curb_smoker23

curb_smoker23 — CS2 Stats

CG76561198203038058[U:1:242772330]Steam profile ↗✓ No bans

1,225Tracked matches55%Win rate2020Tracked since
2,310Hours in CS11Hrs last 2 wks
CSDB Rating6.2 SolidPositional Player
Premier CS Rating19,545Top 50% of 180,525 CSDB-tracked playersPurple band · top ~10.3% of ranked players (population est.)
CSDB Leaderboard#81809 of 227175 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Sep 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 24 days played since 30 Oct 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 19,545 -2,068 30 Oct13 Sept · 9 days played
16,29623,466peak 23,46630 Oct13 Sept
23,466Peak Premier in tracked matches
24Days played since 2025-10-30

Premier CS Rating

  • 3,921 below peak (23,466)
  • +3,249 over 30 days · improving
  • Next: Pink band at 20,000 455 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=12,302), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate49.8%45.7%46.8%above
Shot accuracy18.0%12.7%13.0%above
Kill/death ratio0.911.051.060.15 short
Match win rate46.3%45.7%46.3%meets

This profile matches the typical Level 8 player on 3 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGcurb_smoker23FACEITLevel 7STANDINGTop 42.3% of rankedPREMIER19,545 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim79
Positioning62
Utility20

0–100 skill scores via Leetify.

Recent form

HOT46513Last 10046%Win rateLWWWLWWLWW

Last 10 vs previous 10: +30pp win rate · −0.01 avg rating · +0.7pp headshot accuracy · +35ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 586ms

Last 10

  • 73 · 70% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 24%
  • Avg reaction 581ms

Last 20

  • 119 · 55% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 24%
  • Avg reaction 563ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.5 against its own average).

Aim7.9
Utility2.0
Positioning6.2
Opening Duels4.8
Clutch6.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 85% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 571ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning6.2
Utility2.0
Mechanics7.4
Opening Duels5.1
Win Impact6.7

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.00
Reaction time566ms−62ms
first ⅓ avg 628ms → last ⅓ avg 566ms
Headshot accuracy23.3%+0.9%
first ⅓ avg 22.4% → last ⅓ avg 23.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–4 · ancient, 19 Aug
100%Best headshot accuracy · 0–13 · mirage, 19 Aug
445msFastest reaction time · 10–13 · nuke, 20 Aug
13–1Biggest win · dust2, 30 Oct

Across the last 100 tracked matches.

Highlights

10Longest win streak
134In matches decided by ≤2 rounds
8Overtime games

Map breakdown

mirageBest map · 64% over 28nukeWeakest map · 8% over 12
MapGradePlayedRecordWin rateAvg rating
mirageA28181064%-0.01
dust2B1910953%-0.00
ancientC156940%0.01
nukeD121118%-0.01
infernoD92722%-0.05
cacheC52340%-0.01
anubisC52340%-0.03
vertigo32167%-0.00
overpass220100%0.01
train21150%-0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (8% over 12). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

93,435Lifetime kills
0.91K/D
3,523Matches
46.3%Match win rate · Top 50% of Level 7 players
49.8%Headshot % · Top 50% of Level 7 players
18.0%Shot accuracy · Top 10% of Level 7 players
10,945MVPs
1,880Hours (in match)
2,977Bombs planted
1,540Bombs defused

Most-used weapons

AK-4735,950
AWP9,741
SSG 083,958
MP92,202
P2501,055

Lifetime map wins

4,431dust2
4,132inferno
2,202vertigo
1,747train
1,377nuke
952cbble
153office
142lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

450Matches
53%Win rate
1.11Avg K/D
78.0ADR
46%Headshot %

Clutches & streaks

50%1v1 clutch win
12%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1155%1.0215.6
Ancient850%0.9014.1
Vertigo850%0.9418.0
Anubis743%1.1421.0
Overpass450%1.1519.0
Inferno250%0.5611.0
Nuke1100%0.7613.0
Train10%0.9519.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.9%Headshot accuracy
34.5%Accuracy (enemy spotted)
34.5%Spray accuracy
83.4%Counter-strafing
9.2°Preaim
571msReaction time
52.3%T opening success
48.6%CT opening success
0.37Enemies flashed / flash
12.0%Flash assists
5.82HE damage / grenade
1.82Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3709 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

8% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
cache10–13-0.0319%13 Sept
mirage13–100.0318%13 Sept
dust213–90.0323%13 Sept
mirage13–8-0.0316%13 Sept
inferno14–16-0.0715%13 Sept
dust213–7-0.0324%13 Sept
ancient9–30.1131%13 Sept
nuke8–13-0.0338%13 Sept
cache13–7-0.0017%12 Sept
dust216–120.0140%12 Sept
mirage0–13-0.0650%12 Sept
nuke10–130.0430%8 Sept
dust213–90.0320%8 Sept
anubis16–140.0717%8 Sept
mirage16–14-0.0319%8 Sept
nuke10–130.0716%21 Aug
mirage7–130.0420%21 Aug
dust213–110.0219%21 Aug
ancient12–16-0.1015%21 Aug
cache8–130.0128%21 Aug
ancient8–130.0323%21 Aug
dust216–14-0.0330%21 Aug
inferno6–13-0.1214%21 Aug
nuke4–13-0.0229%21 Aug
dust29–13-0.0126%20 Aug
cache13–10-0.0418%20 Aug
nuke13–110.0625%20 Aug
dust215–150.0621%20 Aug
mirage13–10-0.0122%20 Aug
anubis13–50.0023%20 Aug
ancient9–13-0.0322%20 Aug
nuke10–13-0.0623%20 Aug
inferno10–13-0.0621%19 Aug
dust213–6-0.0219%19 Aug
mirage13–50.0433%19 Aug
mirage1–13-0.0725%19 Aug
mirage13–110.0121%19 Aug
ancient13–40.1217%19 Aug
mirage0–13-0.12100%19 Aug
dust23–13-0.0129%19 Aug
cache7–13-0.0039%1 Jul
dust23–0-0.0133%1 Jul
vertigo13–110.0236%1 Jul
mirage11–9-0.0124%1 Jul
nuke7–13-0.0332%1 Jul
anubis10–13-0.0620%24 May
dust213–90.0126%24 May
anubis1–12-0.1120%16 May
mirage13–10-0.0219%16 May
mirage4–13-0.0719%27 Apr
ancient11–13-0.0224%27 Apr
dust24–13-0.0716%27 Apr
mirage13–10-0.0728%27 Apr
nuke6–13-0.1232%27 Apr
nuke11–13-0.0128%27 Apr
mirage8–13-0.0030%27 Apr
ancient13–70.0017%24 Apr
inferno4–9-0.0333%24 Apr
inferno13–8-0.0723%4 Apr
mirage13–60.0022%4 Apr
overpass13–100.0238%4 Apr
nuke7–13-0.0518%4 Apr
dust211–13-0.0420%4 Apr
mirage16–14-0.0325%4 Apr
mirage13–11-0.0214%4 Apr
ancient5–13-0.0426%8 Feb
dust22–13-0.0433%19 Jan
inferno2–13-0.0327%19 Jan
nuke1–13-0.0436%19 Jan
vertigo13–60.0039%9 Jan
inferno12–120.0125%9 Jan
ancient10–20.1136%1 Jan
mirage1–13-0.0511%20 Dec
vertigo2–13-0.0226%20 Dec
dust29–13-0.0225%20 Dec
ancient3–10-0.0633%20 Dec
inferno13–5-0.0034%20 Dec
overpass13–11-0.0020%13 Dec
dust24–13-0.054%13 Dec
dust20–30.0817%13 Dec
inferno3–13-0.0427%13 Dec
ancient1–13-0.0214%13 Dec
anubis1–13-0.0638%13 Dec
mirage9–13-0.0320%13 Dec
mirage5–13-0.0417%13 Dec
train6–130.0029%13 Dec
mirage13–110.0017%25 Nov
mirage9–130.0518%8 Nov
nuke12–120.0425%8 Nov
ancient5–130.0619%8 Nov
mirage13–50.0719%6 Nov
mirage13–11-0.0329%5 Nov
mirage13–10-0.0714%5 Nov
mirage13–20.0817%31 Oct
ancient13–9-0.0110%31 Oct
ancient13–70.0318%31 Oct
ancient13–70.0331%30 Oct
mirage13–80.0520%30 Oct
train13–9-0.0410%30 Oct
dust213–10.0916%30 Oct

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →