SUGA

SUGA — CS2 Stats

76561198257528364[U:1:297262636]Steam profile ↗✓ No bans

739Tracked matches28%Win rate2021Tracked since
556Hours in CS
CSDB Rating4.2 DevelopingPositional Player
Premier CS Rating9,894Light Blue band · top ~55.4% of ranked players (population est.)
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanGold Nova III
Ladder ranks via Leetify

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CSDB.GGSUGAFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER9,894 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim70
Positioning54
Utility31

0–100 skill scores via Leetify.

Recent form

COLD38–57–5Last 10038%Win rateLLLLLLWTLW

Last 10 vs previous 10: −30pp win rate · +0.01 avg rating · −0.3pp headshot accuracy · +62ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 0–5 · 0% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 11%
  • Avg reaction 570ms

Last 10

  • 2–7–1 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 10%
  • Avg reaction 567ms

Last 20

  • 7–11–2 · 35% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 10%
  • Avg reaction 536ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.1 against its own average).

Aim7.0
Utility3.1
Positioning5.4
Opening Duels0.9
Clutch3.8

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 91% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning5.4
Utility3.1
Mechanics5.3
Opening Duels2.1
Win Impact0.0

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.00
Reaction time533ms−20ms
first ⅓ avg 553ms → last ⅓ avg 533ms
Headshot accuracy9.5%−1.8%
first ⅓ avg 11.3% → last ⅓ avg 9.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.28Best match rating · 9–3 · debris, 5 Oct →
31%Best headshot accuracy · 9–5 · inferno, 4 Oct →
375msFastest reaction time · 11–13 · ancient, 9 Oct →
13–1Biggest win · inferno, 28 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L6Current streak
9–9In matches decided by ≤2 rounds
12Overtime games

Map breakdown

nukeBest map · 60% over 10anubisWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
dust2D215–1624%-0.01
infernoD216–1529%0.00
ancientD155–1033%0.02
mirageA148–657%0.01
cacheC104–640%0.01
nukeA106–460%0.02
anubisD51–420%0.02
poseidon—11–0100%-0.02
vertigo—10–10%-0.06
debris—11–0100%0.28
overpass—11–0100%0.06

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

27,558Lifetime kills
0.85K/D
2,171Matches
40.4%Match win rate
35.8%Headshot %
13.0%Shot accuracy
5,295MVPs
556Hours (in match)
1,664Bombs planted
647Bombs defused

Most-used weapons

Lifetime map wins

6,393dust2
1,592inferno
1,377lake
690nuke
281train
257vertigo
93office
56safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

103Matches
52%Win rate
1.00Avg K/D
76.4ADR
36%Headshot %

Clutches & streaks

39%1v1 clutch win
29%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Dust23234%0.8714.2
Mirage2167%1.0914.6
Nuke1968%1.2115.6
Ancient1369%0.9215.3
Inferno922%0.9013.8
Cache667%1.1620.2
Anubis333%0.6810.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

9.6%Headshot accuracy
39.4%Accuracy (enemy spotted)
41.0%Spray accuracy
74.0%Counter-strafing
9.8°Preaim
526msReaction time
32.3%T opening success
44.8%CT opening success
0.36Enemies flashed / flash
4.0%Flash assists
9.14HE damage / grenade
2.99Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 9.5978% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.364 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.3041% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache12–16-0.0610%8 Nov →
nuke13–16-0.029%8 Nov →
dust26–13-0.0018%7 Nov →
cache9–13-0.0210%7 Nov →
anubis6–13-0.069%30 Oct →
cache6–13-0.033%30 Oct →
inferno9–70.108%30 Oct →
dust215–150.0013%30 Oct →
inferno7–13-0.084%20 Oct →
nuke9–20.2712%17 Oct →
ancient13–20.076%17 Oct →
ancient10–130.0112%17 Oct →
inferno14–16-0.057%15 Oct →
ancient16–12-0.0014%14 Oct →
nuke14–16-0.0517%14 Oct →
cache13–110.109%13 Oct →
anubis7–130.033%13 Oct →
poseidon9–5-0.0210%13 Oct →
vertigo8–8-0.0611%13 Oct →
mirage13–11-0.049%12 Oct →
ancient10–13-0.0111%12 Oct →
dust213–70.0612%12 Oct →
cache4–13-0.060%11 Oct →
mirage13–11-0.0110%11 Oct →
inferno4–130.0016%11 Oct →
ancient7–130.0113%10 Oct →
mirage10–130.007%10 Oct →
nuke13–70.0216%10 Oct →
ancient13–110.098%9 Oct →
ancient11–13-0.037%9 Oct →
mirage10–13-0.054%9 Oct →
dust29–13-0.026%8 Oct →
cache8–13-0.037%8 Oct →
nuke9–130.0712%8 Oct →
inferno9–13-0.037%8 Oct →
nuke13–6-0.0510%8 Oct →
mirage13–70.0410%7 Oct →
mirage8–13-0.017%7 Oct →
ancient1–100.0514%7 Oct →
ancient8–13-0.0813%5 Oct →
dust215–150.0513%5 Oct →
inferno13–5-0.0015%5 Oct →
mirage13–80.0113%5 Oct →
inferno9–40.0714%5 Oct →
debris9–30.2821%5 Oct →
inferno3–9-0.1029%5 Oct →
dust210–130.0411%5 Oct →
nuke2–13-0.0410%4 Oct →
ancient13–10-0.0421%4 Oct →
mirage9–13-0.0211%4 Oct →
cache13–30.127%4 Oct →
cache13–100.0612%4 Oct →
inferno9–70.1321%4 Oct →
dust29–130.0610%4 Oct →
dust23–13-0.0111%4 Oct →
ancient13–30.2315%4 Oct →
inferno9–50.2231%4 Oct →
inferno3–9-0.0425%3 Oct →
dust213–7-0.0024%3 Oct →
anubis13–80.0511%3 Oct →
dust212–16-0.023%3 Oct →
overpass9–60.0626%3 Oct →
dust211–13-0.028%3 Oct →
dust213–80.0212%3 Oct →
dust28–13-0.0812%2 Oct →
dust23–13-0.0313%2 Oct →
inferno8–130.0414%2 Oct →
inferno7–9-0.0915%2 Oct →
mirage13–50.0319%2 Oct →
mirage13–110.0214%2 Oct →
dust21–13-0.100%2 Oct →
cache6–13-0.0410%2 Oct →
dust213–4-0.0215%2 Oct →
nuke13–70.015%2 Oct →
dust24–13-0.0811%1 Oct →
dust213–110.0612%1 Oct →
inferno7–130.0616%1 Oct →
ancient9–13-0.028%1 Oct →
ancient11–130.0110%1 Oct →
mirage4–130.0717%1 Oct →
inferno8–80.020%30 Sept →
inferno7–9-0.069%30 Sept →
dust27–13-0.0517%30 Sept →
ancient7–13-0.028%29 Sept →
mirage9–130.0411%29 Sept →
anubis6–130.058%29 Sept →
mirage16–120.0411%29 Sept →
anubis11–130.0114%29 Sept →
inferno4–9-0.1013%29 Sept →
inferno6–13-0.0312%29 Sept →
nuke13–40.0423%29 Sept →
inferno15–15-0.0313%29 Sept →
dust210–13-0.026%29 Sept →
inferno13–160.068%29 Sept →
cache13–50.058%28 Sept →
ancient4–13-0.0413%28 Sept →
nuke16–14-0.0119%28 Sept →
dust211–13-0.0414%28 Sept →
inferno13–1-0.004%28 Sept →
mirage13–90.0311%28 Sept →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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