p4

p4 — CS2 Stats

ZM76561198220463057[U:1:260197329]Steam profile ↗✓ No bans

2,914Tracked matches57%Win rate2020Tracked since
2,995Hours in CS
CSDB Rating5.3 DevelopingPositional Player
Premier CS Rating8,198Light Blue band · top ~63.5% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 8,198 +657 9 Aug – 14 Nov · 54 days played
6,6609,817peak 9,8179 Aug14 Nov
9,817Peak Premier in tracked matches
887Highest Faceit ELO seen on CSDB
52Days played since 2025-10-13

Premier CS Rating

  • 1,619 below peak (9,817)
  • +542 over 30 days · improving
  • +457 over 90 days
  • Next: Blue band at 10,000 — 1,802 to go
  • Reached: Light Blue band
  • Light Blue band first seen 2026-09-14

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches7——
Win rate57%——
K/D1.27——
Headshot %42%——

Measured 8 Nov 2026 → 15 Nov 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=10,677), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate37.5%41.8%42.7%5.2% short
Shot accuracy9.6%12.2%11.2%1.6% short
Kill/death ratio0.940.980.990.05 short
Match win rate41.5%43.3%43.9%2.4% short

This profile sits below the typical Level 4 player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGp4FACEITLevel 3STANDINGTop 90.6% of rankedPREMIER8,198 · Light Blue bandPEAK ELO887csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim44
Positioning76
Utility61

0–100 skill scores via Leetify.

Recent form

STEADY49–50–1Last 10049%Win rateLWWLLWLLWW

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · −2.2pp headshot accuracy · +14ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 14%
  • Avg reaction 555ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 14%
  • Avg reaction 580ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 15%
  • Avg reaction 573ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim4.4
Utility6.1
Positioning7.6
Opening Duels7.5
Clutch3.6

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 63% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 61% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 65% T opening-duel success — entries that actually open the round.

Areas to improve

Reaction time. 595ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.4
Positioning7.6
Utility6.1
Mechanics3.9
Opening Duels8.2
Win Impact7.2

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.00
Reaction time597ms−17ms
first ⅓ avg 614ms → last ⅓ avg 597ms
Headshot accuracy13.9%−3.4%
first ⅓ avg 17.3% → last ⅓ avg 13.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–9 · inferno, 8 Nov →
33%Best headshot accuracy · 7–13 · ancient, 1 Oct →
438msFastest reaction time · 13–5 · inferno, 20 Sept →
13–0Biggest win · nuke, 5 Nov →

Across the last 100 tracked matches.

Highlights

6Longest win streak
6–13In matches decided by ≤2 rounds
10Overtime games

Map breakdown

infernoBest map · 59% over 27dust2Weakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
infernoA2716–1159%0.01
nukeA2716–1159%0.00
ancientC145–936%0.01
anubisC145–936%-0.02
mirageC83–538%0.02
dust2D62–433%-0.03
cache—42–250%-0.00

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

120,504Lifetime kills
0.94K/D
6,790Matches
41.5%Match win rate
37.5%Headshot %
9.6%Shot accuracy
15,990MVPs
2,995Hours (in match)
7,147Bombs planted
1,318Bombs defused

Most-used weapons

AK-4740,589
AWP14,857
MAC-103,904
SSG 083,078
P2502,283
MP71,822

Lifetime map wins

17,988inferno
13,967nuke
6,431vertigo
3,390dust2
1,994train
168office
140cbble
112lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

908Matches
50%Win rate
0.94Avg K/D
79.6ADR
38%Headshot %

Clutches & streaks

38%1v1 clutch win
18%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Vertigo13660%0.8713.2
Inferno10053%0.9413.9
Nuke9554%1.0114.9
Ancient5428%0.8014.3
Overpass3868%0.9313.7
Anubis3438%0.8914.4
Mirage2948%0.6911.3
Dust2729%0.7813.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.7%Headshot accuracy
31.0%Accuracy (enemy spotted)
34.1%Spray accuracy
67.7%Counter-strafing
10.2°Preaim
595msReaction time
64.8%T opening success
61.0%CT opening success
0.73Enemies flashed / flash
5.4%Flash assists
11.17HE damage / grenade
8.14Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.6711% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage9–130.0115%14 Nov →
inferno13–90.1310%8 Nov →
inferno13–80.0415%8 Nov →
ancient6–13-0.039%8 Nov →
inferno10–13-0.0019%8 Nov →
ancient16–12-0.0114%8 Nov →
dust212–16-0.0314%7 Nov →
anubis8–13-0.0118%7 Nov →
inferno13–50.0113%7 Nov →
nuke13–0-0.018%5 Nov →
mirage13–60.0111%5 Nov →
inferno9–130.019%31 Oct →
dust211–13-0.0315%29 Oct →
dust26–13-0.0319%28 Oct →
nuke13–110.037%26 Oct →
nuke13–00.0718%24 Oct →
mirage5–130.0026%24 Oct →
nuke11–13-0.0116%20 Oct →
inferno3–13-0.0820%20 Oct →
inferno13–90.0016%18 Oct →
nuke13–110.0410%17 Oct →
mirage13–4-0.0010%16 Oct →
nuke13–8-0.0211%16 Oct →
inferno16–12-0.0012%15 Oct →
cache13–90.0418%15 Oct →
nuke11–13-0.0715%12 Oct →
mirage14–160.0713%11 Oct →
nuke13–100.089%11 Oct →
cache13–50.0614%11 Oct →
anubis13–8-0.0011%11 Oct →
dust27–13-0.0518%10 Oct →
inferno15–15-0.059%10 Oct →
mirage10–13-0.0018%10 Oct →
dust216–14-0.0318%9 Oct →
nuke13–100.049%9 Oct →
nuke13–4-0.0614%9 Oct →
mirage7–13-0.0022%7 Oct →
dust213–70.0013%7 Oct →
ancient8–130.0716%3 Oct →
inferno6–13-0.0215%1 Oct →
ancient7–13-0.0033%1 Oct →
anubis2–13-0.0917%1 Oct →
inferno13–11-0.038%27 Sept →
cache8–13-0.0211%27 Sept →
nuke11–130.0017%26 Sept →
inferno13–50.0815%20 Sept →
inferno3–13-0.049%19 Sept →
anubis9–130.019%19 Sept →
nuke13–60.0719%16 Sept →
inferno13–50.0312%14 Sept →
nuke4–13-0.0413%13 Sept →
nuke9–130.0321%10 Sept →
nuke11–13-0.0417%10 Sept →
inferno6–13-0.0317%9 Sept →
ancient4–13-0.0119%8 Sept →
anubis3–13-0.0120%6 Sept →
inferno13–50.0715%4 Sept →
ancient13–10-0.0113%4 Sept →
inferno12–160.0115%4 Sept →
nuke6–13-0.0721%3 Sept →
nuke11–13-0.0213%3 Sept →
anubis7–13-0.0415%3 Sept →
ancient10–130.0715%2 Sept →
mirage13–20.0516%1 Sept →
ancient13–20.0214%1 Sept →
inferno13–30.0920%1 Sept →
anubis6–13-0.0910%31 Aug →
nuke9–130.0318%30 Aug →
inferno13–11-0.037%30 Aug →
anubis13–6-0.0114%30 Aug →
inferno13–30.0120%25 Aug →
inferno5–130.0420%25 Aug →
nuke13–10.0628%25 Aug →
nuke14–16-0.0221%24 Aug →
ancient11–13-0.0111%24 Aug →
nuke10–2-0.049%23 Aug →
inferno11–13-0.0317%23 Aug →
inferno13–9-0.0110%22 Aug →
cache4–13-0.0923%22 Aug →
ancient13–60.0322%19 Aug →
anubis13–90.0513%19 Aug →
nuke13–50.0119%19 Aug →
inferno13–20.0122%18 Aug →
anubis13–7-0.0130%18 Aug →
inferno13–8-0.0016%18 Aug →
anubis8–130.0221%17 Aug →
nuke13–7-0.0413%17 Aug →
ancient14–160.0210%16 Aug →
nuke16–12-0.0114%16 Aug →
nuke13–70.0522%15 Aug →
anubis7–13-0.0614%15 Aug →
ancient8–13-0.0220%14 Aug →
nuke11–13-0.0224%14 Aug →
inferno13–20.0113%14 Aug →
anubis11–130.029%12 Aug →
inferno7–130.0222%11 Aug →
ancient13–100.0215%11 Aug →
anubis13–4-0.029%10 Aug →
ancient4–13-0.0124%10 Aug →
nuke13–11-0.0221%9 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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