C-Dot

C-Dot — CS2 Stats

GB76561198210447269[U:1:250181541]Steam profile ↗✓ No bans

6,314Tracked matches53%Win rate2020Tracked since
6,650Hours in CS
CSDB Rating5.4 DevelopingSupport
Premier CS Rating19,130Top 50% of 211,827 CSDB-tracked playersPurple band · top ~12% of ranked players (population est.)
CSDB Leaderboard#97096 of 258795 tracked
FaceitLevel 8 · 1,710 ELOTop 31.2% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 26 Oct 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,130 +4,028 31 May – 26 Oct · 5 days played
15,10219,736peak 19,73631 May26 Oct
19,894Peak Premier in tracked matches
1,710Highest Faceit ELO seen on CSDB
58Days played since 2026-05-23

Faceit ELO

  • At peak — 1,710
  • Next: Level 9 at 1,751 — 41 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5

Premier CS Rating

  • 606 below peak (19,736)
  • -606 over 30 days · declining
  • Next: Pink band at 20,000 — 870 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,525), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate46.3%46.8%48.2%1.9% short
Shot accuracy14.6%13.0%13.2%above
Kill/death ratio1.151.061.07above
Match win rate46.0%46.3%46.9%1.0% short

This profile matches the typical Level 9 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGC-DotFACEITLevel 8 · 1,710 ELOSTANDINGTop 31.2% of rankedPREMIER19,130 · Purple bandPEAK ELO1,710csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim69
Positioning47
Utility52

0–100 skill scores via Leetify.

Recent form

STEADY53–47Last 10053%Win rateWWLLWWLWLW

Last 10 vs previous 10: 0pp win rate · −0.01 avg rating · −0.5pp headshot accuracy · +49ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 18%
  • Avg reaction 608ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 20%
  • Avg reaction 625ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 21%
  • Avg reaction 600ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.7 against its own average).

Aim6.9
Utility5.2
Positioning4.7
Opening Duels0.9
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 89% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 596ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning4.7
Utility5.2
Mechanics5.6
Opening Duels1.6
Win Impact6.1

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.03
first ⅓ avg 0.02 → last ⅓ avg -0.01
Reaction time603ms−27ms
first ⅓ avg 630ms → last ⅓ avg 603ms
Headshot accuracy20.3%−2.7%
first ⅓ avg 23.0% → last ⅓ avg 20.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–7 · ancient, 31 May →
42%Best headshot accuracy · 13–6 · nuke, 8 Jul →
406msFastest reaction time · 5–13 · nuke, 31 Aug →
13–3Biggest win · ancient, 21 Jun →

Across the last 100 tracked matches.

Highlights

7Longest win streak
W2Current streak
13–12In matches decided by ≤2 rounds
15Overtime games

Map breakdown

ancientBest map · 65% over 20mirageWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
nukeA2213–959%0.01
ancientS2013–765%0.01
cacheA1911–858%0.01
infernoB136–746%0.01
mirageD103–730%0.01
anubisC73–443%-0.02
dust2A53–260%-0.04
overpass—31–233%0.03
shelter—10–10%0.05

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (30% over 10). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

335,566Lifetime kills
1.15K/D · Top 50% of Level 8 players
13,807Matches
46.0%Match win rate
46.3%Headshot %
14.6%Shot accuracy · Top 50% of Level 8 players
32,205MVPs
6,650Hours (in match)
10,427Bombs planted
3,904Bombs defused

Most-used weapons

AK-47123,727
AWP59,366
P2507,174
Knife5,641
Tec-95,111

Lifetime map wins

10,117inferno
9,845train
8,532nuke
5,793dust2
1,382cbble
643vertigo
158office
73lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

5,406Matches
49%Win rate
1.10Avg K/D
76.9ADR
44%Headshot %

Clutches & streaks

36%1v1 clutch win
20%1v2 clutch win
11Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Ancient71749%1.1217.3
Anubis53348%1.0315.7
Mirage47743%1.0715.7
Nuke40655%1.1317.1
Inferno25844%0.9915.5
Overpass17555%1.0916.4
Dust215236%0.9014.6
Train10753%1.1115.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.5%Headshot accuracy
34.6%Accuracy (enemy spotted)
36.7%Spray accuracy
75.2%Counter-strafing
9.3°Preaim
596msReaction time
32.5%T opening success
40.6%CT opening success
0.48Enemies flashed / flash
7.7%Flash assists
15.90HE damage / grenade
6.38Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4838 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.5479% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–9-0.0213%26 Oct →
nuke13–110.0328%26 Oct →
mirage3–130.0023%26 Oct →
anubis5–13-0.029%11 Oct →
nuke13–10-0.0119%3 Oct →
cache13–9-0.0527%20 Sept →
cache5–13-0.0515%19 Sept →
nuke4–0-0.0733%19 Sept →
nuke3–130.0010%18 Sept →
cache13–90.0226%18 Sept →
mirage13–60.0717%18 Sept →
cache13–100.0518%12 Sept →
ancient5–13-0.0730%12 Sept →
ancient16–130.0025%12 Sept →
nuke16–14-0.0120%7 Sept →
inferno6–13-0.0116%3 Sept →
ancient8–13-0.0924%1 Sept →
nuke5–13-0.0522%31 Aug →
cache13–100.0325%28 Aug →
anubis13–90.0113%27 Aug →
inferno16–140.0614%19 Aug →
ancient16–140.0219%17 Aug →
cache5–13-0.0224%17 Aug →
mirage1–13-0.0927%9 Aug →
mirage11–13-0.0115%9 Aug →
ancient13–11-0.0016%9 Aug →
anubis13–7-0.0121%8 Aug →
cache10–13-0.0413%8 Aug →
nuke7–130.0116%8 Aug →
ancient3–130.0522%8 Aug →
ancient10–13-0.0315%6 Aug →
ancient11–13-0.0624%3 Aug →
cache16–130.0233%2 Aug →
nuke11–130.0637%2 Aug →
inferno13–7-0.0635%2 Aug →
ancient13–110.0317%1 Aug →
anubis10–13-0.0715%1 Aug →
nuke13–100.0627%1 Aug →
cache13–16-0.0130%29 Jul →
mirage11–130.0124%29 Jul →
mirage13–40.1221%29 Jul →
anubis13–16-0.0319%28 Jul →
anubis16–12-0.0120%26 Jul →
mirage8–130.0427%26 Jul →
nuke9–130.0419%25 Jul →
cache11–13-0.0130%23 Jul →
nuke11–13-0.0623%22 Jul →
dust27–13-0.1123%21 Jul →
inferno16–140.0316%18 Jul →
shelter11–130.0530%9 Jul →
nuke13–60.0142%8 Jul →
nuke16–140.0325%8 Jul →
inferno11–130.0520%7 Jul →
nuke13–100.0119%7 Jul →
nuke13–70.0538%7 Jul →
mirage13–10-0.0219%7 Jul →
ancient16–12-0.0128%6 Jul →
cache13–110.0224%6 Jul →
nuke13–70.0336%6 Jul →
inferno13–100.0417%6 Jul →
anubis1–13-0.0327%6 Jul →
nuke13–110.0427%3 Jul →
inferno14–16-0.0019%2 Jul →
inferno10–130.0220%1 Jul →
ancient13–70.0521%30 Jun →
dust29–13-0.0422%25 Jun →
ancient13–100.0425%24 Jun →
dust213–9-0.0415%22 Jun →
ancient0–13-0.0924%22 Jun →
ancient13–30.0541%21 Jun →
nuke13–16-0.0420%20 Jun →
inferno9–13-0.0513%18 Jun →
mirage4–13-0.0125%9 Jun →
inferno6–130.0426%7 Jun →
nuke9–130.0319%7 Jun →
inferno13–80.0516%6 Jun →
ancient13–60.0422%5 Jun →
overpass13–90.0613%4 Jun →
cache7–13-0.0329%2 Jun →
inferno5–13-0.0612%2 Jun →
dust213–90.0339%1 Jun →
overpass3–13-0.0214%1 Jun →
cache5–13-0.0619%31 May →
ancient6–13-0.0219%31 May →
ancient13–30.0222%31 May →
ancient13–70.1530%31 May →
nuke16–140.0431%31 May →
nuke13–60.0337%31 May →
cache13–50.0720%30 May →
cache13–11-0.0414%30 May →
cache13–80.0418%29 May →
nuke4–13-0.0716%28 May →
inferno13–50.0311%27 May →
cache11–130.0832%27 May →
mirage11–130.0227%25 May →
cache13–110.0915%24 May →
ancient19–150.0629%24 May →
overpass11–130.0431%24 May →
cache13–80.0237%24 May →
ancient13–90.0923%23 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.