Dali

Dali — CS2 Stats

AT76561198233198352[U:1:272932624]Steam profile ↗✓ No bans

910Tracked matches57%Win rate2020Tracked since
4,523Hours in CS2Hrs last 2 wks
CSDB Rating5.9 SolidAll-Rounder
Premier CS Rating18,729Purple band · top ~13.6% of ranked players (population est.)
CSDB Leaderboard#88736 of 220681 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Sep 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 31 days played since 7 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 18,729 +2,165 14 Jul9 Sept · 27 days played
15,52420,123peak 20,12314 Jul9 Sept
20,123Peak Premier in tracked matches
31Days played since 2026-07-07

Premier CS Rating

  • 1,394 below peak (20,123)
  • +1,898 over 30 days · improving
  • Next: Pink band at 20,000 1,271 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=11,988), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate45.0%42.7%43.8%above
Shot accuracy15.3%11.2%12.0%above
Kill/death ratio0.980.991.020.04 short
Match win rate68.4%43.9%44.7%above

This profile matches the typical Level 5 player on 3 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGDaliFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER18,729 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim77
Positioning46
Utility38

0–100 skill scores via Leetify.

Recent form

STEADY58402Last 10058%Win rateWWWWLLWLLL

Last 10 vs previous 10: −10pp win rate · +0.02 avg rating · +2.5pp headshot accuracy · −79ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 23%
  • Avg reaction 489ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 24%
  • Avg reaction 527ms

Last 20

  • 119 · 55% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 23%
  • Avg reaction 567ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim7.7
Utility3.8
Positioning4.6
Opening Duels3.2
Clutch4.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 91% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 577ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning4.6
Utility3.8
Mechanics7.3
Opening Duels2.8
Win Impact7.2

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.00
first ⅓ avg -0.00 → last ⅓ avg -0.00
Reaction time566ms−34ms
first ⅓ avg 601ms → last ⅓ avg 566ms
Headshot accuracy22.7%+0.8%
first ⅓ avg 21.9% → last ⅓ avg 22.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 9–1 · inferno, 9 Sept
43%Best headshot accuracy · 13–5 · dust2, 2 Sept
344msFastest reaction time · 13–3 · dust2, 24 Aug
13–0Biggest win · dust2, 24 Aug

Across the last 100 tracked matches.

Highlights

13Longest win streak
W4Current streak
79In matches decided by ≤2 rounds
14Overtime games

Map breakdown

nukeBest map · 77% over 13infernoWeakest map · 47% over 15
MapGradePlayedRecordWin rateAvg rating
dust2B27141352%0.01
mirageB189950%-0.00
infernoB157847%0.01
ancientA138562%-0.01
nukeS1310377%-0.01
anubisS86275%-0.02
cacheS64267%-0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (47% over 15). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

134,641Lifetime kills
0.98K/D
10,713Matches
68.4%Match win rate · Top 5% of Level 4 players
45.0%Headshot % · Top 50% of Level 4 players
15.3%Shot accuracy · Top 25% of Level 4 players
21,264MVPs
2,820Hours (in match)
2,257Bombs planted
962Bombs defused

Most-used weapons

AK-4722,882
AWP19,978
SSG 087,551
Knife5,306
Nova4,231
P903,287

Lifetime map wins

23,727dust2
9,815inferno
3,040nuke
2,190vertigo
744train
637assault
542office
253aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

374Matches
50%Win rate
1.05Avg K/D
106.7ADR
44%Headshot %

Clutches & streaks

44%1v1 clutch win
62%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage1060%1.2217.5
Dust2683%1.5318.8
Nuke560%1.4719.8
Inferno475%1.3722.0
Anubis367%1.6520.7
Ancient10%1.1622.0
Overpass1100%1.3316.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.8%Headshot accuracy
34.2%Accuracy (enemy spotted)
35.0%Spray accuracy
82.9%Counter-strafing
9.0°Preaim
577msReaction time
34.5%T opening success
48.0%CT opening success
0.49Enemies flashed / flash
3.9%Flash assists
10.80HE damage / grenade
4.13Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4878 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.4729% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

47% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno9–10.1836%9 Sept
ancient13–7-0.0110%9 Sept
ancient13–8-0.0416%9 Sept
dust213–5-0.0843%2 Sept
mirage11–13-0.0111%2 Sept
inferno11–13-0.0119%29 Aug
nuke16–14-0.0029%29 Aug
inferno14–16-0.0222%29 Aug
ancient7–13-0.0017%27 Aug
dust27–13-0.0336%27 Aug
ancient7–13-0.0417%27 Aug
mirage1–13-0.1237%27 Aug
dust213–00.0616%24 Aug
dust213–3-0.0433%24 Aug
dust211–130.0014%24 Aug
ancient13–3-0.0023%24 Aug
mirage13–16-0.0115%23 Aug
ancient13–10-0.038%23 Aug
inferno13–5-0.0418%23 Aug
nuke13–4-0.0333%23 Aug
nuke13–90.0325%22 Aug
ancient9–13-0.0625%22 Aug
dust24–13-0.0529%22 Aug
dust212–16-0.0223%22 Aug
dust213–30.1426%22 Aug
dust24–13-0.0815%21 Aug
anubis16–120.0122%21 Aug
mirage13–11-0.0422%21 Aug
dust24–00.0823%21 Aug
nuke16–14-0.0220%20 Aug
ancient13–40.1120%20 Aug
nuke13–7-0.0018%20 Aug
inferno13–70.0427%20 Aug
mirage13–80.0020%20 Aug
dust213–50.1223%18 Aug
mirage13–2-0.0310%18 Aug
cache16–130.0214%15 Aug
dust213–60.0120%15 Aug
anubis13–9-0.0613%15 Aug
inferno11–13-0.0620%15 Aug
anubis16–140.0029%12 Aug
mirage2–13-0.0622%9 Aug
nuke8–13-0.0637%8 Aug
dust210–130.0043%8 Aug
anubis13–9-0.0313%5 Aug
nuke13–3-0.1214%5 Aug
dust213–20.1021%4 Aug
dust213–30.1036%2 Aug
anubis13–70.0422%2 Aug
inferno7–13-0.0225%2 Aug
mirage13–9-0.0232%2 Aug
mirage16–13-0.0923%31 Jul
dust210–13-0.0512%31 Jul
cache13–6-0.0110%31 Jul
mirage13–40.0533%30 Jul
anubis13–16-0.0123%30 Jul
nuke1–13-0.0833%27 Jul
anubis3–13-0.0636%27 Jul
dust213–100.0331%27 Jul
ancient13–7-0.0218%27 Jul
dust213–60.0537%22 Jul
nuke13–1-0.0218%22 Jul
nuke13–40.1235%20 Jul
inferno11–130.0324%19 Jul
mirage3–130.0342%17 Jul
ancient13–0-0.0021%16 Jul
inferno13–5-0.0241%16 Jul
mirage13–50.0728%16 Jul
dust29–130.0232%15 Jul
dust213–4-0.0333%15 Jul
mirage9–130.0718%15 Jul
inferno10–130.0825%15 Jul
mirage9–130.1024%15 Jul
ancient1–13-0.0023%15 Jul
dust213–30.0327%14 Jul
mirage7–13-0.0529%14 Jul
nuke11–130.0528%14 Jul
inferno13–4-0.0219%14 Jul
cache7–13-0.0218%14 Jul
inferno13–30.0725%14 Jul
ancient13–30.0325%14 Jul
dust215–150.0032%14 Jul
inferno6–13-0.0619%14 Jul
mirage13–30.0034%13 Jul
cache13–40.0113%13 Jul
dust214–16-0.0116%13 Jul
dust24–13-0.0523%13 Jul
cache5–13-0.0614%13 Jul
mirage15–15-0.0118%13 Jul
inferno6–13-0.0342%13 Jul
nuke13–10-0.0114%9 Jul
mirage13–100.0323%9 Jul
anubis13–10-0.0219%9 Jul
ancient5–13-0.1020%9 Jul
dust213–11-0.0614%9 Jul
cache16–13-0.0418%9 Jul
dust211–13-0.0024%8 Jul
nuke13–11-0.0317%8 Jul
dust23–130.0011%7 Jul
inferno2–00.000%7 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches13-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →