Raquat

Raquat — CS2 Stats

CA76561198198061129[U:1:237795401]Steam profile ↗3 game bans

80Tracked matches52%Win rate2022Tracked since
396Hours in CS
CSDB Rating6.5 SolidAll-Rounder
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 15,943 +2,290 9 Oct – 12 Nov · 4 days played
13,53515,943peak 15,9439 Oct12 Nov
15,943Peak Premier in tracked matches
27Days played since 2022-12-18

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim82
Positioning52
Utility52

0–100 skill scores via Leetify.

Recent form

STEADY40–37–3Last 8050%Win rateTWWLLWWLWL

Last 10 vs previous 10: −10pp win rate · −0.04 avg rating · +7.2pp headshot accuracy · −88ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 658ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 26%
  • Avg reaction 600ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 22%
  • Avg reaction 644ms

Newest first, from the last 80 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim8.2
Utility5.2
Positioning5.2
Opening Duels3.9

Excellent counter-strafingStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 93% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 90% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

T-side openings. Opening success drops from 57% on CT to 22% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 642ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning5.2
Utility5.2
Mechanics8.9
Opening Duels3.3
Win Impact5.6

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.03
first ⅓ avg 0.04 → last ⅓ avg 0.01
Reaction time629ms−79ms
first ⅓ avg 708ms → last ⅓ avg 629ms
Headshot accuracy25.7%+2.0%
first ⅓ avg 23.8% → last ⅓ avg 25.7%

Rolling 5-match average across the last 80 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 13–4 · anubis, 21 Mar →
100%Best headshot accuracy · 1–13 · mirage, 7 Mar →
391msFastest reaction time · 1–13 · mirage, 7 Mar →
13–0Biggest win · nuke, 14 Sept →

Across the last 80 tracked matches.

Highlights

10Longest win streak
3–6In matches decided by ≤2 rounds
6Overtime games

Map breakdown

anubisBest map · 67% over 9infernoWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
mirageC167–944%0.02
nukeB158–753%0.01
dust2A116–555%0.00
anubisS96–367%0.07
infernoD93–633%0.04
ancientC83–538%0.01
train—42–250%0.02
office—32–167%-0.02
overpass—21–150%0.01
basalt—11–0100%0.03
vertigo—11–0100%0.12
tuscan—10–10%-0.04

Across the last 80 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

19,616Lifetime kills
1.05K/D · Top 50% of tracked players
995Matches
37.6%Match win rate
44.9%Headshot % · Top 50% of tracked players
16.0%Shot accuracy · Top 25% of tracked players
2,128MVPs
396Hours (in match)
384Bombs planted
185Bombs defused

Most-used weapons

Lifetime map wins

1,073inferno
982nuke
534dust2
210office
202train
137cbble
92vertigo
40dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.0%Headshot accuracy
35.7%Accuracy (enemy spotted)
40.4%Spray accuracy
90.0%Counter-strafing
9.9°Preaim
642msReaction time
22.3%T opening success
56.6%CT opening success
0.48Enemies flashed / flash
6.3%Flash assists
5.84HE damage / grenade
9.92Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4837 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 22.3496% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke12–120.0617%2 Apr →
anubis13–80.0326%2 Apr →
mirage13–5-0.0116%2 Apr →
ancient6–13-0.0419%2 Apr →
dust25–13-0.0027%2 Apr →
office13–110.0033%21 Mar →
office8–60.0029%21 Mar →
office1–13-0.0631%21 Mar →
nuke13–9-0.0522%21 Mar →
dust20–130.0336%21 Mar →
anubis13–40.2321%21 Mar →
mirage13–60.0814%21 Mar →
anubis13–30.019%21 Mar →
ancient8–50.0122%21 Mar →
mirage1–70.0210%21 Mar →
nuke13–10-0.0425%21 Mar →
mirage6–13-0.0618%21 Mar →
dust213–7-0.0325%21 Mar →
anubis11–130.0120%8 Mar →
inferno13–90.0821%8 Mar →
anubis13–30.0312%7 Mar →
dust27–13-0.0221%7 Mar →
mirage1–13-0.02100%7 Mar →
nuke6–13-0.0629%7 Mar →
mirage13–50.0445%7 Mar →
ancient2–13-0.0020%7 Mar →
anubis3–13-0.0710%7 Mar →
dust213–110.0312%7 Mar →
nuke14–16-0.0228%7 Mar →
mirage7–1-0.0529%7 Mar →
nuke6–130.1328%2 Mar →
mirage7–13-0.0440%2 Mar →
train13–80.0435%2 Mar →
overpass9–13-0.0211%18 Apr →
inferno11–130.0531%17 Apr →
dust29–13-0.0533%17 Apr →
ancient7–130.0118%17 Apr →
mirage13–70.0019%17 Apr →
train13–20.0522%17 Apr →
basalt13–30.0332%17 Apr →
mirage8–20.1622%17 Apr →
nuke13–40.0324%17 Apr →
inferno6–130.0428%17 Apr →
train0–30.000%13 Apr →
mirage1–90.000%13 Apr →
dust20–20.000%13 Apr →
dust216–13-0.040%12 Apr →
nuke3–13-0.0127%11 Apr →
inferno12–120.0218%11 Apr →
mirage4–13-0.0122%11 Apr →
ancient13–40.0328%11 Apr →
dust213–7-0.0126%10 Apr →
ancient13–30.000%23 Mar →
nuke13–10-0.130%23 Mar →
inferno13–80.0812%12 Nov →
nuke13–60.0515%11 Nov →
dust213–20.0414%11 Nov →
anubis11–130.1222%2 Nov →
inferno0–11-0.056%2 Nov →
inferno12–120.0335%11 Oct →
inferno7–13-0.0313%11 Oct →
nuke13–20.0550%9 Oct →
anubis13–40.2025%9 Oct →
inferno13–10.1026%8 Oct →
dust213–20.1016%14 Sept →
overpass13–90.049%14 Sept →
vertigo13–10.1219%14 Sept →
anubis13–40.0216%14 Sept →
mirage13–70.0431%14 Sept →
nuke13–00.2036%14 Sept →
ancient13–30.0620%14 Sept →
mirage3–90.0127%11 Jul →
nuke13–70.0515%22 Mar →
mirage6–13-0.0128%1 Jan →
nuke13–16-0.0237%3 Mar →
mirage14–160.0751%3 Mar →
ancient3–160.0229%20 Feb →
nuke2–8-0.0817%19 Feb →
tuscan6–9-0.0415%20 Jan →
train10–16-0.0036%18 Dec →

Match data via Leetify.

Recent teammates

Milestones

10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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