ហេMMoll

ហេMMoll — CS2 Stats

EE76561198217803632[U:1:257537904]Steam profile ↗✓ No bans

2,096Tracked matches62%Win rate2021Tracked since
CSDB Rating6.7 SolidPositional Player
Premier CS Rating26,037Top 10% of 185,711 CSDB-tracked playersRed band · top ~2.5% of ranked players (population est.)
CSDB Leaderboard#12013 of 232042 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Sep 2026 (10 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 2,096 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 25 days played since 23 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 26,037 +1,038 23 Jul20 Sept · 16 days played
24,70026,037peak 26,03723 Jul20 Sept
26,037Peak Premier in tracked matches
25Days played since 2026-07-23

Premier CS Rating

  • At peak — 26,037
  • +17 over 30 days · steady
  • Next: Gold band at 30,000 3,963 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-30
  • Pink band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGហេMMollFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER26,037 · Red bandcsdb.gg/stats

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Performance scores

Aim81
Positioning56
Utility33

0–100 skill scores via Leetify.

Recent form

HOT55414Last 10055%Win rateWWWLWWLWWL

Last 10 vs previous 10: +40pp win rate · +0.05 avg rating · +5.2pp headshot accuracy · −5ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 20%
  • Avg reaction 528ms

Last 10

  • 73 · 70% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 20%
  • Avg reaction 539ms

Last 20

  • 1091 · 50% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 17%
  • Avg reaction 542ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.7 against its own average).

Aim8.1
Utility3.3
Positioning5.6
Opening Duels2.9
Clutch0.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 85% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 53% on CT to 27% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 561ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning5.6
Utility3.3
Mechanics7.8
Opening Duels2.9
Win Impact9.0

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg -0.00 → last ⅓ avg -0.02
Reaction time549ms−57ms
first ⅓ avg 606ms → last ⅓ avg 549ms
Headshot accuracy17.2%+1.4%
first ⅓ avg 15.8% → last ⅓ avg 17.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–7 · mirage, 24 Jul
47%Best headshot accuracy · 3–12 · inferno, 3 Aug
352msFastest reaction time · 4–13 · dust2, 5 Sept
13–1Biggest win · inferno, 1 Aug

Across the last 100 tracked matches.

Highlights

8Longest win streak
W3Current streak
49In matches decided by ≤2 rounds
3Overtime games

Map breakdown

anubisBest map · 80% over 5dust2Weakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
nukeS1713476%0.01
vertigoA169756%-0.02
infernoD1441029%-0.03
cacheB137654%-0.01
ancientA116555%0.01
mirageA106460%0.01
dust2D61517%-0.03
anubisS54180%-0.02
train32167%0.01
office31233%-0.03
fachwerk110100%0.01
shelter110100%0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

15Matches
87%Win rate
1.24Avg K/D
100.7ADR
52%Headshot %

Clutches & streaks

20%1v1 clutch win
50%1v2 clutch win
11Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Ancient3100%1.4120.3
Mirage2100%1.1818.0
Dust22100%1.3627.5
Cache250%1.4818.5
Nuke2100%1.8821.0
Inferno1100%1.3619.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.4%Headshot accuracy
37.0%Accuracy (enemy spotted)
38.9%Spray accuracy
85.0%Counter-strafing
8.9°Preaim
561msReaction time
27.1%T opening success
53.4%CT opening success
0.47Enemies flashed / flash
2.1%Flash assists
7.79HE damage / grenade
5.11Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.47 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.0826% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–70.0429%5 Sept
fachwerk13–40.0113%5 Sept
mirage13–9-0.0118%5 Sept
dust24–13-0.0918%5 Sept
nuke13–60.0423%5 Sept
nuke13–110.0414%5 Sept
inferno8–13-0.0518%5 Sept
anubis13–8-0.0311%5 Sept
vertigo13–7-0.0522%5 Sept
mirage4–13-0.0829%5 Sept
inferno2–13-0.0819%4 Sept
anubis13–80.0119%4 Sept
vertigo12–12-0.0512%4 Sept
inferno0–9-0.310%30 Aug
cache6–13-0.0723%29 Aug
ancient13–70.0111%29 Aug
inferno10–13-0.0513%29 Aug
anubis13–10-0.0519%29 Aug
dust210–13-0.0412%29 Aug
inferno9–13-0.0917%29 Aug
cache11–13-0.052%29 Aug
nuke13–80.0528%18 Aug
ancient13–9-0.0213%18 Aug
mirage13–90.0516%17 Aug
ancient13–90.0714%17 Aug
cache16–120.0429%16 Aug
ancient6–13-0.0123%14 Aug
nuke13–70.1216%14 Aug
anubis13–90.0011%14 Aug
nuke13–40.0719%14 Aug
vertigo11–13-0.0317%13 Aug
dust212–12-0.0619%13 Aug
nuke6–13-0.0220%13 Aug
ancient13–30.0621%13 Aug
dust213–100.0511%13 Aug
cache13–8-0.0112%13 Aug
cache3–13-0.0710%13 Aug
ancient13–50.0211%12 Aug
mirage10–13-0.025%12 Aug
cache13–4-0.0018%12 Aug
train13–50.0320%12 Aug
inferno8–130.0518%12 Aug
train3–130.0218%12 Aug
ancient15–150.0611%11 Aug
anubis10–13-0.0414%11 Aug
dust26–13-0.0320%11 Aug
cache11–130.0813%11 Aug
vertigo13–90.0526%10 Aug
cache13–9-0.0217%10 Aug
inferno13–70.0117%10 Aug
nuke0–7-0.0627%9 Aug
vertigo13–60.0010%9 Aug
cache11–13-0.0125%5 Aug
vertigo11–13-0.0428%4 Aug
inferno11–13-0.067%4 Aug
inferno3–10.0722%4 Aug
inferno11–13-0.0021%4 Aug
inferno3–120.0347%3 Aug
shelter13–50.0119%3 Aug
ancient6–13-0.0811%3 Aug
vertigo10–13-0.1119%2 Aug
nuke13–9-0.0625%2 Aug
vertigo11–13-0.0315%2 Aug
inferno13–70.0220%2 Aug
cache13–7-0.0118%1 Aug
nuke13–60.0212%1 Aug
vertigo13–60.0125%1 Aug
inferno13–10.0326%1 Aug
vertigo13–110.0212%1 Aug
office10–130.0113%1 Aug
nuke9–130.0018%31 Jul
office4–13-0.0120%31 Jul
nuke13–9-0.0814%31 Jul
vertigo7–13-0.0515%30 Jul
vertigo13–6-0.0224%29 Jul
vertigo13–1-0.0217%29 Jul
ancient5–130.0513%28 Jul
vertigo13–90.0510%28 Jul
nuke13–50.0823%28 Jul
cache11–13-0.0315%25 Jul
vertigo1–5-0.050%25 Jul
office13–4-0.1020%25 Jul
mirage13–70.0219%24 Jul
nuke13–70.049%24 Jul
nuke13–40.0117%24 Jul
train13–4-0.0116%24 Jul
vertigo13–90.0019%24 Jul
mirage13–70.1417%24 Jul
nuke13–40.0413%24 Jul
mirage15–15-0.0113%24 Jul
dust210–130.0127%24 Jul
mirage9–5-0.0214%24 Jul
nuke6–13-0.0615%24 Jul
mirage13–11-0.0311%23 Jul
mirage4–130.0220%23 Jul
ancient13–50.0216%23 Jul
cache13–8-0.0412%23 Jul
inferno5–13-0.0413%23 Jul
ancient7–13-0.0415%23 Jul
nuke13–6-0.0218%23 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →