johngav

johngav — CS2 Stats

GR76561198256337525[U:1:296071797]Steam profile ↗✓ No bans

812Tracked matches45%Win rate2022Tracked since
2,135Hours in CS16Hrs last 2 wks
CSDB Rating5.1 DevelopingPositional Player
Premier CS Rating6,485Light Blue band · top ~71.7% of ranked players (population est.)
FaceitLevel 1Top 100.0% of ranked FACEIT players
WingmanGold Nova II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

−50Premier CS Rating · 6,535 → 6,485

Rating over time

Premier CS Rating: 6,485 +1,480 30 Aug – 17 Oct · 34 days played
5,0058,308peak 8,30830 Aug17 Oct
8,622Peak Premier in tracked matches
34Days played since 2026-08-30

Premier CS Rating

  • 1,823 below peak (8,308)
  • -1,600 over 30 days · declining
  • Next: Blue band at 10,000 — 3,515 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 1 among CSDB-tracked players (n=2,310), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 1 medianLevel 2 medianvs Level 2
Headshot rate42.1%40.9%41.3%meets
Shot accuracy7.1%14.2%12.7%5.6% short
Kill/death ratio0.740.950.950.21 short
Match win rate44.6%42.1%42.6%above

This profile matches the typical Level 2 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 2 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGjohngavFACEITLevel 1STANDINGTop 100.0% of rankedPREMIER6,485 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim69
Positioning57
Utility27

0–100 skill scores via Leetify.

Recent form

STEADY52–44–4Last 10052%Win rateTLWWWLLWLL

Last 10 vs previous 10: 0pp win rate · −0.01 avg rating · +3.0pp headshot accuracy · −10ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 21%
  • Avg reaction 712ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 20%
  • Avg reaction 679ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 18%
  • Avg reaction 684ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.4 against its own average).

Aim6.9
Utility2.7
Positioning5.7
Opening Duels4.7
Clutch0.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 94% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 61% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 673ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning5.7
Utility2.7
Mechanics7.0
Opening Duels6.5
Win Impact3.3

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time679ms+25ms
first ⅓ avg 654ms → last ⅓ avg 679ms
Headshot accuracy17.5%+0.6%
first ⅓ avg 16.8% → last ⅓ avg 17.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–6 · dust2, 15 Sept →
30%Best headshot accuracy · 6–13 · mirage, 13 Sept →
516msFastest reaction time · 10–13 · dust2, 23 Sept →
13–2Biggest win · nuke, 5 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
9–5In matches decided by ≤2 rounds
13Overtime games

Map breakdown

anubisBest map · 69% over 16ancientWeakest map · 29% over 14
MapGradePlayedRecordWin rateAvg rating
dust2B2010–1050%-0.01
mirageB189–950%-0.01
anubisS1611–569%0.01
infernoA159–660%0.02
ancientD144–1029%-0.00
nukeB105–550%-0.01
cache—43–175%-0.01
vertigo—21–150%0.06
overpass—10–10%0.00

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (29% over 14). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

39,866Lifetime kills
0.74K/D
3,496Matches
44.6%Match win rate · Top 50% of Level 1 players
42.1%Headshot % · Top 50% of Level 1 players
7.1%Shot accuracy
6,748MVPs
1,096Hours (in match)
3,290Bombs planted
644Bombs defused

Most-used weapons

AK-4711,804
MAC-102,500
MP91,848
FAMAS1,134
MP71,134
AWP880

Lifetime map wins

4,247dust2
3,912inferno
2,840nuke
1,826vertigo
332cbble
325train
290lake
37safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

35Matches
31%Win rate
0.58Avg K/D
62.6ADR
41%Headshot %

Clutches & streaks

0%1v1 clutch win
17%1v2 clutch win
4Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage250%0.8414.0
Nuke1100%0.738.0
Anubis10%0.8814.0
Ancient10%0.6813.0
Cache10%0.397.0
Inferno10%0.508.0
Dust21100%1.0016.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.3%Headshot accuracy
36.1%Accuracy (enemy spotted)
38.2%Spray accuracy
81.6%Counter-strafing
8.6°Preaim
673msReaction time
51.6%T opening success
60.7%CT opening success
0.48Enemies flashed / flash
3.0%Flash assists
4.12HE damage / grenade
4.47Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4771 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage15–150.0011%17 Oct →
mirage7–13-0.0911%16 Oct →
ancient13–70.0728%16 Oct →
nuke13–80.0828%14 Oct →
dust213–30.0227%14 Oct →
ancient6–13-0.0220%14 Oct →
anubis11–13-0.0315%14 Oct →
anubis13–8-0.0114%13 Oct →
anubis12–160.0023%13 Oct →
dust24–13-0.0219%12 Oct →
cache4–13-0.0320%12 Oct →
mirage5–130.0319%12 Oct →
mirage13–110.017%7 Oct →
inferno16–12-0.0612%7 Oct →
anubis13–60.0524%6 Oct →
anubis13–70.0520%6 Oct →
anubis3–130.0212%6 Oct →
dust29–13-0.0516%3 Oct →
nuke4–13-0.0122%3 Oct →
ancient6–130.0415%2 Oct →
inferno13–60.0616%2 Oct →
cache13–10-0.0922%1 Oct →
anubis13–4-0.0517%1 Oct →
ancient7–13-0.0113%30 Sept →
dust210–130.0121%30 Sept →
dust25–13-0.0510%30 Sept →
nuke5–13-0.0520%30 Sept →
dust213–8-0.0218%30 Sept →
mirage13–16-0.0218%30 Sept →
mirage13–7-0.0610%29 Sept →
ancient7–13-0.094%29 Sept →
nuke10–100.0025%28 Sept →
dust213–4-0.0722%28 Sept →
mirage13–8-0.0313%28 Sept →
anubis10–13-0.0219%28 Sept →
inferno9–130.0312%27 Sept →
mirage8–13-0.0511%27 Sept →
mirage13–100.025%27 Sept →
mirage13–90.0418%26 Sept →
cache13–80.0517%25 Sept →
inferno16–13-0.0316%24 Sept →
ancient13–90.0015%23 Sept →
dust210–13-0.0812%23 Sept →
ancient15–150.0216%19 Sept →
anubis16–120.0111%15 Sept →
dust213–60.1318%15 Sept →
anubis13–80.0312%15 Sept →
inferno13–80.1013%15 Sept →
nuke13–16-0.0113%14 Sept →
mirage13–90.0315%14 Sept →
nuke13–40.029%14 Sept →
anubis13–30.0319%14 Sept →
mirage6–130.0130%13 Sept →
dust24–130.0113%13 Sept →
dust213–90.0016%13 Sept →
dust211–13-0.0211%12 Sept →
inferno11–130.0113%12 Sept →
ancient6–13-0.0312%11 Sept →
nuke13–10-0.046%11 Sept →
dust27–13-0.0326%10 Sept →
inferno13–10-0.0510%10 Sept →
dust213–8-0.0810%10 Sept →
dust213–11-0.0510%10 Sept →
ancient12–16-0.0124%10 Sept →
nuke13–11-0.0610%9 Sept →
ancient13–110.0313%9 Sept →
inferno13–70.0613%9 Sept →
inferno13–110.0514%9 Sept →
vertigo9–40.1122%9 Sept →
mirage13–8-0.0214%8 Sept →
ancient6–13-0.0115%8 Sept →
mirage2–130.0114%8 Sept →
inferno11–130.0222%7 Sept →
ancient9–130.037%7 Sept →
dust213–10-0.0120%5 Sept →
ancient1–13-0.0024%5 Sept →
nuke13–2-0.0019%5 Sept →
anubis13–50.0320%4 Sept →
anubis2–13-0.0217%2 Sept →
cache13–90.0212%2 Sept →
dust21–13-0.0019%2 Sept →
ancient13–9-0.0210%2 Sept →
overpass5–90.0017%2 Sept →
anubis13–11-0.028%2 Sept →
dust213–16-0.0222%1 Sept →
anubis16–140.0419%1 Sept →
nuke15–15-0.0412%1 Sept →
dust213–10-0.0018%1 Sept →
dust213–40.1119%1 Sept →
inferno10–130.0212%1 Sept →
mirage10–13-0.0613%31 Aug →
inferno13–70.0713%31 Aug →
mirage13–10-0.0314%31 Aug →
anubis13–30.0325%31 Aug →
inferno13–110.0718%31 Aug →
inferno8–13-0.0225%30 Aug →
mirage13–110.0222%30 Aug →
vertigo3–130.0115%30 Aug →
inferno15–15-0.0717%30 Aug →
mirage10–13-0.0218%30 Aug →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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