Dave

Dave — CS2 Stats

TM76561198219127387[U:1:258861659]Steam profile ↗✓ No bans

874Tracked matches43%Win rate2021Tracked since
2,044Hours in CS3Hrs last 2 wks
CSDB Rating2.4 LearningPositional Player
FaceitLevel 1Top 100.0% of ranked FACEIT players
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 50 days played since 22 Aug 2024. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 3,419 -255 5 Sept14 Oct · 2 days played
3,4193,674peak 3,6745 Sept14 Oct
3,674Peak Premier in tracked matches
50Days played since 2024-08-22

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

No matches recorded between 11 Sep 2026 and 17 Sep 2026.

Measured 11 Sep 202617 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 1 among CSDB-tracked players (n=1,911), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 1 medianLevel 2 medianvs Level 2
Headshot rate38.6%41.0%41.3%2.7% short
Shot accuracy14.7%14.1%12.6%above
Kill/death ratio0.760.950.960.19 short
Match win rate39.7%42.2%42.5%2.8% short

This profile matches the typical Level 2 player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 2 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGDaveFACEITLevel 1STANDINGTop 100.0% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim16
Positioning53
Utility16

0–100 skill scores via Leetify.

Recent form

COLD33607Last 10033%Win rateLLWLLWLLLW

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · −2.6pp headshot accuracy · +5ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 11%
  • Avg reaction 675ms

Last 10

  • 37 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 11%
  • Avg reaction 670ms

Last 20

  • 6131 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 12%
  • Avg reaction 667ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.7 against its own average).

Aim1.6
Utility1.6
Positioning5.3
Opening Duels3.9

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 60% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 668ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 52% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.6
Positioning5.3
Utility1.6
Mechanics0.5
Opening Duels3.1
Win Impact2.6

Composite 2.4/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.04
first ⅓ avg -0.06 → last ⅓ avg -0.01
Reaction time667ms−57ms
first ⅓ avg 725ms → last ⅓ avg 667ms
Headshot accuracy12.6%−0.0%
first ⅓ avg 12.7% → last ⅓ avg 12.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–6 · nuke, 4 Mar
33%Best headshot accuracy · 3–2 · nuke, 5 Sept
500msFastest reaction time · 1–13 · cache, 15 Jun
13–2Biggest win · train, 17 Nov

Across the last 100 tracked matches.

Highlights

4Longest win streak
L2Current streak
57In matches decided by ≤2 rounds
10Overtime games

Map breakdown

vertigoBest map · 63% over 8overpassWeakest map · 0% over 6
MapGradePlayedRecordWin rateAvg rating
nukeB168850%-0.00
cacheD1551033%-0.01
mirageD151147%-0.04
infernoD103730%-0.03
anubisB84450%-0.04
vertigoA85363%-0.07
trainA85363%-0.02
ancientD72529%-0.01
overpassD6060%-0.03
dust24040%-0.05
edin1010%-0.09
basalt1010%-0.10
whistle1010%-0.19

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (0% over 6). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

41,070Lifetime kills
0.76K/D
2,790Matches
39.7%Match win rate
38.6%Headshot %
14.7%Shot accuracy · Top 50% of Level 1 players
5,900MVPs
1,287Hours (in match)
2,746Bombs planted
474Bombs defused

Most-used weapons

AK-479,851
FAMAS2,970
SG 5532,642
AUG2,482
AWP1,475
P901,132

Lifetime map wins

3,257dust2
3,201vertigo
2,706inferno
2,129nuke
1,096train
468office
204cbble
158safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

69Matches
49%Win rate
0.60Avg K/D
ADR
28%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
5Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Vertigo956%0.7312.3
Nuke633%0.6613.3
Ancient475%0.9118.3
Mirage367%0.9717.0
Dust22100%0.6810.5
Inferno250%0.5010.0
Anubis1100%1.1820.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.2%Headshot accuracy
30.7%Accuracy (enemy spotted)
32.7%Spray accuracy
52.1%Counter-strafing
13.5°Preaim
668msReaction time
35.7%T opening success
48.8%CT opening success
0.12Enemies flashed / flash
0.0%Flash assists
9.94HE damage / grenade
0.28Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.477° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.2139% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1229 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient10–13-0.0314%10 Sept
nuke9–130.0411%10 Sept
anubis13–60.0115%4 Sept
cache10–13-0.049%4 Sept
mirage7–13-0.014%4 Sept
nuke13–10-0.035%2 Sept
anubis12–160.0114%31 Aug
mirage14–16-0.017%31 Aug
mirage11–130.0117%23 Aug
nuke13–10-0.0313%17 Aug
mirage9–130.018%17 Aug
nuke4–130.0115%17 Aug
inferno8–13-0.0510%14 Aug
ancient8–10.0128%10 Aug
nuke15–15-0.097%10 Aug
cache13–16-0.0317%9 Aug
inferno13–8-0.0413%9 Aug
inferno5–13-0.046%9 Aug
ancient16–13-0.0316%9 Aug
inferno2–130.0715%9 Aug
inferno15–15-0.0015%8 Aug
nuke13–11-0.0314%3 Aug
cache10–13-0.0213%3 Aug
cache1–13-0.138%15 Jun
cache8–20.0525%15 Jun
vertigo13–7-0.0420%15 Jun
cache13–7-0.0115%29 Apr
cache13–5-0.028%29 Apr
cache9–13-0.018%29 Apr
cache13–11-0.0511%29 Apr
cache8–13-0.027%29 Apr
cache9–130.0417%29 Apr
cache10–30.0411%29 Apr
cache6–130.0521%29 Apr
cache7–130.0211%29 Apr
cache2–13-0.047%28 Apr
ancient13–16-0.039%9 Mar
dust27–13-0.094%9 Mar
anubis8–2-0.050%9 Mar
nuke13–60.177%4 Mar
mirage8–13-0.0211%4 Mar
nuke15–15-0.044%2 Mar
mirage4–13-0.114%2 Mar
overpass3–13-0.029%2 Mar
inferno13–5-0.0213%28 Dec
nuke11–13-0.0013%28 Dec
anubis2–3-0.150%6 Oct
ancient10–13-0.018%5 Sept
inferno13–8-0.018%5 Sept
nuke3–2-0.0333%5 Sept
ancient5–130.049%5 Sept
nuke13–11-0.025%5 Sept
mirage15–150.0014%5 Sept
nuke13–40.0111%5 Sept
overpass8–130.028%5 Sept
overpass4–13-0.1012%5 Sept
dust212–12-0.0413%21 Aug
vertigo13–9-0.0521%21 Aug
overpass11–130.0010%21 Aug
mirage7–13-0.0812%25 Jun
inferno2–13-0.087%25 Jun
dust24–13-0.0118%25 Jun
ancient5–13-0.0414%10 Jun
nuke7–130.078%7 Jun
mirage10–130.0118%23 Apr
anubis9–13-0.039%19 Mar
anubis13–90.0011%12 Mar
nuke12–120.0610%5 Mar
vertigo0–13-0.1116%5 Mar
edin4–13-0.0913%5 Mar
basalt2–13-0.106%5 Mar
inferno3–13-0.087%2 Mar
overpass4–13-0.0314%27 Feb
vertigo7–13-0.086%26 Feb
overpass6–13-0.0412%26 Feb
train6–13-0.0413%25 Feb
vertigo3–13-0.074%16 Feb
mirage4–13-0.1013%16 Feb
mirage1–10-0.046%15 Feb
dust22–13-0.0514%15 Feb
nuke13–10-0.0519%11 Feb
whistle5–9-0.198%11 Feb
train13–7-0.0110%29 Jan
train13–3-0.0310%8 Jan
train13–10-0.0711%25 Dec
mirage13–110.0118%9 Dec
train11–13-0.026%26 Nov
train5–13-0.0913%17 Nov
train13–20.0717%17 Nov
train13–2-0.0017%17 Nov
mirage3–13-0.0914%31 Oct
anubis8–13-0.0412%30 Oct
mirage4–13-0.1517%14 Oct
vertigo13–7-0.0417%14 Oct
anubis13–8-0.1112%23 Sept
inferno12–12-0.1011%12 Sept
vertigo16–13-0.059%5 Sept
vertigo13–10-0.0826%4 Sept
mirage10–13-0.0612%29 Aug
nuke11–13-0.0425%22 Aug

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →