Rowdy

Rowdy — CS2 Stats

US76561198248303614[U:1:288037886]Steam profile ↗✓ No bans

2,520Tracked matches60%Win rate2021Tracked since
1,888Hours in CS
CSDB Rating6.9 SolidPositional Player
Premier CS Rating23,588Top 25% of 205,709 CSDB-tracked playersPink band · top ~4.6% of ranked players (population est.)
CSDB Leaderboard#35800 of 253451 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,588 +429 30 Jul – 18 Oct · 37 days played
20,36124,898peak 24,89830 Jul18 Oct
Faceit ELO: 1,833 +0 30 Aug – 3 Sept · 3 observations
1,8331,833peak 1,83330 Aug3 Sept
24,999Peak Premier in tracked matches
1,833Highest Faceit ELO seen on CSDB
53Days played since 2026-07-29

Premier CS Rating

  • 1,310 below peak (24,898)
  • +2,491 over 30 days · improving
  • +429 over 90 days
  • Next: Red band at 25,000 — 1,412 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-30
  • Purple band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=14,654), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate49.1%48.2%50.9%1.9% short
Shot accuracy2.8%13.2%13.7%11.0% short
Kill/death ratio1.171.071.09above
Match win rate54.8%46.9%48.4%above

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGRowdyFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER23,588 · Pink bandPEAK ELO1,833csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim93
Positioning66
Utility20

0–100 skill scores via Leetify.

Recent form

STEADY46–54Last 10046%Win rateLWWLLWWLWW

Last 10 vs previous 10: 0pp win rate · −0.01 avg rating · −2.6pp headshot accuracy · +38ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 20%
  • Avg reaction 514ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 21%
  • Avg reaction 506ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 22%
  • Avg reaction 487ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.4 against its own average).

Aim9.3
Utility2.0
Positioning6.6
Opening Duels5.1
Clutch3.2

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 71% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 93 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.3
Positioning6.6
Utility2.0
Mechanics6.2
Opening Duels6.1
Win Impact8.3

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.00
first ⅓ avg 0.04 → last ⅓ avg 0.03
Reaction time470ms−72ms
first ⅓ avg 542ms → last ⅓ avg 470ms
Headshot accuracy22.3%+3.3%
first ⅓ avg 19.0% → last ⅓ avg 22.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 10–13 · anubis, 14 Oct →
100%Best headshot accuracy · 1–2 · dust2, 15 Aug →
359msFastest reaction time · 13–5 · mirage, 6 Oct →
13–0Biggest win · ancient, 19 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
5–10In matches decided by ≤2 rounds
9Overtime games

Map breakdown

cacheBest map · 71% over 17infernoWeakest map · 0% over 6
MapGradePlayedRecordWin rateAvg rating
mirageC2510–1540%0.04
cacheS1712–571%0.04
dust2C167–944%0.02
ancientS1510–567%0.04
anubisD123–925%0.04
nukeC94–544%0.02
infernoD60–60%0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (0% over 6). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

57,207Lifetime kills
1.17K/D · Top 50% of Level 9 players
2,416Matches
54.8%Match win rate · Top 10% of Level 9 players
49.1%Headshot % · Top 50% of Level 9 players
2.8%Shot accuracy
7,164MVPs
1,888Hours (in match)
1,724Bombs planted
692Bombs defused

Most-used weapons

AK-4722,866
AWP10,469
SSG 081,208
MP9891
HE Grenade258

Lifetime map wins

3,567inferno
2,185dust2
1,040nuke
758train
610vertigo
22italy
1office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

308Matches
53%Win rate
1.40Avg K/D
94.6ADR
46%Headshot %

Clutches & streaks

36%1v1 clutch win
26%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage11655%1.4920.6
Anubis4156%1.3719.5
Ancient3656%1.4218.5
Dust23644%1.2217.7
Inferno3033%1.2318.5
Cache771%1.3623.3
Vertigo540%1.1115.6
Nuke450%1.0013.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.4%Headshot accuracy
39.5%Accuracy (enemy spotted)
42.0%Spray accuracy
77.7%Counter-strafing
7.0°Preaim
473msReaction time
54.2%T opening success
54.6%CT opening success
0.36Enemies flashed / flash
0.0%Flash assists
6.20HE damage / grenade
2.20Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3579 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke10–130.0018%18 Oct →
dust213–100.0822%18 Oct →
cache13–10-0.0113%18 Oct →
cache14–160.0329%17 Oct →
mirage10–130.0519%17 Oct →
nuke13–50.0129%16 Oct →
ancient13–100.0613%16 Oct →
inferno9–13-0.0213%15 Oct →
cache11–10.0419%15 Oct →
ancient16–130.0332%15 Oct →
ancient13–8-0.0212%14 Oct →
anubis10–130.1731%14 Oct →
mirage13–10-0.0323%13 Oct →
mirage13–50.0423%13 Oct →
anubis13–80.0321%12 Oct →
nuke8–130.0517%11 Oct →
mirage13–100.0332%9 Oct →
mirage8–13-0.0320%8 Oct →
ancient13–60.0128%8 Oct →
dust213–160.0624%6 Oct →
mirage13–50.0624%6 Oct →
cache13–20.0228%6 Oct →
nuke13–30.0918%6 Oct →
anubis6–130.0016%4 Oct →
anubis2–100.0031%3 Oct →
inferno6–130.1030%3 Oct →
ancient6–130.0215%3 Oct →
ancient13–30.0420%2 Oct →
cache13–100.0222%28 Sept →
mirage13–60.0727%27 Sept →
mirage11–13-0.0125%27 Sept →
cache13–110.0629%26 Sept →
mirage3–130.0515%26 Sept →
ancient13–100.1321%25 Sept →
mirage9–130.0519%24 Sept →
cache4–13-0.0327%20 Sept →
ancient13–0-0.0019%19 Sept →
dust213–20.1417%17 Sept →
inferno10–13-0.0116%15 Sept →
cache13–100.1420%13 Sept →
mirage1–30.0067%12 Sept →
dust213–50.0326%11 Sept →
nuke9–13-0.0453%10 Sept →
mirage3–100.0617%10 Sept →
cache11–13-0.0217%8 Sept →
dust27–13-0.0022%4 Sept →
mirage13–110.0514%1 Sept →
dust213–50.0428%1 Sept →
dust211–13-0.0125%27 Aug →
ancient13–40.0618%27 Aug →
mirage3–130.1125%25 Aug →
dust29–13-0.0220%24 Aug →
nuke0–5-0.0633%23 Aug →
inferno7–130.0122%23 Aug →
dust26–13-0.0220%21 Aug →
dust213–80.0323%20 Aug →
inferno10–130.0333%18 Aug →
anubis9–130.086%18 Aug →
ancient14–160.0818%18 Aug →
cache16–140.1018%18 Aug →
nuke8–13-0.0318%16 Aug →
inferno10–130.0225%15 Aug →
dust213–16-0.0016%15 Aug →
dust21–20.04100%15 Aug →
ancient13–160.0718%13 Aug →
mirage10–13-0.0012%12 Aug →
mirage10–13-0.0310%11 Aug →
mirage0–13-0.028%11 Aug →
anubis9–13-0.0211%11 Aug →
cache13–90.0124%11 Aug →
dust213–90.0416%10 Aug →
mirage10–130.0713%10 Aug →
mirage13–90.0123%10 Aug →
mirage13–20.1118%10 Aug →
anubis7–13-0.025%9 Aug →
mirage3–130.0321%9 Aug →
anubis13–50.0519%9 Aug →
anubis13–70.0421%9 Aug →
dust20–13-0.030%8 Aug →
ancient9–13-0.0316%6 Aug →
mirage13–80.0926%5 Aug →
nuke13–20.0933%5 Aug →
ancient11–130.0917%4 Aug →
nuke16–130.0519%4 Aug →
cache10–130.0117%4 Aug →
cache13–110.0423%4 Aug →
cache13–90.0326%4 Aug →
anubis11–130.0321%4 Aug →
anubis7–130.1129%3 Aug →
anubis8–13-0.0315%2 Aug →
cache13–110.0825%2 Aug →
ancient13–30.0114%2 Aug →
dust21–6-0.0411%2 Aug →
mirage11–130.0210%2 Aug →
dust213–80.0511%1 Aug →
cache16–120.1130%1 Aug →
mirage13–40.1345%30 Jul →
ancient13–80.0719%30 Jul →
mirage9–130.1019%30 Jul →
cache5–13-0.0124%29 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.