JLT

JLT — CS2 Stats

FR76561198257685020[U:1:297419292]Steam profile ↗✓ No bans

880Tracked matches48%Win rate2020Tracked since
2,506Hours in CS
CSDB Rating6.1 SolidPositional Player
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

Rating over time

12,333Peak Premier in tracked matches
43Days played since 2025-04-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,132), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate37.6%48.2%50.9%13.3% short
Shot accuracy18.5%13.2%13.7%above
Kill/death ratio1.031.071.090.06 short
Match win rate45.3%46.9%48.4%3.0% short

This profile matches the typical Level 10 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGJLTFACEITLevel 9STANDINGTop 20.7% of rankedcsdb.gg/stats

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Performance scores

Aim80
Positioning54
Utility29

0–100 skill scores via Leetify.

Recent form

STEADY63–34–3Last 10063%Win rateLTWWWLWLWW

Last 10 vs previous 10: +20pp win rate · +0.04 avg rating · −2.5pp headshot accuracy · +35ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 18%
  • Avg reaction 634ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 22%
  • Avg reaction 660ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 23%
  • Avg reaction 642ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim8.0
Utility2.9
Positioning5.4
Opening Duels3.6
Clutch3.0

Excellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 94% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 92% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 618ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning5.4
Utility2.9
Mechanics9.2
Opening Duels3.3
Win Impact4.4

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.06
first ⅓ avg 0.06 → last ⅓ avg -0.00
Reaction time611ms+15ms
first ⅓ avg 596ms → last ⅓ avg 611ms
Headshot accuracy21.8%+3.1%
first ⅓ avg 18.8% → last ⅓ avg 21.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–1 · dust2, 9 May →
50%Best headshot accuracy · 10–4 · ancient, 11 May →
391msFastest reaction time · 0–13 · office, 3 Jul →
13–1Biggest win · ancient, 28 Jun →

Across the last 100 tracked matches.

Highlights

7Longest win streak
7–7In matches decided by ≤2 rounds
7Overtime games

Map breakdown

infernoBest map · 92% over 12mirageWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
ancientS2013–765%0.01
anubisA148–657%-0.01
infernoS1211–192%0.03
dust2S1211–192%0.08
nukeC125–742%0.03
mirageD72–529%-0.01
vertigo—42–250%-0.03
train—43–175%0.07
basalt—43–175%0.07
overpass—31–233%0.04
edin—32–167%0.08
office—20–20%0.01
grail—11–0100%0.02
agency—10–10%0.06
italy—11–0100%0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (29% over 7). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

115,185Lifetime kills
1.03K/D
5,908Matches
45.3%Match win rate
37.6%Headshot %
18.5%Shot accuracy · Top 10% of Level 9 players
15,304MVPs
2,506Hours (in match)
7,440Bombs planted
1,536Bombs defused

Most-used weapons

AWP30,815
AK-4725,524
SSG 082,638
MAC-102,321
UMP-452,201
FAMAS1,953

Lifetime map wins

12,938dust2
12,661inferno
3,559nuke
3,297train
2,741vertigo
2,554office
1,318cbble
393lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,016Matches
52%Win rate
1.08Avg K/D
80.1ADR
40%Headshot %

Clutches & streaks

35%1v1 clutch win
20%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Dust24652%1.1515.7
Ancient4344%1.1517.7
Anubis4154%1.1116.1
Inferno3658%1.1416.7
Mirage3057%1.0014.1
Nuke1850%1.1016.6
Overpass850%1.0015.5
Train40%0.8212.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.2%Headshot accuracy
36.2%Accuracy (enemy spotted)
31.3%Spray accuracy
91.5%Counter-strafing
9.0°Preaim
618msReaction time
37.5%T opening success
48.8%CT opening success
0.58Enemies flashed / flash
7.6%Flash assists
7.30HE damage / grenade
4.44Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.536% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
vertigo11–130.0531%14 Apr →
mirage12–12-0.0520%13 Apr →
inferno13–2-0.010%13 Apr →
dust213–40.1315%20 Mar →
anubis13–80.0223%24 Feb →
mirage6–130.0322%24 Feb →
overpass13–90.0418%22 Feb →
ancient6–13-0.0323%22 Feb →
inferno13–10-0.0236%18 Sept →
ancient13–90.0827%18 Sept →
nuke7–13-0.0029%2 Sept →
dust214–16-0.0125%15 Aug →
inferno6–13-0.0827%15 Aug →
inferno9–60.0831%11 Aug →
vertigo3–9-0.1814%11 Aug →
nuke4–9-0.088%11 Aug →
inferno9–40.1540%11 Aug →
nuke11–13-0.0420%17 Jul →
ancient16–12-0.0121%17 Jul →
inferno13–110.0225%16 Jul →
ancient5–13-0.0527%12 Jul →
office0–13-0.0519%3 Jul →
inferno25–220.0418%2 Jul →
dust213–100.0848%30 Jun →
ancient13–10.0626%28 Jun →
ancient6–13-0.0223%27 Jun →
anubis13–16-0.0318%17 Jun →
mirage4–13-0.0310%17 Jun →
anubis13–70.0010%15 Jun →
ancient14–16-0.0214%14 Jun →
anubis5–13-0.0926%13 Jun →
anubis9–13-0.0213%10 Jun →
anubis13–90.0413%9 Jun →
mirage13–100.0337%7 Jun →
anubis9–13-0.0614%4 Jun →
nuke11–120.0331%4 Jun →
nuke7–130.0226%4 Jun →
anubis13–60.0322%2 Jun →
anubis13–110.0122%1 Jun →
inferno19–16-0.0323%1 Jun →
ancient16–120.0023%1 Jun →
ancient4–13-0.0821%1 Jun →
anubis13–9-0.0123%28 May →
anubis13–100.0126%26 May →
dust213–80.0625%22 May →
train9–13-0.0119%20 May →
ancient9–130.0025%20 May →
nuke11–130.0120%19 May →
mirage7–13-0.0416%19 May →
ancient13–30.026%16 May →
dust213–50.1217%16 May →
train13–60.0930%16 May →
dust213–80.0617%16 May →
dust213–60.1331%13 May →
dust213–20.0425%13 May →
ancient10–4-0.0150%11 May →
ancient4–13-0.0114%10 May →
ancient13–50.0612%10 May →
nuke5–30.0620%10 May →
inferno13–60.0227%10 May →
ancient13–7-0.0114%10 May →
nuke13–40.0135%10 May →
overpass12–120.0214%10 May →
mirage8–130.0217%9 May →
anubis13–80.0722%9 May →
inferno13–80.0111%9 May →
vertigo13–50.0314%9 May →
ancient13–50.0512%9 May →
dust213–10.1731%9 May →
anubis4–13-0.0717%9 May →
nuke13–50.1510%9 May →
ancient13–80.0318%9 May →
inferno13–70.1013%9 May →
train13–10.0924%9 May →
dust213–10.0516%9 May →
mirage13–3-0.0029%9 May →
office12–120.0614%8 May →
nuke13–100.1117%8 May →
grail13–60.0214%8 May →
agency6–130.0627%8 May →
overpass10–130.0621%7 May →
anubis2–13-0.0523%7 May →
train11–30.1124%7 May →
dust213–50.0212%7 May →
basalt13–80.1117%6 May →
basalt13–40.0921%6 May →
basalt9–130.0715%4 May →
ancient13–60.0314%4 May →
nuke13–70.0821%3 May →
vertigo2–00.000%3 May →
ancient13–8-0.0026%3 May →
nuke11–130.0322%3 May →
italy13–110.0118%3 May →
ancient13–110.1329%3 May →
inferno13–110.0720%3 May →
edin13–60.0424%29 Apr →
edin10–130.0617%29 Apr →
edin13–30.1517%29 Apr →
dust213–90.0516%29 Apr →
basalt13–70.0220%29 Apr →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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