Elucidator 剣

Elucidator 剣 — CS2 Stats

JP76561198202772662[U:1:242506934]Steam profile ↗1 game ban

894Tracked matches50%Win rate2021Tracked since
2,522Hours in CS15Hrs last 2 wks
CSDB Rating7.3 StrongPositional Player
Premier CS Rating22,971Top 25% of 201,820 CSDB-tracked playersPink band · top ~5.2% of ranked players (population est.)
CSDB Leaderboard#41825 of 249405 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,971 -760 26 Jul – 3 Oct · 29 days played
21,74224,756peak 24,75626 Jul3 Oct
24,756Peak Premier in tracked matches
34Days played since 2026-07-11

Premier CS Rating

  • 1,785 below peak (24,756)
  • +694 over 30 days · improving
  • Next: Red band at 25,000 — 2,029 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-01
  • Purple band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches51——
Win rate51%——
K/D1.24——
Headshot %60%——

Measured 1 Sep 2026 → 4 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate48.3%46.9%49.2%meets
Shot accuracy18.2%13.0%13.4%above
Kill/death ratio1.501.081.12above
Match win rate42.3%46.7%48.5%6.2% short

This profile matches the typical Red band player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGElucidator 剣PREMIER22,971 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim93
Positioning67
Utility53

0–100 skill scores via Leetify.

Recent form

HOT53–45–2Last 10053%Win rateWWLWLWWLWW

Last 10 vs previous 10: +30pp win rate · +0.03 avg rating · +3.8pp headshot accuracy · +13ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 32%
  • Avg reaction 578ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 28%
  • Avg reaction 531ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 27%
  • Avg reaction 525ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.9 against its own average).

Aim9.3
Utility5.3
Positioning6.7
Opening Duels3.1
Clutch0.0

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 92% playstyle similarity

Most alike: aim profile, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 93 — the mechanical foundation is a clear strength.

T openings. 60% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.3
Positioning6.7
Utility5.3
Mechanics7.2
Opening Duels6.1
Win Impact5.0

Composite 7.3/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.03 → last ⅓ avg 0.02
Reaction time517ms+5ms
first ⅓ avg 512ms → last ⅓ avg 517ms
Headshot accuracy28.3%+1.2%
first ⅓ avg 27.1% → last ⅓ avg 28.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–1 · inferno, 26 Aug →
67%Best headshot accuracy · 13–9 · nuke, 26 Aug →
344msFastest reaction time · 7–13 · ancient, 25 Sept →
13–1Biggest win · dust2, 2 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
W2Current streak
7–8In matches decided by ≤2 rounds
12Overtime games

Map breakdown

anubisBest map · 85% over 13nukeWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
infernoA2314–961%0.03
dust2B2210–1245%0.03
anubisS1311–285%0.02
mirageC125–742%0.03
cacheA116–555%0.01
nukeD103–730%0.00
ancientC94–544%0.00

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

126,728Lifetime kills
1.50K/D · Top 10% of Pink band
4,843Matches
42.3%Match win rate
48.3%Headshot % · Top 50% of Pink band
18.2%Shot accuracy · Top 10% of Pink band
11,917MVPs
1,512Hours (in match)
3,070Bombs planted
964Bombs defused

Most-used weapons

AK-4738,972
AWP19,100
P2503,944
Tec-92,621
FAMAS1,766

Lifetime map wins

6,861dust2
5,670inferno
2,062nuke
1,287cbble
786train
508lake
365vertigo
163safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

174Matches
61%Win rate
1.64Avg K/D
90.3ADR
49%Headshot %

Clutches & streaks

9%1v1 clutch win
31%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage8662%1.7019.4
Inferno3871%1.7920.3
Ancient2157%1.5116.5
Nuke1155%1.6522.0
Overpass825%1.2017.0
Vertigo667%1.1918.5
Dust2367%1.1614.3
Anubis10%1.3026.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

28.3%Headshot accuracy
37.0%Accuracy (enemy spotted)
41.6%Spray accuracy
82.5%Counter-strafing
7.0°Preaim
525msReaction time
60.0%T opening success
48.4%CT opening success
0.47Enemies flashed / flash
5.8%Flash assists
6.66HE damage / grenade
11.02Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.466 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–90.1334%3 Oct →
anubis13–70.0122%3 Oct →
cache10–13-0.0629%3 Oct →
nuke13–30.0650%3 Oct →
nuke7–130.0326%3 Oct →
anubis16–140.0520%2 Oct →
dust28–10.0229%2 Oct →
mirage5–13-0.0127%2 Oct →
cache13–80.1027%2 Oct →
anubis13–90.0020%2 Oct →
mirage7–13-0.0315%2 Oct →
ancient13–11-0.0326%29 Sept →
dust213–110.0734%28 Sept →
inferno9–13-0.0116%28 Sept →
cache13–11-0.0037%25 Sept →
dust210–130.0428%25 Sept →
ancient7–13-0.0022%25 Sept →
nuke14–160.0323%25 Sept →
dust28–130.0127%25 Sept →
cache16–120.0018%19 Sept →
inferno13–90.0233%19 Sept →
dust29–13-0.0430%18 Sept →
inferno13–50.0429%18 Sept →
anubis13–4-0.0116%18 Sept →
cache6–130.0435%16 Sept →
inferno6–13-0.0425%14 Sept →
inferno9–13-0.0132%14 Sept →
nuke6–13-0.0442%13 Sept →
cache14–160.0043%12 Sept →
dust213–80.0138%12 Sept →
dust216–120.0925%10 Sept →
mirage13–60.0426%10 Sept →
dust210–130.0027%9 Sept →
cache13–60.0826%9 Sept →
ancient13–10-0.0015%9 Sept →
ancient10–130.0427%8 Sept →
dust213–40.0437%8 Sept →
anubis13–11-0.0320%8 Sept →
mirage13–100.0630%7 Sept →
mirage13–90.0424%6 Sept →
inferno10–130.0232%6 Sept →
dust215–15-0.0239%6 Sept →
anubis10–13-0.0621%4 Sept →
inferno13–110.0922%4 Sept →
dust211–130.0433%2 Sept →
mirage6–13-0.0026%2 Sept →
cache11–13-0.0418%2 Sept →
dust213–1-0.0132%2 Sept →
anubis13–10-0.0137%2 Sept →
mirage3–13-0.0522%2 Sept →
inferno9–130.0932%1 Sept →
dust211–13-0.0422%28 Aug →
anubis13–60.0532%28 Aug →
anubis12–16-0.0026%26 Aug →
mirage13–20.0643%26 Aug →
inferno8–13-0.0433%26 Aug →
mirage10–130.0239%26 Aug →
inferno13–10.2050%26 Aug →
nuke13–90.0167%26 Aug →
nuke15–150.0431%25 Aug →
nuke10–13-0.0241%25 Aug →
inferno13–100.0333%24 Aug →
cache8–130.0029%24 Aug →
nuke13–6-0.0418%24 Aug →
ancient8–130.0133%24 Aug →
ancient5–13-0.0424%24 Aug →
inferno13–3-0.0124%20 Aug →
inferno13–70.0038%20 Aug →
dust213–60.0934%20 Aug →
nuke6–13-0.0423%20 Aug →
dust211–130.0531%20 Aug →
inferno13–8-0.0431%18 Aug →
dust26–130.0524%18 Aug →
dust27–13-0.0232%18 Aug →
inferno13–7-0.0029%31 Jul →
anubis13–100.0928%31 Jul →
ancient13–90.0436%30 Jul →
dust25–13-0.0138%29 Jul →
cache16–120.0325%29 Jul →
inferno9–130.0538%29 Jul →
anubis16–130.0227%26 Jul →
inferno16–130.0118%26 Jul →
dust211–130.0325%26 Jul →
inferno13–7-0.0430%26 Jul →
dust213–60.1022%26 Jul →
inferno13–50.0431%23 Jul →
inferno12–160.0421%23 Jul →
nuke7–13-0.0121%23 Jul →
anubis13–60.0317%20 Jul →
inferno13–10.0924%20 Jul →
mirage11–130.0627%17 Jul →
inferno13–70.1030%17 Jul →
ancient13–100.0027%15 Jul →
cache8–1-0.0340%15 Jul →
inferno5–130.0214%15 Jul →
ancient8–130.009%15 Jul →
anubis13–60.1225%15 Jul →
dust213–110.0124%15 Jul →
mirage10–130.0534%11 Jul →
mirage13–10.0527%11 Jul →

Match data via Leetify.

Recent teammates

Milestones

500 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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