Footbeat

Footbeat — CS2 Stats

US76561198253043847[U:1:292778119]Steam profile ↗✓ No bans

2,132Tracked matches69%Win rate2023Tracked since
1,643Hours in CS29Hrs last 2 wks
CSDB Rating6.3 SolidPositional Player
Premier CS Rating17,146Purple band · top ~19.9% of ranked players (population est.)
WingmanGold Nova I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 17,146 → 17,146
+6Tracked matches · now 2,132
+8.3ppWin rate · 60.7% → 69.0%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 31 days played since 2 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 17,146 +610 6 Aug17 Sept · 11 days played
15,88917,146peak 17,1466 Aug17 Sept
17,146Peak Premier in tracked matches
31Days played since 2026-07-02

Premier CS Rating

  • At peak — 17,146
  • +872 over 30 days · improving
  • Next: Pink band at 20,000 2,854 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-17
  • Blue band first seen 2026-09-17

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches1132−21
Win rate64%50%+14pp
K/D3.143.14+0.00
Headshot %68%76%−8pp

Measured 12 Sep 202618 Sep 2026; previous 3 Sep 2026 → 12 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=35,214), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate54.9%44.3%47.0%above
Shot accuracy1.4%11.8%13.0%11.5% short
Kill/death ratio0.951.031.080.13 short
Match win rate41.6%45.2%46.7%5.1% short

This profile matches the typical Pink band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGFootbeatPREMIER17,146 · Purple bandcsdb.gg/stats

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Performance scores

Aim70
Positioning71
Utility10

0–100 skill scores via Leetify.

Recent form

HOT57376Last 10057%Win rateWWWWWWWWWL

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating · −3.6pp headshot accuracy · −7ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 50 · 100% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 14%
  • Avg reaction 552ms

Last 10

  • 91 · 90% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 17%
  • Avg reaction 589ms

Last 20

  • 1631 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 19%
  • Avg reaction 593ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.8 against its own average).

Aim7.0
Utility1.0
Positioning7.1
Opening Duels4.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 76% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 72% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 72% on T to 46% on CT — first contacts on the defending side are being lost.

Reaction time. 599ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning7.1
Utility1.0
Mechanics6.5
Opening Duels7.0
Win Impact10.0

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.05
first ⅓ avg -0.03 → last ⅓ avg 0.02
Reaction time598ms−39ms
first ⅓ avg 637ms → last ⅓ avg 598ms
Headshot accuracy20.1%+2.1%
first ⅓ avg 18.0% → last ⅓ avg 20.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 9–2 · mirage, 18 Sept
38%Best headshot accuracy · 1–13 · cache, 2 Sept
391msFastest reaction time · 13–0 · inferno, 18 Sept
13–0Biggest win · inferno, 18 Sept

Across the last 100 tracked matches.

Highlights

9Longest win streak
W9Current streak
42In matches decided by ≤2 rounds
4Overtime games

Map breakdown

cacheBest map · 75% over 16mirageWeakest map · 44% over 9
MapGradePlayedRecordWin rateAvg rating
nukeS2617965%0.02
ancientB178947%-0.01
cacheS1612475%-0.02
mirageC94544%-0.02
anubisB84450%-0.05
dust2S64267%-0.02
inferno41325%-0.06
boulder42250%-0.05
vertigo32167%0.02
office2020%0.06
shelter21150%-0.00
overpass1010%-0.04
train110100%-0.06
fachwerk110100%0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (44% over 9). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

45,729Lifetime kills
0.95K/D
2,679Matches
41.6%Match win rate
54.9%Headshot % · Top 25% of Purple band
1.4%Shot accuracy
4,714MVPs
908Hours (in match)
2,039Bombs planted
419Bombs defused

Most-used weapons

Lifetime map wins

4,672nuke
3,726dust2
1,522vertigo
1,496train
1,339inferno
1,083office
352italy
19cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.2%Headshot accuracy
35.5%Accuracy (enemy spotted)
37.6%Spray accuracy
79.4%Counter-strafing
11.1°Preaim
599msReaction time
71.8%T opening success
46.0%CT opening success
0.11Enemies flashed / flash
1.6%Flash assists
1.90HE damage / grenade
1.20Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1077 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–100.0120%18 Sept
ancient13–70.1217%18 Sept
cache13–3-0.0110%18 Sept
inferno13–00.009%18 Sept
nuke13–70.0216%18 Sept
mirage9–20.1317%18 Sept
ancient13–10-0.0320%17 Sept
nuke16–13-0.0126%17 Sept
cache13–100.0117%15 Sept
nuke10–130.0316%15 Sept
ancient13–60.0211%15 Sept
cache13–50.0023%15 Sept
nuke13–3-0.0711%14 Sept
nuke9–130.0717%14 Sept
ancient12–120.0021%12 Sept
cache13–80.0829%12 Sept
cache13–60.0628%12 Sept
ancient1–13-0.0117%12 Sept
mirage13–90.0328%12 Sept
nuke13–11-0.0218%12 Sept
vertigo9–130.0237%11 Sept
cache3–13-0.0126%11 Sept
nuke13–40.0529%11 Sept
nuke8–130.0631%11 Sept
vertigo13–70.0035%11 Sept
nuke10–130.0129%10 Sept
nuke13–70.0012%10 Sept
nuke13–10.0312%10 Sept
nuke8–130.0117%10 Sept
office9–130.1021%10 Sept
mirage10–13-0.0415%10 Sept
mirage13–70.0119%8 Sept
ancient15–15-0.0610%8 Sept
dust213–10.1219%8 Sept
anubis8–13-0.0615%8 Sept
cache13–9-0.0636%7 Sept
ancient13–10-0.0415%7 Sept
inferno7–13-0.0612%7 Sept
anubis10–13-0.0218%7 Sept
nuke13–100.1229%5 Sept
nuke13–80.0426%4 Sept
ancient11–13-0.0419%4 Sept
nuke13–7-0.0025%4 Sept
anubis10–13-0.0821%4 Sept
cache13–10-0.0110%4 Sept
ancient10–130.0221%2 Sept
cache1–13-0.1138%2 Sept
mirage10–13-0.0518%2 Sept
office3–90.0132%2 Sept
ancient13–10-0.0513%26 Aug
anubis13–6-0.0810%26 Aug
nuke13–80.0216%26 Aug
cache13–10-0.0320%26 Aug
nuke11–130.0119%25 Aug
nuke13–30.0210%25 Aug
inferno7–13-0.0816%20 Aug
ancient4–13-0.106%20 Aug
cache13–9-0.0118%17 Aug
vertigo13–70.0418%17 Aug
ancient13–16-0.0216%6 Aug
ancient13–30.0520%6 Aug
mirage8–13-0.039%5 Aug
dust213–3-0.0720%5 Aug
dust216–140.0217%4 Aug
nuke13–3-0.0329%4 Aug
cache10–13-0.0713%4 Aug
ancient4–13-0.0723%4 Aug
nuke6–13-0.0121%2 Aug
overpass12–12-0.0413%28 Jul
train13–3-0.068%28 Jul
shelter5–13-0.0126%28 Jul
anubis13–7-0.0319%25 Jul
ancient7–13-0.0413%25 Jul
anubis9–13-0.0312%24 Jul
mirage13–10-0.0422%24 Jul
cache13–11-0.039%22 Jul
ancient13–40.0423%22 Jul
nuke13–6-0.0027%22 Jul
mirage9–13-0.0626%22 Jul
cache7–13-0.129%20 Jul
cache13–11-0.0216%20 Jul
nuke13–100.0617%20 Jul
anubis13–9-0.0423%20 Jul
nuke13–90.0926%18 Jul
nuke3–13-0.0020%18 Jul
inferno12–12-0.096%15 Jul
dust24–13-0.0711%15 Jul
anubis13–8-0.0511%15 Jul
boulder13–10-0.069%14 Jul
ancient13–5-0.0420%14 Jul
cache13–3-0.0812%14 Jul
boulder6–13-0.1038%9 Jul
boulder12–12-0.0124%9 Jul
shelter13–40.0017%9 Jul
fachwerk13–60.0132%9 Jul
boulder12–1-0.0329%9 Jul
nuke13–7-0.0514%8 Jul
dust210–13-0.1117%8 Jul
nuke9–13-0.0116%2 Jul
mirage12–12-0.0911%2 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →