JTA

JTA — CS2 Stats

CA76561198215889093[U:1:255623365]Steam profile ↗✓ No bans

1,992Tracked matches61%Win rate2020Tracked since
5,636Hours in CS
CSDB Rating5.7 SolidSupport
FaceitLevel 10 · 2,488 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Sep 2026 (37 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 2,488 → 2,488
+1Tracked matches · now 1,992
0.0ppWin rate · 60.7% → 60.7%

Rating over time

Premier CS Rating: 26,726 +1,246 26 Mar – 21 Jun · 20 days played
25,48028,280peak 28,28026 Mar21 Jun
Faceit ELO: 2,488 +0 29 Aug – 10 Sept · 2 observations
2,4882,488peak 2,48829 Aug10 Sept
28,280Peak Premier in tracked matches
2,488Highest Faceit ELO seen on CSDB
50Days played since 2026-03-26

Faceit ELO

  • At peak — 2,488
  • Next: 2,500 ELO at 2,500 — 12 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-08-29
  • Level 9 first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches1——
Win rate100%——
K/D1.44——
Headshot %58%——

Measured 13 Sep 2026 → 17 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=30,061), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate37.4%50.9%
Shot accuracy15.0%13.7%
Kill/death ratio1.231.09
Match win rate49.3%48.4%

Share this profile

CSDB.GGJTAFACEITLevel 10 · 2,488 ELOSTANDINGTop 12.4% of rankedPEAK ELO2,488csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim63
Positioning49
Utility69

0–100 skill scores via Leetify.

Recent form

STEADY59–37–4Last 10059%Win rateWWWTWLWTLW

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · −2.5pp headshot accuracy · −63ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–0–1 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 23%
  • Avg reaction 527ms

Last 10

  • 6–2–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 547ms

Last 20

  • 13–5–2 · 65% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 22%
  • Avg reaction 579ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.2 against its own average).

Aim6.3
Utility6.9
Positioning4.9
Opening Duels3.4
Clutch3.6

Strong CT-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 77% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.79 enemies blinded per flash — utility that consistently lands.

Areas to improve

T-side openings. Opening success drops from 53% on CT to 30% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 576ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning4.9
Utility6.9
Mechanics4.4
Opening Duels2.8
Win Impact8.6

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.02
first ⅓ avg 0.01 → last ⅓ avg 0.03
Reaction time571ms+9ms
first ⅓ avg 562ms → last ⅓ avg 571ms
Headshot accuracy21.0%−0.9%
first ⅓ avg 21.9% → last ⅓ avg 21.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–9 · mirage, 9 Apr →
50%Best headshot accuracy · 13–3 · ancient, 4 Apr →
344msFastest reaction time · 13–11 · anubis, 10 Jun →
13–1Biggest win · cache, 18 Jul →

Across the last 100 tracked matches.

Highlights

8Longest win streak
W3Current streak
13–3In matches decided by ≤2 rounds
12Overtime games

Map breakdown

mirageBest map · 71% over 38nukeWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
mirageS3827–1171%0.01
dust2B2312–1152%0.03
anubisA106–460%0.04
infernoA74–357%-0.02
nukeD72–529%0.01
cacheB63–350%0.04
ancient—43–175%-0.03
shelter—11–0100%-0.00
vertigo—10–10%0.01
train—11–0100%0.01
warden—10–10%-0.02
office—10–10%-0.05

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

327,357Lifetime kills
1.23K/D · Top 25% of Level 10 players
11,023Matches
49.3%Match win rate · Top 50% of Level 10 players
37.4%Headshot %
15.0%Shot accuracy · Top 50% of Level 10 players
54,129MVPs
5,636Hours (in match)
18,899Bombs planted
9,983Bombs defused

Most-used weapons

AK-4789,665
AWP82,132
Glock-1810,899
Knife9,363
P2507,923
Tec-96,180
MAC-104,625

Lifetime map wins

38,717dust2
20,845inferno
9,540nuke
7,080vertigo
5,607train
1,213cbble
714office
156italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,080Matches
54%Win rate
1.12Avg K/D
73.5ADR
36%Headshot %

Clutches & streaks

38%1v1 clutch win
22%1v2 clutch win
17Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage16054%1.1215.6
Anubis8555%1.1115.7
Ancient4562%1.1015.3
Vertigo4252%1.1714.7
Dust24146%1.0215.0
Inferno2646%1.0615.6
Nuke2250%0.9815.6
Overpass560%1.1216.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.5%Headshot accuracy
32.7%Accuracy (enemy spotted)
32.7%Spray accuracy
69.9%Counter-strafing
9.3°Preaim
576msReaction time
29.7%T opening success
52.6%CT opening success
0.79Enemies flashed / flash
11.0%Flash assists
7.33HE damage / grenade
9.22Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.7347% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–9-0.0514%25 Aug →
cache13–20.1125%25 Aug →
inferno13–8-0.0233%22 Aug →
dust212–120.0023%22 Aug →
mirage13–110.0719%22 Aug →
anubis9–13-0.0222%16 Aug →
mirage13–70.0317%16 Aug →
mirage15–150.0422%27 Jul →
nuke6–130.0117%27 Jul →
ancient13–10-0.0415%26 Jul →
dust213–40.1524%23 Jul →
anubis13–40.0724%23 Jul →
mirage11–13-0.0018%22 Jul →
mirage8–13-0.0226%19 Jul →
dust29–130.0024%18 Jul →
cache13–10.0130%18 Jul →
shelter13–4-0.0019%18 Jul →
dust213–80.0326%15 Jul →
mirage13–40.1125%13 Jul →
dust213–100.0216%13 Jul →
cache7–130.0924%13 Jul →
cache13–8-0.0217%12 Jul →
ancient7–13-0.0118%12 Jul →
mirage13–10.0619%11 Jul →
mirage8–13-0.0220%6 Jul →
nuke10–130.0313%6 Jul →
mirage13–5-0.0012%21 Jun →
dust28–130.0535%17 Jun →
dust211–13-0.0216%16 Jun →
dust213–80.1237%16 Jun →
nuke13–160.0315%12 Jun →
anubis13–110.0018%10 Jun →
anubis13–100.098%28 May →
dust25–130.0422%28 May →
nuke9–130.0118%26 May →
dust210–13-0.0620%26 May →
inferno9–130.0126%25 May →
mirage13–5-0.0130%21 May →
mirage16–14-0.0317%21 May →
mirage13–60.008%20 May →
mirage13–50.0721%20 May →
nuke13–80.0119%20 May →
mirage13–10.0018%19 May →
dust212–160.0515%19 May →
dust213–110.0833%12 May →
cache8–130.0016%7 May →
cache12–120.0322%7 May →
anubis8–130.1026%7 May →
dust216–120.0221%5 May →
mirage13–70.0335%5 May →
ancient13–110.0122%3 May →
mirage7–13-0.0712%1 May →
inferno13–8-0.0116%30 Apr →
anubis13–20.1317%30 Apr →
mirage13–60.0924%29 Apr →
mirage13–70.0513%28 Apr →
mirage3–130.007%26 Apr →
mirage16–120.0826%26 Apr →
mirage3–13-0.0115%26 Apr →
nuke7–13-0.0317%22 Apr →
mirage13–90.0329%22 Apr →
inferno13–11-0.0621%22 Apr →
dust210–130.0326%21 Apr →
mirage6–130.0026%21 Apr →
mirage10–13-0.0210%20 Apr →
mirage13–5-0.0324%20 Apr →
mirage6–13-0.0116%19 Apr →
dust23–13-0.0336%19 Apr →
dust213–110.0214%18 Apr →
dust216–130.0423%16 Apr →
mirage13–20.0324%16 Apr →
vertigo8–130.0120%15 Apr →
dust216–130.0326%15 Apr →
anubis6–13-0.0313%15 Apr →
dust213–110.0422%15 Apr →
mirage16–12-0.0629%12 Apr →
mirage13–90.1621%9 Apr →
anubis13–10.097%9 Apr →
inferno10–13-0.0331%7 Apr →
mirage8–13-0.0617%7 Apr →
mirage13–100.0316%7 Apr →
mirage13–11-0.0321%5 Apr →
dust212–16-0.0417%5 Apr →
train13–70.0130%4 Apr →
ancient13–3-0.0750%4 Apr →
mirage8–00.0011%4 Apr →
dust213–50.0821%4 Apr →
nuke13–30.0232%4 Apr →
mirage13–11-0.0411%4 Apr →
mirage13–70.1021%4 Apr →
mirage13–60.0124%3 Apr →
warden8–13-0.0215%28 Mar →
office8–13-0.0524%28 Mar →
inferno14–16-0.0125%28 Mar →
anubis13–11-0.0214%28 Mar →
anubis8–130.0220%27 Mar →
mirage13–6-0.0114%27 Mar →
dust213–110.0022%26 Mar →
dust212–120.0114%26 Mar →
inferno16–14-0.0138%26 Mar →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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