BambiFest

BambiFest — CS2 Stats

EC76561198250342108[U:1:290076380]Steam profile ↗✓ No bans

1,724Tracked matches57%Win rate2020Tracked since
4,904Hours in CS6Hrs last 2 wks
CSDB Rating5.5 SolidPositional Player
Premier CS Rating17,807Purple band · top ~17.2% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Nov 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 17,807 → 17,807
+2Tracked matches · now 1,724
0.0ppWin rate · 57.1% → 57.1%

Rating over time

Premier CS Rating: 17,807 +0 28 Aug – 9 Nov · 7 observations
17,80717,807peak 17,80728 Aug9 Nov
17,807Peak Premier on CSDB
1,936Highest Faceit ELO seen on CSDB
29Days played since 2026-06-20

Faceit ELO

  • At peak — 1,936
  • Next: Level 10 at 2,001 — 65 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-08-28
  • Level 8 first seen 2026-08-28

Premier CS Rating

  • At peak — 17,807
  • 0 over 30 days · steady
  • Next: Pink band at 20,000 — 2,193 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-28
  • Blue band first seen 2026-08-28

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches2——
Win rate100%——
K/D0.96——
Headshot %59%——

Measured 9 Nov 2026 → 14 Nov 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate53.0%44.4%46.9%above
Shot accuracy13.7%11.9%13.0%above
Kill/death ratio0.971.031.080.11 short
Match win rate45.9%45.2%46.7%meets

This profile matches the typical Pink band player on 3 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGBambiFestPREMIER17,807 · Purple bandPEAK ELO1,936csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim75
Positioning41
Utility26

0–100 skill scores via Leetify.

Recent form

HOT53–43–4Last 10053%Win rateWWWWLWLWWW

Last 10 vs previous 10: +40pp win rate · −0.03 avg rating · +0.8pp headshot accuracy · −21ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 555ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 517ms

Last 20

  • 12–6–2 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 15%
  • Avg reaction 528ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.3 against its own average).

Aim7.5
Utility2.6
Positioning4.1
Opening Duels1.0
Clutch3.6

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 89% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 34 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 561ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning4.1
Utility2.6
Mechanics7.2
Opening Duels1.9
Win Impact7.4

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time557ms−63ms
first ⅓ avg 621ms → last ⅓ avg 557ms
Headshot accuracy16.8%−3.6%
first ⅓ avg 20.4% → last ⅓ avg 16.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–10 · ancient, 21 Aug →
46%Best headshot accuracy · 8–2 · fachwerk, 23 Jul →
359msFastest reaction time · 8–13 · anubis, 27 Jun →
13–1Biggest win · vertigo, 27 Jun →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W4Current streak
4–8In matches decided by ≤2 rounds

Map breakdown

trainBest map · 100% over 5overpassWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
mirageB168–850%-0.01
cacheC156–940%0.01
nukeA148–657%-0.00
ancientB137–654%-0.00
infernoA117–464%-0.01
vertigoA106–460%0.01
anubisS64–267%-0.01
overpassD61–517%-0.02
trainS55–0100%0.00
dust2—30–30%-0.04
fachwerk—11–0100%0.08

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

109,999Lifetime kills
0.97K/D
5,283Matches
45.9%Match win rate · Top 50% of Purple band
53.0%Headshot % · Top 25% of Purple band
13.7%Shot accuracy · Top 50% of Purple band
11,739MVPs
2,543Hours (in match)
4,104Bombs planted
1,144Bombs defused

Most-used weapons

AK-4743,726
AWP6,266
Knife1,978
FAMAS1,912
MAC-101,833
MP91,634

Lifetime map wins

8,345inferno
5,742nuke
4,007train
3,181dust2
2,855vertigo
1,375cbble
117lake
90dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,819Matches
51%Win rate
0.98Avg K/D
76.3ADR
48%Headshot %

Clutches & streaks

38%1v1 clutch win
12%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage9138%0.8513.4
Ancient7054%0.9414.8
Inferno5459%1.0715.0
Nuke4353%0.9213.5
Dust23653%0.9914.8
Anubis2759%0.9614.2
Overpass1963%0.8812.7
Vertigo1436%1.0418.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.8%Headshot accuracy
35.0%Accuracy (enemy spotted)
36.2%Spray accuracy
82.6%Counter-strafing
8.7°Preaim
561msReaction time
32.7%T opening success
42.8%CT opening success
0.34Enemies flashed / flash
2.4%Flash assists
6.15HE damage / grenade
4.06Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3431 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.7441% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–40.0029%13 Nov →
anubis13–6-0.0510%13 Nov →
mirage13–5-0.0214%6 Nov →
anubis13–9-0.0515%5 Nov →
cache7–13-0.019%5 Nov →
ancient13–20.0219%5 Nov →
dust27–13-0.0712%29 Oct →
vertigo13–60.0120%29 Oct →
inferno13–40.0114%16 Oct →
ancient13–10-0.019%16 Oct →
nuke7–2-0.0610%16 Oct →
mirage13–7-0.035%16 Oct →
cache10–130.0410%14 Oct →
overpass11–13-0.0115%14 Oct →
anubis11–130.0315%8 Oct →
vertigo5–130.0720%8 Oct →
mirage12–120.0310%8 Oct →
overpass12–120.0517%5 Oct →
cache13–110.0223%5 Oct →
train13–60.0116%5 Oct →
vertigo2–13-0.0218%5 Oct →
mirage13–80.0126%5 Oct →
inferno13–11-0.0425%1 Oct →
nuke9–13-0.0514%30 Sept →
vertigo13–2-0.0216%30 Sept →
ancient9–13-0.0220%24 Sept →
cache4–130.0524%21 Sept →
vertigo13–70.0027%17 Sept →
cache10–13-0.0219%17 Sept →
mirage5–13-0.0624%17 Sept →
ancient8–20.0114%17 Sept →
mirage13–9-0.0318%3 Sept →
nuke13–7-0.0218%3 Sept →
inferno4–13-0.0914%3 Sept →
cache13–60.0510%3 Sept →
nuke11–130.0118%21 Aug →
ancient13–100.0915%21 Aug →
inferno13–90.0125%20 Aug →
mirage11–13-0.0213%20 Aug →
nuke13–4-0.0313%15 Aug →
mirage12–120.0120%15 Aug →
cache13–4-0.0213%14 Aug →
nuke3–13-0.0117%14 Aug →
vertigo5–13-0.0314%14 Aug →
mirage11–130.0118%14 Aug →
nuke13–6-0.0320%13 Aug →
cache7–13-0.0222%13 Aug →
ancient13–70.0321%13 Aug →
inferno13–11-0.0314%13 Aug →
mirage13–5-0.0716%13 Aug →
ancient6–13-0.0419%8 Aug →
nuke11–13-0.0623%8 Aug →
inferno6–130.0022%6 Aug →
inferno2–13-0.0329%23 Jul →
mirage13–10-0.0427%23 Jul →
fachwerk8–20.0846%23 Jul →
ancient0–5-0.0533%23 Jul →
train7–2-0.0720%23 Jul →
overpass13–11-0.0118%14 Jul →
cache13–8-0.0231%14 Jul →
cache8–13-0.0122%14 Jul →
ancient11–130.0312%28 Jun →
nuke3–130.0520%28 Jun →
overpass8–13-0.109%28 Jun →
inferno13–100.0521%28 Jun →
anubis8–13-0.019%27 Jun →
nuke7–10.0317%27 Jun →
vertigo13–100.0232%27 Jun →
ancient13–40.0424%27 Jun →
dust27–13-0.0519%27 Jun →
vertigo13–10.0916%27 Jun →
cache13–100.0421%27 Jun →
nuke6–130.0413%27 Jun →
ancient13–7-0.0414%27 Jun →
mirage10–130.0116%26 Jun →
anubis13–6-0.0419%26 Jun →
inferno13–70.0416%26 Jun →
train13–50.0320%26 Jun →
vertigo3–13-0.0614%26 Jun →
cache1–13-0.0113%26 Jun →
nuke13–80.0725%26 Jun →
ancient11–13-0.0522%26 Jun →
inferno13–30.0121%25 Jun →
overpass7–13-0.0624%25 Jun →
mirage12–120.0115%25 Jun →
cache3–130.0032%25 Jun →
ancient2–13-0.0218%25 Jun →
vertigo13–80.0514%25 Jun →
anubis13–30.0512%21 Jun →
dust210–13-0.0125%21 Jun →
cache9–130.0133%20 Jun →
train13–50.0737%20 Jun →
overpass6–13-0.0125%20 Jun →
mirage13–20.0221%20 Jun →
nuke13–6-0.0212%20 Jun →
inferno4–13-0.0527%20 Jun →
mirage6–13-0.0219%20 Jun →
nuke13–100.0319%20 Jun →
mirage13–80.0120%20 Jun →
train13–7-0.0417%20 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.