retu

retu — CS2 Stats

FI76561198203370355[U:1:243104627]Steam profile ↗✓ No bans

2,041Tracked matches59%Win rate2020Tracked since
3,683Hours in CS9Hrs last 2 wks
CSDB Rating6.7 SolidSupport
Premier CS Rating20,440Top 50% of 213,211 CSDB-tracked playersPink band · top ~8% of ranked players (population est.)
CSDB Leaderboard#77658 of 259939 tracked
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Nov 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

+19Premier CS Rating · 20,421 → 20,440

Rating over time

Premier CS Rating: 20,440 +213 24 Aug – 4 Nov · 39 days played
18,74521,389peak 21,38924 Aug4 Nov
Faceit ELO: 1,628 +0 1 Sept – 12 Sept · 2 observations
1,6281,628peak 1,6281 Sept12 Sept
21,658Peak Premier in tracked matches
1,628Highest Faceit ELO seen on CSDB
40Days played since 2026-08-24

Faceit ELO

  • At peak — 1,628
  • Next: Level 9 at 1,751 — 123 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-09-01
  • Level 7 first seen 2026-09-01

Premier CS Rating

  • 949 below peak (21,389)
  • +1,239 over 30 days · improving
  • Next: Red band at 25,000 — 4,560 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-01
  • Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate44.1%46.9%49.3%5.2% short
Shot accuracy11.3%13.0%13.4%2.0% short
Kill/death ratio0.961.081.120.16 short
Match win rate43.5%46.7%48.5%5.0% short

This profile sits below the typical Red band player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGretuPREMIER20,440 · Pink bandPEAK ELO1,628csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim74
Positioning54
Utility72

0–100 skill scores via Leetify.

Recent form

STEADY52–45–3Last 10052%Win rateLWWLLLWWWW

Last 10 vs previous 10: +20pp win rate · +0.00 avg rating · −2.5pp headshot accuracy · −47ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 16%
  • Avg reaction 542ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 19%
  • Avg reaction 555ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 20%
  • Avg reaction 578ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.6 against its own average).

Aim7.4
Utility7.2
Positioning5.4
Opening Duels1.9
Clutch4.0

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 77% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 55% on T to 35% on CT — first contacts on the defending side are being lost.

Reaction time. 572ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning5.4
Utility7.2
Mechanics6.6
Opening Duels3.7
Win Impact7.9

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.00
Reaction time577ms−11ms
first ⅓ avg 588ms → last ⅓ avg 577ms
Headshot accuracy19.7%+1.5%
first ⅓ avg 18.2% → last ⅓ avg 19.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–9 · inferno, 10 Oct →
60%Best headshot accuracy · 0–13 · nuke, 18 Sept →
422msFastest reaction time · 5–13 · inferno, 2 Nov →
13–1Biggest win · inferno, 26 Oct →

Across the last 100 tracked matches.

Highlights

8Longest win streak
6–5In matches decided by ≤2 rounds
15Overtime games

Map breakdown

anubisBest map · 62% over 13ancientWeakest map · 40% over 10
MapGradePlayedRecordWin rateAvg rating
mirageB2813–1546%0.01
infernoA1710–759%-0.01
nukeA169–756%-0.00
anubisA138–562%-0.01
dust2B115–645%0.01
ancientC104–640%-0.02
cache—43–175%0.03
vertigo—10–10%0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (40% over 10). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

98,222Lifetime kills
0.96K/D
5,801Matches
43.5%Match win rate
44.1%Headshot %
11.3%Shot accuracy
12,213MVPs
2,140Hours (in match)
6,427Bombs planted
1,235Bombs defused

Most-used weapons

AK-4730,130
AWP14,956
SG 5533,049
SSG 082,344
P901,651

Lifetime map wins

8,390inferno
4,117dust2
3,928nuke
1,728train
1,570vertigo
523cbble
346lake
115office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

256Matches
53%Win rate
1.06Avg K/D
79.8ADR
47%Headshot %

Clutches & streaks

40%1v1 clutch win
14%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage7556%1.1015.6
Inferno3956%1.0014.5
Nuke2556%1.0114.6
Anubis2343%0.9715.0
Ancient1650%1.2015.7
Vertigo956%1.2819.7
Dust2944%0.8315.3
Train633%0.9815.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.3%Headshot accuracy
33.4%Accuracy (enemy spotted)
38.7%Spray accuracy
79.9%Counter-strafing
9.0°Preaim
572msReaction time
54.6%T opening success
34.8%CT opening success
0.72Enemies flashed / flash
6.8%Flash assists
11.86HE damage / grenade
12.18Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 34.7545% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust23–13-0.0311%4 Nov →
nuke13–50.0323%4 Nov →
inferno13–9-0.0311%2 Nov →
nuke10–13-0.0323%2 Nov →
inferno5–13-0.0812%2 Nov →
mirage8–130.0324%31 Oct →
cache13–70.0319%27 Oct →
mirage16–120.0119%26 Oct →
nuke13–100.0314%26 Oct →
inferno13–10.0632%26 Oct →
dust27–13-0.0538%26 Oct →
dust213–160.0223%25 Oct →
anubis13–4-0.0020%21 Oct →
mirage6–130.0219%21 Oct →
mirage13–11-0.0414%21 Oct →
dust213–50.1018%20 Oct →
inferno5–13-0.1021%20 Oct →
dust26–130.0225%19 Oct →
nuke16–120.1017%18 Oct →
ancient10–13-0.0718%15 Oct →
anubis13–7-0.039%15 Oct →
dust211–13-0.0021%15 Oct →
anubis2–13-0.028%12 Oct →
anubis16–130.0523%11 Oct →
cache16–12-0.0121%11 Oct →
dust213–7-0.0419%11 Oct →
inferno13–90.1125%10 Oct →
dust213–80.0115%10 Oct →
anubis13–5-0.0121%10 Oct →
cache15–150.0618%10 Oct →
nuke8–13-0.0118%10 Oct →
nuke16–12-0.0327%10 Oct →
cache13–70.0325%6 Oct →
dust26–13-0.0212%6 Oct →
nuke7–13-0.0321%5 Oct →
dust216–130.0320%5 Oct →
anubis13–40.0531%2 Oct →
mirage13–100.0413%26 Sept →
vertigo8–130.0328%25 Sept →
anubis6–13-0.0726%24 Sept →
inferno9–130.0133%24 Sept →
mirage7–13-0.0019%24 Sept →
ancient8–130.0030%24 Sept →
dust213–100.0822%24 Sept →
nuke6–130.0221%24 Sept →
nuke13–5-0.0026%23 Sept →
mirage14–16-0.0320%23 Sept →
mirage13–40.027%23 Sept →
inferno7–13-0.0115%20 Sept →
anubis1–70.0123%20 Sept →
nuke0–13-0.0260%18 Sept →
ancient8–13-0.0714%18 Sept →
mirage5–13-0.0138%16 Sept →
inferno13–4-0.0147%16 Sept →
mirage13–80.0116%16 Sept →
ancient13–7-0.006%16 Sept →
mirage11–130.018%15 Sept →
mirage15–150.029%15 Sept →
inferno13–2-0.0017%15 Sept →
ancient12–16-0.0413%14 Sept →
inferno13–11-0.0414%14 Sept →
mirage13–70.034%14 Sept →
mirage13–100.0021%13 Sept →
anubis13–16-0.0611%13 Sept →
inferno13–5-0.0324%13 Sept →
ancient13–10-0.0119%12 Sept →
mirage16–140.0321%12 Sept →
anubis13–9-0.0512%11 Sept →
inferno13–60.0317%11 Sept →
mirage13–60.0323%10 Sept →
nuke16–14-0.0217%9 Sept →
inferno9–7-0.1125%9 Sept →
mirage11–13-0.0422%9 Sept →
anubis10–130.0116%9 Sept →
nuke8–13-0.0531%8 Sept →
ancient13–8-0.0112%7 Sept →
mirage13–11-0.0517%7 Sept →
mirage10–130.0621%7 Sept →
nuke13–8-0.0615%6 Sept →
nuke3–7-0.0720%6 Sept →
inferno13–60.0526%4 Sept →
ancient11–130.0414%1 Sept →
mirage13–70.0212%1 Sept →
mirage8–130.0721%1 Sept →
mirage9–130.0210%27 Aug →
nuke13–30.0733%27 Aug →
inferno10–130.0215%27 Aug →
anubis13–90.0129%27 Aug →
mirage13–20.0829%27 Aug →
anubis13–8-0.039%26 Aug →
mirage5–13-0.0311%26 Aug →
mirage8–13-0.0811%25 Aug →
inferno9–13-0.0314%25 Aug →
nuke13–60.0521%25 Aug →
ancient9–130.0028%25 Aug →
mirage8–13-0.0413%24 Aug →
mirage13–80.0117%24 Aug →
ancient13–7-0.0716%24 Aug →
inferno9–13-0.018%24 Aug →
mirage15–150.0316%24 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.