SprayAndPray

SprayAndPray — CS2 Stats

GR76561198209733260[U:1:249467532]Steam profile ↗✓ No bans

63Tracked matches48%Win rate2020Tracked since
1,853Hours in CS
CSDB Rating4.8 DevelopingPositional Player
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Aug 2026 (76 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 63 tracked matches. Play, then come back: the next observation lands here.

Rating over time

17Days played since 2020-08-10

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=14,630), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate35.1%42.7%43.8%8.6% short
Shot accuracy19.9%11.2%12.0%above
Kill/death ratio1.160.991.02above
Match win rate56.5%43.9%44.7%above

This profile matches the typical Level 5 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSprayAndPrayFACEITLevel 4STANDINGTop 81.0% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim66
Positioning37
Utility23

0–100 skill scores via Leetify.

Recent form

COLD10–11–1Last 2245%Win rateWLWLLLLLLW

Last 10 vs previous 10: −30pp win rate · −0.00 avg rating · −0.8pp headshot accuracy · −7ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 28%
  • Avg reaction 698ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 28%
  • Avg reaction 735ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 28%
  • Avg reaction 739ms

Newest first, from the last 22 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1 against its own average).

Aim6.6
Utility2.3
Positioning3.7
Opening Duels3.5
Clutch1.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 91% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower utility contribution; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 43% on CT to 4% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 704ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning3.7
Utility2.3
Mechanics7.8
Opening Duels1.6
Win Impact4.2

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time731ms+16ms
first ⅓ avg 715ms → last ⅓ avg 731ms
Headshot accuracy27.6%+1.2%
first ⅓ avg 26.4% → last ⅓ avg 27.6%

Rolling 5-match average across the last 22 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 13–0 · mirage, 18 Feb →
59%Best headshot accuracy · 7–9 · inferno, 12 Apr →
419msFastest reaction time · 16–14 · mirage, 4 Sept →
13–0Biggest win · mirage, 18 Feb →

Across the last 22 tracked matches.

Highlights

4Longest win streak
3–4In matches decided by ≤2 rounds
6Overtime games

Map breakdown

mirageBest map · 58% over 12infernoWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
mirageA127–558%0.02
infernoC52–340%0.00
dust2—31–233%0.01
anubis—10–10%-0.01
vertigo—10–10%-0.08

Across the last 22 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

76,303Lifetime kills
1.16K/D · Top 25% of Level 4 players
3,970Matches
56.5%Match win rate · Top 5% of Level 4 players
35.1%Headshot %
19.9%Shot accuracy · Top 5% of Level 4 players
13,583MVPs
1,853Hours (in match)
748Bombs planted
888Bombs defused

Most-used weapons

AWP15,462
AK-4714,893
Molotov8,023
Knife4,598
MP71,893
SSG 081,790

Lifetime map wins

4,374dust2
3,708inferno
1,813nuke
1,460train
687cbble
608vertigo
365lake
102office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

99Matches
52%Win rate
1.26Avg K/D
93.2ADR
57%Headshot %

Clutches & streaks

26%1v1 clutch win
32%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Dust21765%1.3617.8
Mirage1656%1.2318.8
Vertigo956%1.3818.4
Inferno850%1.0922.0
Nuke6100%1.5221.8
Ancient633%1.1918.5
Anubis520%1.2019.8
Overpass250%1.3426.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.9%Headshot accuracy
32.4%Accuracy (enemy spotted)
31.4%Spray accuracy
84.9%Counter-strafing
10.0°Preaim
704msReaction time
4.4%T opening success
43.0%CT opening success
0.35Enemies flashed / flash
0.0%Flash assists
9.56HE damage / grenade
1.33Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 704.4522ms — above the 700ms mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3456 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 4.4258% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–6-0.0314%26 Sept →
dust25–130.0238%12 Mar →
mirage13–00.2235%18 Feb →
anubis2–13-0.0139%6 Jul →
inferno16–190.0117%15 Jun →
vertigo7–9-0.0835%26 May →
mirage5–9-0.0317%26 May →
mirage6–9-0.0218%22 Apr →
inferno14–16-0.0428%18 Apr →
mirage9–60.0641%16 Apr →
dust216–100.0118%16 Apr →
inferno16–90.0629%15 Apr →
inferno9–7-0.0424%14 Apr →
mirage7–90.0321%12 Apr →
inferno7–90.0359%12 Apr →
mirage8–8-0.0316%11 Apr →
mirage9–60.0124%10 Apr →
mirage5–9-0.0430%10 Apr →
mirage9–10.0332%9 Apr →
mirage9–70.0735%9 Apr →
mirage16–140.0026%4 Sept →
dust212–160.0021%10 Aug →

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.