Richieee.

Richieee. — CS2 Stats

FI76561198233977740[U:1:273712012]Steam profile ↗✓ No bans

642Tracked matches57%Win rate2020Tracked since
CSDB Rating6.1 SolidPositional Player
Premier CS Rating18,694Top 50% of 213,399 CSDB-tracked playersPurple band · top ~13.7% of ranked players (population est.)
FaceitLevel 8Top 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 26 Oct 2026 (10 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,694 +978 16 Aug – 26 Oct · 11 days played
17,71619,377peak 19,37716 Aug26 Oct
19,812Peak Premier in tracked matches
36Days played since 2026-08-11

Premier CS Rating

  • 683 below peak (19,377)
  • -683 over 30 days · declining
  • Next: Pink band at 20,000 — 1,306 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-03
  • Blue band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGRichieee.FACEITLevel 8STANDINGTop 31.2% of rankedPREMIER18,694 · Purple bandcsdb.gg/stats

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Performance scores

Aim84
Positioning47
Utility46

0–100 skill scores via Leetify.

Recent form

HOT52–48Last 10052%Win rateWLLWWWWWLW

Last 10 vs previous 10: +10pp win rate · −0.02 avg rating · −1.8pp headshot accuracy · +41ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 581ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 14%
  • Avg reaction 577ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 556ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim8.4
Utility4.6
Positioning4.7
Opening Duels0.4
Clutch2.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 90% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 38 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning4.7
Utility4.6
Mechanics7.5
Opening Duels0.8
Win Impact7.2

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time549ms−1ms
first ⅓ avg 549ms → last ⅓ avg 549ms
Headshot accuracy16.0%−2.5%
first ⅓ avg 18.6% → last ⅓ avg 16.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–3 · mirage, 21 Aug →
57%Best headshot accuracy · 3–13 · mirage, 15 Aug →
391msFastest reaction time · 13–6 · cache, 23 Aug →
13–2Biggest win · ancient, 10 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
9–11In matches decided by ≤2 rounds
14Overtime games

Map breakdown

anubisBest map · 60% over 15dust2Weakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
infernoC208–1240%-0.01
mirageA1911–858%-0.00
cacheA169–756%0.01
ancientA169–756%-0.00
anubisA159–660%-0.02
nukeA95–456%-0.03
dust2D51–420%-0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

685Matches
51%Win rate
1.09Avg K/D
75.7ADR
44%Headshot %

Clutches & streaks

33%1v1 clutch win
22%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage7649%1.1614.8
Ancient4661%1.0515.6
Inferno4252%1.1416.4
Anubis3355%1.1615.8
Cache2454%1.0216.8
Nuke2259%0.9313.9
Dust21338%0.7913.8
Overpass862%1.4815.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.1%Headshot accuracy
38.2%Accuracy (enemy spotted)
45.1%Spray accuracy
83.7%Counter-strafing
8.5°Preaim
545msReaction time
36.6%T opening success
29.6%CT opening success
0.40Enemies flashed / flash
6.0%Flash assists
7.88HE damage / grenade
6.64Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4013 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.5916% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–11-0.048%2 Nov →
nuke11–13-0.0414%2 Nov →
inferno16–19-0.0312%1 Nov →
cache13–3-0.0218%1 Nov →
anubis13–11-0.0415%31 Oct →
inferno13–9-0.0018%31 Oct →
ancient13–7-0.0321%31 Oct →
inferno13–6-0.0212%31 Oct →
ancient5–13-0.0414%31 Oct →
cache13–10-0.0310%29 Oct →
anubis13–11-0.0110%29 Oct →
ancient13–50.049%27 Oct →
anubis16–12-0.0122%26 Oct →
anubis12–16-0.0312%26 Oct →
mirage13–90.0320%26 Oct →
cache13–90.0325%26 Oct →
cache13–11-0.0818%24 Oct →
inferno10–130.0116%21 Oct →
nuke4–13-0.059%21 Oct →
mirage13–16-0.0517%19 Oct →
dust211–130.0120%12 Sept →
ancient9–13-0.0322%12 Sept →
ancient13–2-0.0619%10 Sept →
inferno13–5-0.0316%10 Sept →
inferno13–40.0820%8 Sept →
inferno8–13-0.078%8 Sept →
cache11–130.0413%7 Sept →
ancient13–11-0.0211%5 Sept →
cache11–13-0.0012%5 Sept →
mirage5–13-0.0510%4 Sept →
ancient13–6-0.0239%4 Sept →
inferno13–160.0024%4 Sept →
mirage13–3-0.0013%3 Sept →
nuke13–11-0.0411%3 Sept →
inferno13–40.0220%3 Sept →
inferno13–16-0.049%2 Sept →
inferno13–110.0219%2 Sept →
ancient13–10-0.0313%1 Sept →
mirage14–160.0420%28 Aug →
anubis13–10-0.0117%27 Aug →
ancient13–70.0311%27 Aug →
cache9–13-0.0210%26 Aug →
nuke13–6-0.0717%26 Aug →
mirage13–100.0627%26 Aug →
cache17–190.0212%25 Aug →
mirage13–10-0.0719%25 Aug →
mirage13–10-0.0523%24 Aug →
cache13–60.0322%23 Aug →
dust26–13-0.0521%23 Aug →
nuke16–14-0.0125%22 Aug →
nuke13–40.0111%22 Aug →
dust213–160.0115%22 Aug →
anubis11–13-0.0110%22 Aug →
anubis13–16-0.0612%21 Aug →
mirage13–30.0916%21 Aug →
anubis9–13-0.0519%20 Aug →
nuke13–90.0224%20 Aug →
ancient10–130.0323%19 Aug →
cache13–30.0116%19 Aug →
ancient2–130.0223%19 Aug →
mirage13–9-0.0015%19 Aug →
anubis13–5-0.0122%19 Aug →
ancient13–60.0122%19 Aug →
inferno5–130.0133%18 Aug →
mirage11–130.0117%18 Aug →
cache10–130.0721%18 Aug →
inferno1–13-0.0431%18 Aug →
cache13–80.0518%18 Aug →
mirage13–9-0.0422%18 Aug →
anubis13–3-0.0317%17 Aug →
cache13–20.0613%17 Aug →
anubis13–80.0528%17 Aug →
cache7–13-0.0219%17 Aug →
inferno4–13-0.0116%17 Aug →
dust214–160.0111%17 Aug →
cache13–60.0222%17 Aug →
inferno9–130.0210%17 Aug →
anubis13–10-0.078%17 Aug →
mirage13–50.0521%16 Aug →
inferno16–140.0012%16 Aug →
anubis9–13-0.0216%16 Aug →
mirage0–13-0.130%15 Aug →
mirage3–130.0057%15 Aug →
cache4–13-0.0234%15 Aug →
mirage6–13-0.0026%14 Aug →
anubis8–130.0831%14 Aug →
inferno9–130.0115%14 Aug →
inferno11–13-0.0611%13 Aug →
inferno13–9-0.0510%13 Aug →
inferno9–13-0.0321%12 Aug →
nuke11–13-0.0616%12 Aug →
ancient16–13-0.0714%12 Aug →
dust213–6-0.049%12 Aug →
ancient10–13-0.0118%12 Aug →
ancient7–130.0710%11 Aug →
mirage10–130.038%11 Aug →
ancient6–130.0321%11 Aug →
anubis13–3-0.0234%11 Aug →
mirage13–90.0417%11 Aug →
nuke7–13-0.0826%11 Aug →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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