PoMo

PoMo — CS2 Stats

NL76561198233321796[U:1:273056068]Steam profile ↗✓ No bans

1,916Tracked matches59%Win rate2020Tracked since
2,376Hours in CS
CSDB Rating7.4 StrongPositional Player
Premier CS Rating28,321Top 5% of 201,122 CSDB-tracked playersRed band · top ~1.4% of ranked players (population est.)
CSDB Leaderboard#2004 of 247961 tracked
FaceitLevel 10 · 2,650 ELOTop 12.4% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 28,321 +645 22 Jun – 30 Sept · 14 days played
25,65428,609peak 28,60922 Jun30 Sept
Faceit ELO: 2,650 +0 4 Sept – 18 Sept · 4 observations
2,6502,650peak 2,6504 Sept18 Sept
28,609Peak Premier in tracked matches
2,650Highest Faceit ELO seen on CSDB
43Days played since 2026-05-24

Faceit ELO

  • At peak — 2,650
  • Next: 3,000 ELO at 3,000 — 350 to go
  • Reached: 2,500 ELO · Level 10 · Level 9 · Level 8
  • 2,500 ELO first seen 2026-09-04
  • Level 10 first seen 2026-09-04

Premier CS Rating

  • 288 below peak (28,609)
  • +568 over 30 days · improving
  • -288 over 90 days
  • Next: Gold band at 30,000 — 1,679 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-04
  • Pink band first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches59——
Win rate61%——
K/D1.39——
Headshot %47%——

Measured 2 Sep 2026 → 2 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=29,274), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate54.2%50.9%
Shot accuracy11.3%13.8%
Kill/death ratio1.671.09
Match win rate67.2%48.4%

Share this profile

CSDB.GGPoMoFACEITLevel 10 · 2,650 ELOSTANDINGTop 12.4% of rankedPREMIER28,321 · Red bandPEAK ELO2,650csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim95
Positioning57
Utility56

0–100 skill scores via Leetify.

Recent form

STEADY55–34–11Last 10055%Win rateWWWWLLLWWT

Last 10 vs previous 10: +10pp win rate · +0.06 avg rating · −2.6pp headshot accuracy · −3ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 18%
  • Avg reaction 505ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 19%
  • Avg reaction 499ms

Last 20

  • 11–7–2 · 55% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 20%
  • Avg reaction 500ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim9.5
Utility5.6
Positioning5.7
Opening Duels1.8
Clutch4.8

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 85% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 95 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 38 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.5
Positioning5.7
Utility5.6
Mechanics7.9
Opening Duels2.3
Win Impact8.1

Composite 7.4/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.00
first ⅓ avg 0.04 → last ⅓ avg 0.03
Reaction time481ms−61ms
first ⅓ avg 541ms → last ⅓ avg 481ms
Headshot accuracy22.2%−0.4%
first ⅓ avg 22.6% → last ⅓ avg 22.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 9–1 · inferno, 8 Jun →
100%Best headshot accuracy · 2–1 · cache, 12 Jul →
250msFastest reaction time · 2–7 · nuke, 5 Sept →
13–0Biggest win · cache, 1 Oct →

Across the last 100 tracked matches.

Highlights

8Longest win streak
W4Current streak
5–3In matches decided by ≤2 rounds
5Overtime games

Map breakdown

dust2Best map · 63% over 16nukeWeakest map · 45% over 11
MapGradePlayedRecordWin rateAvg rating
cacheA3318–1555%0.04
mirageB2512–1348%0.01
dust2A1610–663%0.00
nukeB115–645%0.05
infernoB63–350%0.10
anubis—32–167%0.00
train—22–0100%0.00
overpass—21–150%0.02
ancient—11–0100%0.01
vertigo—11–0100%0.13

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (45% over 11). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

150,377Lifetime kills
1.67K/D · Top 5% of Level 10 players
7,392Matches
67.2%Match win rate · Top 5% of Level 10 players
54.2%Headshot % · Top 50% of Level 10 players
11.3%Shot accuracy
17,460MVPs
2,376Hours (in match)
4,447Bombs planted
1,885Bombs defused

Most-used weapons

AK-4774,598
AWP14,306
P2502,280
MAC-101,924
Knife1,810

Lifetime map wins

6,418inferno
4,889dust2
3,136nuke
1,869vertigo
1,339train
686office
560italy
516dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

569Matches
58%Win rate
1.31Avg K/D
83.5ADR
43%Headshot %

Clutches & streaks

44%1v1 clutch win
20%1v2 clutch win
14Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage11669%1.2918.0
Dust26642%1.0915.5
Anubis3861%1.3417.2
Ancient2250%1.2619.6
Nuke1839%1.1317.2
Inferno1471%1.1515.2
Overpass1145%1.2217.4
Vertigo1060%1.1015.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.6%Headshot accuracy
41.6%Accuracy (enemy spotted)
47.1%Spray accuracy
85.4%Counter-strafing
8.5°Preaim
482msReaction time
40.1%T opening success
38.5%CT opening success
0.44Enemies flashed / flash
5.0%Flash assists
5.48HE damage / grenade
12.16Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.436 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 38.532% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

45% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–100.1527%1 Oct →
cache13–00.0111%1 Oct →
cache13–70.0015%1 Oct →
cache12–00.1215%1 Oct →
mirage0–13-0.0820%30 Sept →
cache3–50.168%29 Sept →
cache4–130.1023%29 Sept →
cache13–10.1030%29 Sept →
cache13–70.0315%29 Sept →
cache12–120.1622%29 Sept →
dust22–13-0.1330%28 Sept →
mirage13–40.0415%28 Sept →
dust213–00.0129%28 Sept →
cache8–130.0628%28 Sept →
inferno7–130.0811%26 Sept →
cache13–50.0526%26 Sept →
mirage12–12-0.0115%23 Sept →
anubis13–8-0.0119%23 Sept →
dust24–13-0.0413%23 Sept →
dust213–90.1128%21 Sept →
cache13–9-0.0225%21 Sept →
dust216–140.0219%21 Sept →
anubis13–90.0535%20 Sept →
mirage13–9-0.0025%18 Sept →
anubis11–13-0.0211%14 Sept →
mirage12–120.0515%9 Sept →
mirage1–50.1471%8 Sept →
train13–00.0038%5 Sept →
cache0–5-0.0429%5 Sept →
nuke2–7-0.0814%5 Sept →
cache13–20.0121%5 Sept →
nuke13–80.0416%5 Sept →
inferno12–120.0514%28 Aug →
mirage3–130.1026%18 Aug →
mirage9–13-0.0114%4 Aug →
cache12–120.0936%2 Aug →
mirage13–80.0016%2 Aug →
mirage13–5-0.0017%13 Jul →
cache13–60.018%13 Jul →
dust21–13-0.0444%13 Jul →
mirage13–8-0.0832%13 Jul →
cache13–110.1719%12 Jul →
dust213–90.0134%12 Jul →
mirage13–20.0822%12 Jul →
nuke3–130.0018%12 Jul →
dust213–7-0.0213%12 Jul →
nuke0–13-0.0533%12 Jul →
mirage13–4-0.0115%12 Jul →
cache13–80.0541%12 Jul →
cache2–1-0.00100%12 Jul →
inferno13–30.1115%12 Jul →
nuke16–140.0522%12 Jul →
mirage13–40.0233%12 Jul →
dust213–2-0.0544%11 Jul →
mirage13–50.0320%11 Jul →
nuke15–150.0927%10 Jul →
mirage15–15-0.0121%10 Jul →
ancient13–90.0113%10 Jul →
cache13–80.1123%9 Jul →
cache2–13-0.0237%9 Jul →
mirage13–8-0.0410%9 Jul →
cache7–13-0.0215%8 Jul →
cache13–30.1313%6 Jul →
nuke13–30.0716%5 Jul →
dust216–130.0414%2 Jul →
mirage12–120.0310%30 Jun →
train13–9-0.0015%29 Jun →
nuke13–50.1126%27 Jun →
mirage13–30.0415%27 Jun →
inferno13–00.0823%27 Jun →
cache13–70.1115%27 Jun →
mirage1–130.0639%27 Jun →
dust28–13-0.0012%27 Jun →
cache6–13-0.0316%25 Jun →
overpass7–130.0119%24 Jun →
mirage13–80.0222%22 Jun →
cache6–13-0.0625%21 Jun →
mirage7–130.0723%21 Jun →
cache8–130.0417%21 Jun →
cache13–50.0124%21 Jun →
nuke9–130.0911%21 Jun →
cache0–13-0.0329%21 Jun →
cache8–130.028%20 Jun →
dust213–100.0616%20 Jun →
cache12–120.0510%17 Jun →
dust25–5-0.0442%17 Jun →
dust212–120.0735%16 Jun →
cache13–70.1018%16 Jun →
dust27–130.0229%11 Jun →
vertigo9–50.1323%8 Jun →
nuke5–90.0527%8 Jun →
inferno9–10.2130%8 Jun →
cache13–100.0623%7 Jun →
overpass13–100.0212%7 Jun →
inferno12–120.0923%5 Jun →
mirage2–100.0627%5 Jun →
mirage0–2-0.090%4 Jun →
mirage0–13-0.0667%4 Jun →
dust213–7-0.0316%3 Jun →
cache6–13-0.0425%24 May →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102.5K ELO1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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