RHINEHARD

RHINEHARD — CS2 Stats

GB76561198250595308[U:1:290329580]Steam profile ↗✓ No bans

1,700Tracked matches45%Win rate2020Tracked since
1,350Hours in CS
CSDB Rating4.9 DevelopingPositional Player
CSDB Leaderboard#91770 of 261121 tracked
FaceitLevel 1Top 100.0% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 19,639 +1,532 17 May – 5 Jul · 25 days played
17,67320,429peak 20,42917 May5 Jul
20,698Peak Premier in tracked matches
32Days played since 2026-05-17

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 1 among CSDB-tracked players (n=2,367), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 1 medianLevel 2 medianvs Level 2
Headshot rate45.2%40.9%41.3%above
Shot accuracy14.8%14.2%12.7%above
Kill/death ratio1.050.950.95above
Match win rate41.3%42.1%42.6%1.3% short

This profile matches the typical Level 2 player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 2 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGRHINEHARDFACEITLevel 1STANDINGTop 100.0% of rankedcsdb.gg/stats

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Performance scores

Aim75
Positioning44
Utility15

0–100 skill scores via Leetify.

Recent form

COLD46–48–6Last 10046%Win rateLLLLLLWWLL

Last 10 vs previous 10: −30pp win rate · +0.02 avg rating · +1.5pp headshot accuracy · +40ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 0–5 · 0% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 711ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 638ms

Last 20

  • 7–12–1 · 35% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 18%
  • Avg reaction 618ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim7.5
Utility1.5
Positioning4.4
Opening Duels1.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 83% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 30 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 636ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning4.4
Utility1.5
Mechanics7.4
Opening Duels0.9
Win Impact3.3

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time634ms+41ms
first ⅓ avg 593ms → last ⅓ avg 634ms
Headshot accuracy16.7%−1.8%
first ⅓ avg 18.5% → last ⅓ avg 16.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 9–1 · vertigo, 19 Jul →
53%Best headshot accuracy · 9–3 · poseidon, 17 Jun →
359msFastest reaction time · 2–9 · inferno, 2 Jun →
13–0Biggest win · mirage, 5 Jul →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L6Current streak
7–10In matches decided by ≤2 rounds
7Overtime games

Map breakdown

overpassBest map · 60% over 5cacheWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
mirageC2911–1838%0.00
infernoB2210–1245%-0.01
nukeB158–753%-0.03
ancientC83–538%-0.01
cacheD62–433%0.02
overpassA53–260%-0.03
dust2—43–175%0.01
poseidon—31–233%-0.03
vertigo—33–0100%0.11
eldorado—20–20%-0.11
debris—11–0100%0.22
anubis—10–10%-0.03
sanctum—11–0100%0.18

Across the last 100 tracked matches.

Lifetime stats

75,039Lifetime kills
1.05K/D · Top 50% of Level 1 players
3,573Matches
41.3%Match win rate
45.2%Headshot % · Top 50% of Level 1 players
14.8%Shot accuracy · Top 50% of Level 1 players
7,380MVPs
1,350Hours (in match)
2,848Bombs planted
834Bombs defused

Most-used weapons

AK-4725,264
AWP10,880
MP91,978
P901,852
MAC-101,567

Lifetime map wins

8,921dust2
3,187inferno
3,092nuke
1,476vertigo
968train
686lake
681cbble
43office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

422Matches
47%Win rate
0.96Avg K/D
—ADR
28%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
7Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Dust210%1.5027.0
Anubis10%0.7112.0
Mirage10%1.2823.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.7%Headshot accuracy
40.5%Accuracy (enemy spotted)
44.2%Spray accuracy
83.4%Counter-strafing
10.8°Preaim
636msReaction time
32.7%T opening success
34.1%CT opening success
0.11Enemies flashed / flash
2.2%Flash assists
8.88HE damage / grenade
0.58Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.6996% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1112 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.732% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
inferno7–13-0.0724%23 Aug →
inferno11–130.038%12 Aug →
poseidon6–9-0.0822%12 Aug →
mirage9–13-0.019%19 Jul →
mirage9–130.0717%19 Jul →
eldorado2–9-0.2418%19 Jul →
vertigo9–10.2239%19 Jul →
debris9–30.2219%19 Jul →
mirage1–13-0.0621%19 Jul →
ancient12–160.0110%19 Jul →
mirage13–80.0516%19 Jul →
cache13–4-0.026%18 Jul →
nuke11–13-0.0515%18 Jul →
mirage13–60.0523%18 Jul →
inferno13–10-0.0018%17 Jul →
ancient6–13-0.0211%17 Jul →
inferno11–13-0.0312%17 Jul →
mirage3–13-0.0613%17 Jul →
nuke13–80.0125%16 Jul →
eldorado8–80.0130%16 Jul →
anubis11–13-0.0311%6 Jul →
cache13–20.1114%6 Jul →
cache7–13-0.0414%6 Jul →
inferno13–11-0.0218%5 Jul →
dust213–110.0212%5 Jul →
mirage13–00.0513%5 Jul →
mirage6–13-0.0821%4 Jul →
ancient13–7-0.067%4 Jul →
nuke13–50.0219%4 Jul →
mirage9–13-0.0319%2 Jul →
nuke13–10-0.0616%2 Jul →
inferno13–100.0225%2 Jul →
mirage12–16-0.086%21 Jun →
nuke3–13-0.0414%21 Jun →
cache12–120.0111%20 Jun →
inferno8–8-0.0817%20 Jun →
ancient8–130.0021%20 Jun →
overpass5–0-0.0136%20 Jun →
ancient13–30.0320%20 Jun →
mirage6–130.0115%19 Jun →
inferno7–90.015%17 Jun →
overpass7–9-0.0714%17 Jun →
poseidon9–30.0153%17 Jun →
mirage9–130.0528%17 Jun →
vertigo9–6-0.0424%17 Jun →
nuke3–9-0.0431%17 Jun →
inferno9–7-0.0530%17 Jun →
ancient12–16-0.0420%16 Jun →
overpass13–110.0018%16 Jun →
sanctum9–50.188%16 Jun →
nuke9–5-0.0920%16 Jun →
inferno9–40.1018%16 Jun →
vertigo9–10.1615%16 Jun →
poseidon7–9-0.0120%16 Jun →
inferno13–100.0321%15 Jun →
mirage13–8-0.0214%15 Jun →
mirage10–13-0.0623%14 Jun →
ancient13–70.0515%14 Jun →
mirage9–130.029%14 Jun →
inferno4–130.0517%14 Jun →
nuke6–130.0012%14 Jun →
mirage13–40.0518%14 Jun →
mirage5–13-0.0617%14 Jun →
nuke6–9-0.1217%11 Jun →
mirage13–00.2126%11 Jun →
cache12–120.0328%11 Jun →
overpass8–13-0.0417%10 Jun →
mirage9–13-0.0117%9 Jun →
nuke13–8-0.0143%8 Jun →
mirage13–6-0.060%8 Jun →
inferno13–10-0.0319%7 Jun →
mirage4–13-0.0552%7 Jun →
dust21–13-0.0521%6 Jun →
mirage13–70.0223%6 Jun →
inferno5–13-0.059%6 Jun →
nuke8–13-0.0417%4 Jun →
mirage11–130.0719%4 Jun →
cache6–130.0126%2 Jun →
inferno6–13-0.0216%2 Jun →
dust213–110.0515%2 Jun →
inferno2–9-0.1818%2 Jun →
mirage16–12-0.049%1 Jun →
inferno5–13-0.0212%1 Jun →
nuke13–110.008%31 May →
inferno13–90.0411%31 May →
overpass13–10-0.063%31 May →
mirage11–130.0721%31 May →
inferno14–16-0.0221%31 May →
nuke13–8-0.0412%31 May →
mirage13–16-0.0416%30 May →
ancient9–13-0.0419%23 May →
inferno13–9-0.0222%22 May →
nuke13–80.0518%22 May →
dust213–110.0215%22 May →
mirage13–70.0227%21 May →
inferno13–90.0219%21 May →
mirage13–80.0123%21 May →
nuke15–15-0.0316%21 May →
inferno8–80.0131%21 May →
mirage8–13-0.0214%17 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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