HANDSOME HUNK MINORITY KILLER

HANDSOME HUNK MINORITY KILLER — CS2 Stats

IL76561198254953964[U:1:294688236]Steam profile ↗✓ No bans

501Tracked matches70%Win rate2020Tracked since
751Hours in CS
CSDB Rating6.3 SolidPositional Player
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 8 Sep 2026 (55 days ago). Ranks are recorded once per day this page is viewed.

+16Tracked matches · now 501
0.0ppWin rate · 70.0% → 70.0%

Rating over time

Premier CS Rating: 14,999 +4,468 25 Apr – 5 Jun · 10 days played
10,32114,999peak 14,99925 Apr5 Jun
14,999Peak Premier in tracked matches
34Days played since 2026-03-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim60
Positioning66
Utility53

0–100 skill scores via Leetify.

Recent form

HOT56–42–2Last 10056%Win rateWWWWWWWWWL

Last 10 vs previous 10: +50pp win rate · −0.03 avg rating · −0.1pp headshot accuracy · −58ms reaction

Win rate up 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 22%
  • Avg reaction 603ms

Last 10

  • 9–1 · 90% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 25%
  • Avg reaction 565ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 25%
  • Avg reaction 594ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim6.0
Utility5.3
Positioning6.6
Opening Duels4.2

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 82% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 58% on CT to 41% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 625ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.0
Positioning6.6
Utility5.3
Mechanics5.7
Opening Duels5.0
Win Impact10.0

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.04
first ⅓ avg 0.00 → last ⅓ avg 0.04
Reaction time620ms−86ms
first ⅓ avg 706ms → last ⅓ avg 620ms
Headshot accuracy22.0%−1.5%
first ⅓ avg 23.5% → last ⅓ avg 22.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 13–0 · ancient, 2 May →
59%Best headshot accuracy · 10–13 · nuke, 7 May →
461msFastest reaction time · 13–10 · inferno, 6 May →
13–0Biggest win · alpine, 22 May →

Across the last 100 tracked matches.

Highlights

12Longest win streak
W9Current streak
5–9In matches decided by ≤2 rounds
1Overtime games

Map breakdown

anubisBest map · 88% over 8dust2Weakest map · 13% over 8
MapGradePlayedRecordWin rateAvg rating
nukeD196–1332%0.03
ancientA149–564%0.03
cacheA117–464%0.05
mirageD93–633%0.02
infernoS97–278%0.04
anubisS87–188%0.06
dust2D81–713%0.04
vertigoS76–186%-0.01
overpassS76–186%0.03
train—32–167%0.01
italy—20–20%-0.01
alpine—21–150%0.08
warden—11–0100%-0.04

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (13% over 8). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

39,826Lifetime kills
1.22K/D · Top 25% of tracked players
1,701Matches
44.9%Match win rate
52.3%Headshot % · Top 25% of tracked players
13.7%Shot accuracy · Top 50% of tracked players
5,039MVPs
751Hours (in match)
1,760Bombs planted
532Bombs defused

Most-used weapons

Lifetime map wins

3,392inferno
1,925nuke
1,455dust2
1,148vertigo
908train
715cbble
138office
85lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.1%Headshot accuracy
33.3%Accuracy (enemy spotted)
37.7%Spray accuracy
75.7%Counter-strafing
11.9°Preaim
625msReaction time
41.3%T opening success
58.4%CT opening success
0.46Enemies flashed / flash
5.4%Flash assists
9.20HE damage / grenade
8.00Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4582 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis13–70.0213%30 Oct →
train13–7-0.0116%29 Oct →
mirage13–80.0333%29 Oct →
ancient9–80.0626%29 Oct →
vertigo13–50.0022%29 Oct →
inferno13–50.0429%22 Oct →
ancient13–50.0836%22 Oct →
inferno13–30.0922%22 Oct →
ancient13–40.0923%10 Oct →
dust25–13-0.0528%9 Oct →
cache13–100.1424%9 Oct →
cache5–130.0323%9 Oct →
mirage9–20.1018%2 Oct →
dust22–30.0836%2 Oct →
inferno13–40.0115%2 Oct →
mirage11–130.0125%2 Oct →
nuke7–130.1334%7 Sept →
dust210–130.0724%7 Sept →
mirage10–130.1536%10 Jun →
vertigo13–7-0.0112%5 Jun →
cache9–13-0.0117%5 Jun →
italy0–10-0.010%5 Jun →
cache13–3-0.0113%5 Jun →
ancient13–5-0.1019%5 Jun →
warden13–8-0.049%5 Jun →
inferno13–30.0114%5 Jun →
vertigo13–60.0012%5 Jun →
nuke13–100.0727%2 Jun →
train13–90.0429%22 May →
alpine13–00.1323%22 May →
cache13–110.0521%22 May →
anubis13–00.1430%20 May →
overpass13–70.0619%20 May →
anubis13–80.0530%14 May →
ancient9–130.0530%14 May →
vertigo13–20.0544%13 May →
anubis13–70.0518%13 May →
overpass13–80.1624%8 May →
nuke13–90.0733%8 May →
ancient13–90.0119%8 May →
mirage10–130.0140%8 May →
ancient13–70.1233%8 May →
nuke10–130.0559%7 May →
inferno13–100.0113%7 May →
dust210–50.1041%7 May →
cache13–80.0623%7 May →
dust26–13-0.0347%7 May →
cache8–130.0425%7 May →
cache12–120.1422%7 May →
cache13–11-0.0622%7 May →
cache13–30.0834%7 May →
dust213–110.1228%6 May →
vertigo13–80.0425%6 May →
inferno13–100.1135%6 May →
ancient13–60.0818%6 May →
nuke11–130.0327%6 May →
anubis13–50.1721%6 May →
nuke13–00.0453%6 May →
nuke8–130.0535%6 May →
nuke7–13-0.0638%6 May →
overpass13–110.0521%2 May →
anubis13–5-0.0117%2 May →
overpass13–90.0334%2 May →
ancient13–00.2126%2 May →
cache13–30.0413%29 Apr →
ancient10–13-0.0843%28 Apr →
nuke8–13-0.0619%28 Apr →
overpass13–10-0.088%25 Apr →
nuke4–7-0.036%25 Apr →
nuke4–130.0117%25 Apr →
mirage7–13-0.1016%24 Apr →
ancient10–13-0.0223%24 Apr →
inferno12–130.1332%23 Apr →
nuke13–70.1128%23 Apr →
inferno13–7-0.027%21 Apr →
ancient2–60.0136%21 Apr →
nuke7–13-0.0119%21 Apr →
nuke13–8-0.039%20 Apr →
vertigo5–13-0.0613%20 Apr →
train10–13-0.027%20 Apr →
mirage11–13-0.0418%18 Apr →
inferno11–13-0.0115%18 Apr →
nuke11–9-0.0619%18 Apr →
ancient13–6-0.0616%18 Apr →
anubis13–50.0917%17 Apr →
nuke16–120.1138%17 Apr →
nuke7–13-0.0133%14 Apr →
overpass13–60.0853%8 Apr →
mirage13–8-0.0426%8 Apr →
ancient8–9-0.0044%7 Apr →
nuke9–130.0628%7 Apr →
anubis5–13-0.0224%6 Apr →
italy11–13-0.0032%6 Apr →
alpine8–130.0210%6 Apr →
dust27–13-0.0335%6 Apr →
dust212–120.0832%6 Apr →
vertigo7–2-0.0733%2 Apr →
mirage10–130.0524%2 Apr →
overpass9–13-0.0726%1 Apr →
nuke8–130.1031%28 Mar →

Match data via Leetify.

Recent teammates

Milestones

500 Matches12-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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