ah b

ah b — CS2 Stats

US76561198238220938[U:1:277955210]Steam profile ↗

397Tracked matches57%Win rate2023Tracked since
428Hours in CS9Hrs last 2 wks
CSDB Rating6.5 SolidAggressive Rifler
Ladder ranks via Leetify

Performance scores

Aim79
Positioning56
Utility31

0–100 skill scores via Leetify.

Recent form

STEADY46459Last 10046%Win rateWLTWTLLWWL

Last 10 vs previous 10: -10pp win rate · -0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.9
Aggression6.8
Utility3.1
Positioning5.6
Opening Duels3.4
Clutch0.0

Excellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 88% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 93% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 655ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning5.6
Utility3.1
Mechanics9.6
Opening Duels3.4
Win Impact7.4

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.02
first ⅓ avg 0.03 → last ⅓ avg 0.04
Reaction time666ms+26ms
first ⅓ avg 639ms → last ⅓ avg 666ms
Headshot accuracy20.1%−3.6%
first ⅓ avg 23.7% → last ⅓ avg 20.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.19Best rating — train 13–11
132Biggest win — mirage
6Longest win streak
68In matches decided by ≤2 rounds
4Overtime games

Map breakdown

ancientBest map · 89% over 9infernoWeakest map · 36% over 14
MapGradePlayedRecordWin rateAvg rating
dust2C2181338%0.04
mirageC1661038%0.03
infernoC145936%0.02
nukeB137654%0.03
cacheA116555%0.02
ancientS98189%0.05
train41325%0.07
anubis42250%0.05
office2020%-0.05
overpass21150%0.07
vertigo21150%0.04
warden21150%0.08

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (36% over 14). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

13,580Lifetime kills
1.25K/D · Top 25% of tracked players
614Matches
42.3%Match win rate
59.8%Headshot % · Top 10% of tracked players
3.0%Shot accuracy
1,558MVPs
236Hours (in match)
494Bombs planted
290Bombs defused

Most-used weapons

Lifetime map wins

768dust2
672inferno
587nuke
199vertigo
143train
113office
12aztec
3ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1Matches
0%Win rate
1.00Avg K/D
91.6ADR
45%Headshot %

Clutches & streaks

0%1v1 clutch win
50%1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.8%Headshot accuracy
42.0%Accuracy (enemy spotted)
37.4%Spray accuracy
93.4%Counter-strafing
11.4°Preaim
655msReaction time
36.9%T opening success
50.2%CT opening success
0.33Enemies flashed / flash
5.4%Flash assists
10.90HE damage / grenade
2.87Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3344 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.874% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–80.0322%23 Aug
mirage14–16-0.0113%22 Aug
nuke12–120.0212%21 Aug
cache13–50.1026%19 Aug
office12–12-0.0224%19 Aug
mirage4–130.0213%15 Aug
train10–130.0324%12 Aug
inferno6–1-0.06100%10 Aug
mirage13–100.0418%9 Aug
nuke5–130.0415%9 Aug
cache13–40.0817%9 Aug
dust213–70.1016%7 Aug
ancient13–40.1410%7 Aug
cache13–9-0.0015%7 Aug
nuke9–7-0.046%6 Aug
inferno7–90.1824%6 Aug
mirage4–13-0.0110%6 Aug
ancient7–130.0616%6 Aug
mirage7–13-0.0222%2 Aug
mirage10–130.0323%2 Aug
mirage11–13-0.0023%2 Aug
dust213–50.0729%2 Aug
dust213–40.0415%2 Aug
mirage13–20.1026%2 Aug
overpass13–100.1014%31 Jul
nuke13–90.0415%31 Jul
vertigo13–80.0315%30 Jul
inferno10–13-0.0219%30 Jul
nuke14–160.1021%30 Jul
cache8–130.0023%27 Jul
mirage13–100.1113%27 Jul
dust213–50.085%26 Jul
dust29–130.0518%26 Jul
dust211–130.0621%24 Jul
anubis13–80.1522%24 Jul
mirage13–40.0323%7 Jul
inferno13–20.0119%7 Jul
ancient13–8-0.0612%7 Jul
mirage13–70.0314%7 Jul
dust26–13-0.0113%5 Jul
ancient13–40.0627%5 Jul
cache13–9-0.0021%5 Jul
office8–13-0.0950%5 Jul
ancient13–11-0.0316%4 Jul
dust211–130.0825%4 Jul
dust21–13-0.0122%4 Jul
inferno13–110.0417%4 Jul
nuke12–120.0321%4 Jul
dust213–80.0620%4 Jul
cache4–13-0.0213%4 Jul
ancient13–110.0513%3 Jul
dust28–130.0616%3 Jul
nuke7–130.0618%3 Jul
dust29–130.0529%2 Jul
cache13–70.0812%1 Jul
cache13–60.0821%1 Jul
cache12–120.0121%30 Jun
overpass7–130.0416%30 Jun
anubis13–90.0920%30 Jun
inferno5–130.0618%30 Jun
anubis6–13-0.0020%30 Jun
dust27–13-0.0717%30 Jun
warden13–60.1213%28 Jun
ancient13–80.1225%28 Jun
cache6–130.0116%28 Jun
nuke13–100.0518%27 Jun
inferno13–11-0.0313%27 Jun
dust211–13-0.0515%27 Jun
dust29–13-0.0128%26 Jun
inferno12–120.0222%25 Jun
inferno12–120.0125%25 Jun
mirage13–40.1842%25 Jun
train11–130.0830%25 Jun
mirage5–13-0.0128%24 Jun
dust25–13-0.0332%24 Jun
nuke13–50.0128%24 Jun
inferno13–30.1321%24 Jun
dust23–130.0523%24 Jun
anubis7–13-0.0419%24 Jun
ancient13–40.0613%24 Jun
dust213–20.1517%23 Jun
dust213–7-0.0030%23 Jun
inferno6–13-0.0222%23 Jun
mirage10–130.0318%22 Jun
warden12–120.0422%22 Jun
vertigo12–120.0523%22 Jun
nuke13–90.0120%22 Jun
dust29–130.0723%22 Jun
ancient13–70.0126%20 Jun
mirage6–13-0.0424%20 Jun
inferno13–16-0.0420%20 Jun
nuke13–70.0327%20 Jun
inferno15–15-0.0132%20 Jun
inferno5–130.0012%20 Jun
nuke3–13-0.0230%20 Jun
dust213–100.0421%20 Jun
cache2–13-0.0717%20 Jun
train5–13-0.0319%19 Jun
mirage8–130.0524%19 Jun
train13–110.1927%19 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →