Chavels Kirk

Chavels Kirk — CS2 Stats

76561198254005881[U:1:293740153]Steam profile ↗✓ No bans

277Tracked matches46%Win rate2020Tracked since
1,586Hours in CS2Hrs last 2 wks
CSDB Rating5.3 DevelopingAll-Rounder
Premier CS Rating4,768Grey band · top ~79.8% of ranked players (population est.)
FaceitLevel 2Top 97.9% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGChavels KirkFACEITLevel 2STANDINGTop 97.9% of rankedPREMIER4,768 · Grey bandcsdb.gg/stats

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Performance scores

Aim74
Positioning51
Utility40

0–100 skill scores via Leetify.

Recent form

STEADY33–62–5Last 10033%Win rateLWLWLLWWWL

Last 10 vs previous 10: +30pp win rate · +0.04 avg rating · +3.0pp headshot accuracy · +10ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 15%
  • Avg reaction 594ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 15%
  • Avg reaction 622ms

Last 20

  • 7–12–1 · 35% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 13%
  • Avg reaction 617ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim7.4
Utility4.0
Positioning5.1
Opening Duels4.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 93% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 60% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 618ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning5.1
Utility4.0
Mechanics7.3
Opening Duels5.9
Win Impact3.8

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.00
Reaction time630ms−65ms
first ⅓ avg 696ms → last ⅓ avg 630ms
Headshot accuracy12.7%−5.4%
first ⅓ avg 18.1% → last ⅓ avg 12.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 6–13 · overpass, 5 Jan →
40%Best headshot accuracy · 2–13 · mirage, 26 Jan →
453msFastest reaction time · 8–13 · inferno, 18 Oct →
13–2Biggest win · cache, 24 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
7–5In matches decided by ≤2 rounds
5Overtime games

Map breakdown

nukeBest map · 64% over 11dust2Weakest map · 15% over 20
MapGradePlayedRecordWin rateAvg rating
mirageC3513–2237%-0.03
dust2D203–1715%-0.02
infernoC187–1139%0.01
nukeA117–464%-0.01
cacheD61–517%-0.02
ancient—40–40%-0.02
anubis—21–150%-0.01
vertigo—21–150%-0.03
boulder—10–10%-0.03
overpass—10–10%0.10

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (15% over 20). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

44,884Lifetime kills
1.08K/D
2,185Matches
41.8%Match win rate
43.4%Headshot %
17.5%Shot accuracy
6,378MVPs
871Hours (in match)
2,763Bombs planted
452Bombs defused

Most-used weapons

Lifetime map wins

3,695dust2
2,406inferno
813nuke
692cbble
323train
147lake
119vertigo
43safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

56Matches
54%Win rate
0.96Avg K/D
—ADR
41%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
6Longest win streak

Recent Faceit resultsWLWLW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.5%Headshot accuracy
37.6%Accuracy (enemy spotted)
44.5%Spray accuracy
82.9%Counter-strafing
9.1°Preaim
618msReaction time
60.3%T opening success
46.8%CT opening success
0.43Enemies flashed / flash
4.2%Flash assists
8.99HE damage / grenade
9.75Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.5349% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.431 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

15% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust210–13-0.0415%13 Nov →
inferno16–120.0213%9 Nov →
dust29–13-0.0320%9 Nov →
nuke13–100.0116%30 Oct →
mirage6–130.0510%27 Oct →
inferno9–130.0316%27 Oct →
mirage13–70.046%27 Oct →
inferno13–80.0718%26 Oct →
nuke12–30.0219%26 Oct →
nuke3–130.0115%26 Oct →
dust25–13-0.080%22 Oct →
inferno13–80.0616%22 Oct →
mirage6–13-0.089%21 Oct →
inferno9–13-0.047%21 Oct →
ancient6–13-0.037%21 Oct →
anubis2–13-0.0511%21 Oct →
mirage8–13-0.0421%21 Oct →
inferno13–100.0314%21 Oct →
ancient5–130.0322%21 Oct →
mirage15–150.0110%20 Oct →
cache15–150.0214%19 Oct →
ancient9–13-0.0210%19 Oct →
mirage13–40.0312%19 Oct →
mirage10–130.028%19 Oct →
mirage13–70.056%19 Oct →
dust213–60.0919%19 Oct →
nuke13–40.055%19 Oct →
mirage13–110.0016%18 Oct →
inferno13–80.0116%18 Oct →
inferno8–13-0.067%18 Oct →
mirage13–7-0.0212%15 Oct →
dust21–13-0.0512%14 Oct →
mirage5–13-0.0121%12 Oct →
nuke13–110.0114%11 Oct →
dust28–13-0.0619%9 Oct →
nuke16–14-0.027%6 Oct →
mirage10–130.014%1 Oct →
cache11–13-0.0113%30 Sept →
vertigo13–5-0.0121%30 Sept →
nuke5–13-0.093%28 Sept →
cache9–13-0.0610%28 Sept →
mirage8–13-0.0810%25 Sept →
ancient7–13-0.0818%25 Sept →
mirage13–11-0.0322%23 Sept →
anubis13–70.0311%21 Sept →
mirage9–13-0.0510%17 Sept →
boulder0–13-0.0313%14 Sept →
mirage11–13-0.0414%2 Sept →
cache5–13-0.0116%29 Aug →
dust25–13-0.0614%26 Aug →
mirage13–9-0.0213%26 Aug →
mirage8–13-0.094%25 Aug →
dust20–5-0.080%24 Aug →
cache13–2-0.0214%24 Aug →
dust27–13-0.0413%24 Aug →
nuke13–90.0520%23 Aug →
mirage6–4-0.0721%23 Aug →
dust21–13-0.0521%15 Jun →
mirage1–7-0.060%7 May →
cache9–13-0.020%7 May →
dust29–13-0.0417%22 Apr →
dust27–130.0219%16 Apr →
vertigo2–13-0.0526%14 Apr →
dust27–130.0831%9 Apr →
mirage10–13-0.027%6 Apr →
mirage13–3-0.0814%26 Mar →
mirage7–130.0213%19 Mar →
dust23–13-0.0521%2 Mar →
nuke4–9-0.2011%25 Feb →
inferno7–13-0.0221%2 Feb →
mirage7–13-0.0412%1 Feb →
dust213–80.0333%31 Jan →
mirage2–13-0.0740%26 Jan →
inferno0–13-0.0618%26 Jan →
overpass6–130.1022%5 Jan →
inferno12–12-0.0415%29 Dec →
mirage10–13-0.0032%29 Dec →
nuke11–13-0.0115%29 Dec →
dust23–13-0.0510%17 Dec →
inferno13–100.0220%15 Dec →
dust27–13-0.0018%15 Dec →
dust216–14-0.0332%14 Dec →
nuke13–110.0215%4 Dec →
inferno11–130.0218%3 Dec →
mirage13–7-0.0415%24 Nov →
inferno12–80.0812%18 Nov →
inferno12–120.0215%17 Nov →
mirage9–13-0.0619%16 Nov →
mirage13–9-0.097%13 Nov →
mirage10–13-0.0519%13 Nov →
inferno9–130.0213%11 Nov →
dust27–13-0.0319%10 Nov →
mirage13–40.0127%10 Nov →
mirage7–13-0.075%5 Nov →
mirage8–13-0.0713%3 Nov →
mirage13–8-0.038%27 Oct →
inferno9–130.0526%26 Oct →
inferno13–100.0315%23 Oct →
dust211–130.0318%23 Oct →
mirage12–120.0813%20 Oct →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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