Rikius

Rikius — CS2 Stats

76561198205463471[U:1:245197743]Steam profile ↗✓ No bans

900Tracked matches59%Win rate2020Tracked since
4,148Hours in CS11Hrs last 2 wks
CSDB Rating7.2 StrongOpening Duellist
Premier CS Rating20,111Top 50% of 175,286 CSDB-tracked playersPink band · top ~8.4% of ranked players (population est.)
CSDB Leaderboard#71423 of 223067 tracked
FaceitLevel 8 · 1,564 ELOTop 31.2% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Sep 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 49 days played since 8 Mar 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 20,111 -951 15 Mar13 Sept · 37 days played
17,14822,416peak 22,41615 Mar13 Sept
22,416Peak Premier in tracked matches
1,564Highest Faceit ELO seen on CSDB
49Days played since 2026-03-08

Faceit ELO

  • At peak — 1,564
  • Next: Level 9 at 1,751 187 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5

Premier CS Rating

  • 2,305 below peak (22,416)
  • +1,634 over 30 days · improving
  • +1,532 over 90 days
  • Next: Red band at 25,000 4,889 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=12,738), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate42.2%46.8%48.3%6.1% short
Shot accuracy21.4%13.0%13.2%above
Kill/death ratio1.251.061.07above
Match win rate38.5%46.3%46.9%8.4% short

This profile matches the typical Level 9 player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGRikiusFACEITLevel 8 · 1,564 ELOSTANDINGTop 31.2% of rankedPREMIER20,111 · Pink bandPEAK ELO1,564csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim89
Positioning67
Utility28

0–100 skill scores via Leetify.

Recent form

STEADY53434Last 10053%Win rateWWLWLLWWWL

Last 10 vs previous 10: −20pp win rate · −0.00 avg rating · +1.5pp headshot accuracy · +47ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 513ms

Last 10

  • 64 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 23%
  • Avg reaction 547ms

Last 20

  • 1451 · 70% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 22%
  • Avg reaction 524ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening DuellistWinning opening duels is what stands out in this profile (+1.7 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim8.9
Utility2.8
Positioning6.7
Opening Duels7.0
Clutch4.8

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 85% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 89 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 556ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.9
Positioning6.7
Utility2.8
Mechanics7.6
Opening Duels6.5
Win Impact7.9

Composite 7.2/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.02
first ⅓ avg 0.01 → last ⅓ avg 0.03
Reaction time553ms−43ms
first ⅓ avg 596ms → last ⅓ avg 553ms
Headshot accuracy22.3%+1.9%
first ⅓ avg 20.4% → last ⅓ avg 22.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–2 · ancient, 12 Aug
43%Best headshot accuracy · 9–13 · inferno, 10 Aug
406msFastest reaction time · 13–11 · inferno, 23 Aug
13–0Biggest win · ancient, 25 Jul

Across the last 100 tracked matches.

Highlights

8Longest win streak
W2Current streak
85In matches decided by ≤2 rounds
10Overtime games

Map breakdown

ancientBest map · 68% over 22nukeWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
infernoB38191950%0.02
ancientS2215768%0.03
anubisS1510567%0.04
cacheC114736%-0.01
nukeD93633%-0.00
dust232167%-0.00
mirage1010%-0.01
overpass1010%-0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

185,229Lifetime kills
1.25K/D · Top 25% of Level 8 players
8,809Matches
38.5%Match win rate
42.2%Headshot %
21.4%Shot accuracy · Top 1% of Level 8 players
16,353MVPs
2,548Hours (in match)
6,251Bombs planted
1,288Bombs defused

Most-used weapons

AK-4748,075
AWP40,313
UMP-453,631
P2503,566
P902,982
MP72,631

Lifetime map wins

14,065inferno
4,571dust2
2,874italy
1,937nuke
1,175cbble
1,059train
774vertigo
697office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

62Matches
58%Win rate
1.21Avg K/D
89.1ADR
44%Headshot %

Clutches & streaks

44%1v1 clutch win
26%1v2 clutch win
5Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Inferno1782%1.6823.1
Ancient1656%1.2418.2
Overpass743%1.2116.0
Nuke520%1.0318.4
Mirage475%1.5019.8
Dust2367%0.8213.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.6%Headshot accuracy
41.6%Accuracy (enemy spotted)
40.5%Spray accuracy
84.1%Counter-strafing
9.3°Preaim
556msReaction time
58.2%T opening success
54.1%CT opening success
0.22Enemies flashed / flash
5.7%Flash assists
5.94HE damage / grenade
3.57Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2245 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–10-0.0211%13 Sept
anubis13–100.0123%13 Sept
inferno9–13-0.0216%11 Sept
dust213–5-0.0319%11 Sept
nuke9–13-0.0030%11 Sept
cache10–130.0125%9 Sept
ancient16–120.0120%9 Sept
anubis13–60.1323%6 Sept
inferno13–40.0936%5 Sept
dust211–13-0.0529%5 Sept
inferno13–80.0025%5 Sept
anubis15–150.0424%4 Sept
anubis3–130.0419%28 Aug
ancient13–70.0428%24 Aug
anubis13–100.0322%23 Aug
nuke13–3-0.026%23 Aug
inferno13–110.0120%23 Aug
inferno13–8-0.0130%14 Aug
anubis13–6-0.0022%12 Aug
ancient13–110.0421%12 Aug
ancient13–20.2024%12 Aug
inferno9–130.1643%10 Aug
inferno3–13-0.0913%10 Aug
ancient11–130.0628%9 Aug
anubis10–130.0417%9 Aug
anubis13–80.0422%9 Aug
inferno6–130.0218%6 Aug
anubis13–40.0825%6 Aug
nuke11–13-0.0221%3 Aug
nuke13–160.0518%2 Aug
ancient13–110.0420%2 Aug
anubis7–130.0616%30 Jul
inferno7–130.0525%27 Jul
ancient13–10-0.0120%27 Jul
ancient7–13-0.0613%27 Jul
anubis13–70.0436%26 Jul
ancient13–3-0.0340%26 Jul
inferno13–100.0213%26 Jul
ancient13–00.1638%25 Jul
inferno13–40.0519%25 Jul
ancient13–10.1017%25 Jul
ancient15–150.0121%24 Jul
cache13–8-0.0110%24 Jul
cache5–13-0.0410%24 Jul
anubis13–40.0112%19 Jul
inferno4–13-0.0727%19 Jul
inferno15–150.0315%15 Jul
inferno7–13-0.0023%12 Jul
cache15–150.019%11 Jul
cache13–7-0.0115%11 Jul
inferno13–100.0618%11 Jul
inferno2–13-0.0529%11 Jul
cache8–13-0.0319%11 Jul
inferno12–16-0.0022%9 Jul
inferno11–130.0316%9 Jul
cache13–10-0.0120%8 Jul
anubis4–13-0.0016%6 Jul
nuke9–13-0.0338%6 Jul
cache1–13-0.0717%6 Jul
inferno13–60.1124%5 Jul
cache6–130.0918%5 Jul
ancient13–11-0.0129%5 Jul
ancient13–10-0.0418%5 Jul
inferno1–13-0.0712%5 Jul
inferno13–80.0519%28 Jun
anubis16–140.0716%27 Jun
nuke13–100.0121%27 Jun
mirage7–13-0.0115%24 Jun
ancient13–60.0320%20 Jun
inferno13–9-0.0428%7 Jun
inferno13–40.1233%7 Jun
inferno9–13-0.0019%5 Jun
anubis13–50.0416%3 Jun
inferno13–40.0711%31 May
inferno13–80.1122%30 May
ancient4–13-0.0226%30 May
ancient10–13-0.0623%30 May
cache8–13-0.0018%30 May
cache13–11-0.0320%3 May
nuke13–80.0412%6 Apr
inferno9–130.0022%3 Apr
overpass9–13-0.0121%2 Apr
ancient13–50.0314%29 Mar
inferno13–11-0.0125%29 Mar
nuke8–130.0134%29 Mar
inferno8–13-0.0614%29 Mar
ancient7–13-0.0021%28 Mar
ancient7–13-0.0014%28 Mar
inferno14–16-0.0510%28 Mar
inferno13–7-0.0217%22 Mar
inferno13–50.0821%22 Mar
inferno4–13-0.0526%21 Mar
ancient13–80.1011%21 Mar
nuke8–13-0.0531%21 Mar
inferno10–130.1025%21 Mar
dust213–60.0824%17 Mar
inferno13–60.0818%15 Mar
inferno10–13-0.0616%15 Mar
inferno16–140.0125%15 Mar
ancient13–60.0521%8 Mar

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →