ajumahl

ajumahl — CS2 Stats

76561198253871338[U:1:293605610]Steam profile ↗✓ No bans

1,261Tracked matches50%Win rate2020Tracked since
3,710Hours in CS1Hrs last 2 wks
CSDB Rating5.7 SolidPositional Player
Premier CS Rating12,536Blue band · top ~41.5% of ranked players (population est.)
FaceitLevel 6 · 748 ELOTop 54.0% of ranked FACEIT players
WingmanGold Nova III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 8 Oct 2026 (15 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 12,536 -2,328 5 Aug – 8 Oct · 31 days played
11,66716,547peak 16,5475 Aug8 Oct
Faceit ELO: 748 +0 31 Aug – 25 Sept · 6 observations
748748peak 74831 Aug25 Sept
16,868Peak Premier in tracked matches
748Highest Faceit ELO seen on CSDB
40Days played since 2026-08-05

Faceit ELO

  • At peak — 748
  • 0 over 30 days · steady
  • Next: Level 3 at 751 — 3 to go
  • Reached: Level 2
  • Level 2 first seen 2026-08-31

Premier CS Rating

  • 4,011 below peak (16,547)
  • -347 over 30 days · steady
  • Next: Purple band at 15,000 — 2,464 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-08-31
  • Light Blue band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches54——
Win rate43%——
K/D0.80——
Headshot %50%——

Measured 21 Sep 2026 → 23 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=13,185), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate41.8%44.8%45.7%3.9% short
Shot accuracy13.7%12.4%12.7%above
Kill/death ratio0.951.031.050.10 short
Match win rate40.4%45.2%45.7%5.2% short

This profile matches the typical Level 7 player on 1 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGajumahlFACEITLevel 6 · 748 ELOSTANDINGTop 54.0% of rankedPREMIER12,536 · Blue band30 DAYS0 ELOPEAK ELO748csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim77
Positioning50
Utility45

0–100 skill scores via Leetify.

Recent form

STEADY49–48–3Last 10049%Win rateWWWWWLLLLL

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · +3.3pp headshot accuracy · +67ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 25%
  • Avg reaction 617ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 20%
  • Avg reaction 635ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 19%
  • Avg reaction 602ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim7.7
Utility4.5
Positioning5.0
Opening Duels0.7
Clutch4.4

Excellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 94% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 48% on T to 29% on CT — first contacts on the defending side are being lost.

Reaction time. 577ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning5.0
Utility4.5
Mechanics8.7
Opening Duels2.2
Win Impact5.0

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.02
first ⅓ avg -0.01 → last ⅓ avg -0.03
Reaction time588ms−50ms
first ⅓ avg 638ms → last ⅓ avg 588ms
Headshot accuracy17.8%−1.5%
first ⅓ avg 19.3% → last ⅓ avg 17.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–3 · ancient, 13 Aug →
36%Best headshot accuracy · 11–13 · ancient, 16 Aug →
422msFastest reaction time · 7–13 · dust2, 17 Aug →
13–1Biggest win · anubis, 5 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W5Current streak
8–5In matches decided by ≤2 rounds
8Overtime games

Map breakdown

anubisBest map · 75% over 12dust2Weakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
cacheB2412–1250%-0.01
ancientC239–1439%-0.02
nukeB137–654%-0.02
anubisS129–375%-0.01
infernoC94–544%-0.04
dust2C83–538%-0.03
mirageA74–357%-0.03
office—20–20%-0.02
overpass—11–0100%-0.10
train—10–10%0.04

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (38% over 8). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

94,437Lifetime kills
0.95K/D
5,622Matches
40.4%Match win rate
41.8%Headshot %
13.7%Shot accuracy · Top 50% of Level 6 players
12,278MVPs
2,068Hours (in match)
4,271Bombs planted
959Bombs defused

Most-used weapons

AK-4729,554
AWP15,161
FAMAS2,035
Tec-91,700
P901,607

Lifetime map wins

5,644inferno
4,883dust2
2,816nuke
2,573office
1,140train
1,115vertigo
630cbble
359lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

256Matches
53%Win rate
0.88Avg K/D
65.7ADR
45%Headshot %

Clutches & streaks

42%1v1 clutch win
6%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Ancient3453%0.8713.7
Mirage2556%0.8913.7
Nuke2450%0.8212.5
Cache2264%0.9714.0
Anubis1968%0.8512.6
Inferno825%0.8813.3
Vertigo20%0.6010.5
Overpass1100%1.0014.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.3%Headshot accuracy
31.5%Accuracy (enemy spotted)
33.3%Spray accuracy
89.0%Counter-strafing
7.4°Preaim
577msReaction time
47.6%T opening success
29.1%CT opening success
0.53Enemies flashed / flash
8.4%Flash assists
9.74HE damage / grenade
3.93Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.9341 — below the 4 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 29.1431% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache16–130.0230%8 Oct →
inferno13–8-0.0217%8 Oct →
nuke13–9-0.0333%8 Oct →
cache13–5-0.0120%6 Oct →
mirage13–7-0.0223%5 Oct →
inferno4–13-0.0523%2 Oct →
dust211–13-0.0412%2 Oct →
dust25–13-0.1016%1 Oct →
ancient0–13-0.078%1 Oct →
mirage3–13-0.0421%1 Oct →
overpass13–6-0.1017%1 Oct →
cache9–13-0.0419%28 Sept →
ancient13–50.0019%26 Sept →
anubis6–13-0.0713%26 Sept →
mirage13–10-0.0216%23 Sept →
anubis13–50.0613%22 Sept →
ancient9–130.0615%22 Sept →
mirage13–10-0.0421%20 Sept →
ancient13–11-0.0317%15 Sept →
inferno8–13-0.0519%8 Sept →
ancient6–13-0.0617%7 Sept →
inferno11–13-0.038%7 Sept →
nuke3–13-0.0413%6 Sept →
ancient5–13-0.0711%6 Sept →
anubis13–50.0224%5 Sept →
ancient7–13-0.0112%4 Sept →
nuke13–7-0.0118%4 Sept →
cache13–90.0915%4 Sept →
cache13–10-0.0326%4 Sept →
office7–13-0.0327%4 Sept →
ancient8–130.018%3 Sept →
anubis14–16-0.0621%3 Sept →
ancient13–7-0.1019%1 Sept →
nuke13–10-0.0329%1 Sept →
anubis13–11-0.0528%30 Aug →
cache13–3-0.0111%27 Aug →
cache8–13-0.0615%27 Aug →
office12–12-0.0127%25 Aug →
ancient13–16-0.0311%25 Aug →
anubis13–90.0415%25 Aug →
ancient11–1-0.0221%25 Aug →
cache9–130.0629%25 Aug →
train9–130.0422%25 Aug →
cache13–8-0.0713%25 Aug →
cache13–50.0413%24 Aug →
cache13–11-0.0226%23 Aug →
dust25–13-0.0614%21 Aug →
dust213–4-0.0012%21 Aug →
inferno13–16-0.0422%20 Aug →
nuke10–130.0416%20 Aug →
anubis2–13-0.1222%20 Aug →
inferno0–13-0.080%20 Aug →
cache11–13-0.0329%20 Aug →
anubis13–9-0.0218%20 Aug →
cache7–13-0.0521%20 Aug →
mirage13–7-0.0223%20 Aug →
anubis13–110.0525%19 Aug →
nuke9–13-0.0510%19 Aug →
ancient10–130.0014%19 Aug →
dust215–15-0.0412%18 Aug →
ancient8–13-0.0912%17 Aug →
dust27–130.0213%17 Aug →
cache10–13-0.0318%16 Aug →
ancient13–9-0.0313%16 Aug →
nuke13–16-0.059%16 Aug →
inferno13–9-0.057%16 Aug →
cache4–13-0.0417%16 Aug →
ancient11–130.0536%16 Aug →
nuke5–13-0.0213%16 Aug →
ancient7–13-0.089%16 Aug →
cache13–11-0.018%16 Aug →
ancient2–13-0.1025%16 Aug →
ancient16–14-0.0125%15 Aug →
ancient6–13-0.0818%14 Aug →
nuke13–7-0.0517%14 Aug →
anubis13–9-0.0130%14 Aug →
nuke6–13-0.0619%13 Aug →
ancient13–30.1319%13 Aug →
dust213–10-0.0411%13 Aug →
cache13–80.0432%13 Aug →
cache3–13-0.0524%13 Aug →
ancient13–50.0310%12 Aug →
mirage10–130.0121%12 Aug →
cache13–40.0320%12 Aug →
cache3–13-0.0433%11 Aug →
anubis13–30.1133%11 Aug →
inferno13–5-0.0715%10 Aug →
cache13–80.0517%9 Aug →
cache15–150.0013%9 Aug →
cache3–13-0.0821%8 Aug →
ancient7–13-0.0316%8 Aug →
ancient13–11-0.0511%8 Aug →
nuke13–40.0523%8 Aug →
nuke13–8-0.0126%7 Aug →
cache9–13-0.0316%7 Aug →
inferno13–11-0.0025%7 Aug →
dust213–30.0215%7 Aug →
mirage3–13-0.058%6 Aug →
nuke13–30.0219%5 Aug →
anubis13–10.0110%5 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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