%24 Jun →
ancient6–13-0.0214%19 Jun →
nuke8–13-0.0612%15 Jun →
mirage13–10-0.0023%15 Jun →
ancient7–13-0.037%14 Jun →
mirage15–150.0117%14 Jun →
dust213–6-0.0025%13 Jun →
ancient7–13-0.0310%27 May →
dust213–90.0221%18 May →
cache13–70.0720%13 May →
cache0–13-0.0514%9 May →
ancient8–130.0528%24 Apr →
dust213–40.1121%12 Apr →
mirage13–80.0319%11 Mar →
inferno10–13-0.0515%11 Mar →
nuke7–13-0.0418%18 Feb →
nuke13–90.0614%18 Feb →
nuke13–30.0420%30 Jul →
nuke7–130.0312%30 Jul →
mirage5–13-0.0618%30 Jul →
dust24–13-0.0922%17 Jul →
mirage13–10-0.0122%9 Jul →
mirage11–13-0.1214%30 Jun →
dust20–13-0.038%29 Jun →
inferno15–15-0.0312%29 Jun →
dust213–8-0.0012%29 Jun →
inferno13–16-0.0013%29 Jun →
nuke7–130.0319%26 Jun →
nuke1–13-0.0823%24 Jun →
inferno14–16-0.0113%24 Jun →
anubis13–8-0.0713%23 Jun →
mirage13–4-0.030%23 Jun →
mirage13–7-0.0516%23 Jun →
mirage13–11-0.0218%23 Jun →
ancient11–130.0823%22 Jun →
dust21–13-0.0324%22 Jun →
dust27–13-0.0611%22 Jun →
inferno5–13-0.086%21 Jun →
mirage16–13-0.0219%20 Jun →
mirage9–130.0011%20 Jun →
mirage13–16-0.0119%17 Jun →
dust26–13-0.099%17 Jun →
ancient13–4-0.0115%17 Jun →
mirage13–30.0521%12 Jun →
mirage16–13-0.0217%30 May →
mirage13–90.0119%30 May →
mirage15–150.049%28 May →
mirage8–13-0.009%28 May →
inferno7–13-0.0225%23 May →
mirage16–130.019%21 May →
nuke10–13-0.0511%19 May →
train7–13-0.0515%17 May →
dust215–15-0.0522%14 Aug →
mirage8–13-0.0621%14 Aug →
vertigo16–13-0.0715%13 Aug →
vertigo13–8-0.0721%16 Jul →
vertigo13–70.0017%29 Feb →
ancient2–13-0.088%29 Feb →
mirage1–13-0.0316%29 Feb →
inferno13–90.0227%14 Feb →
nuke8–13-0.099%13 Feb →
mirage10–3-0.0114%13 Feb →
mirage5–130.0128%13 Feb →
mirage13–10-0.0128%29 Jan →
nuke6–13-0.0528%14 Jan →
mirage9–13-0.0715%11 Jan →
anubis8–13-0.0811%11 Jan →
mirage11–130.0314%31 Dec →
inferno13–6-0.0219%24 Dec →
nuke16–14-0.0717%16 Dec →
inferno5–13-0.0015%12 Dec →
vertigo17–19-0.0412%29 Nov →
mirage13–80.0112%28 Nov →
mirage13–30.0433%28 Nov →
mirage13–8-0.0914%27 Nov →
anubis13–7-0.069%26 Nov →
mirage13–11-0.0311%26 Nov →
anubis16–19-0.048%26 Nov →
overpass13–6-0.047%16 Nov →
vertigo10–13-0.0115%16 Nov →
vertigo13–11-0.0013%12 Nov →
nuke13–00.1812%28 Sept →
overpass13–10.1817%28 Sept →
ancient13–30.0219%28 Sept →
vertigo13–10-0.067%27 Sept →
mirage6–13-0.0414%27 Sept →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.