TuuHee

TuuHee — CS2 Stats

FI76561198197475086[U:1:237209358]Steam profile ↗✓ No bans

1,808Tracked matches59%Win rate2020Tracked since
3,750Hours in CS2Hrs last 2 wks
CSDB Rating5.9 SolidAll-Rounder
Premier CS Rating14,464Blue band · top ~31.2% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 21 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 39 days played since 28 Apr 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 14,464 -3,524 28 Apr21 Sept · 25 days played
13,04519,541peak 19,54128 Apr21 Sept
19,541Peak Premier in tracked matches
39Days played since 2026-04-28

Premier CS Rating

  • 5,077 below peak (19,541)
  • -1,010 over 30 days · declining
  • -4,308 over 90 days
  • Next: Purple band at 15,000 536 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=9,396), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate38.1%41.9%42.7%4.6% short
Shot accuracy13.7%12.2%11.3%above
Kill/death ratio0.920.980.990.07 short
Match win rate44.2%43.3%43.9%meets

This profile matches the typical Level 4 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGTuuHeeFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER14,464 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim78
Positioning53
Utility54

0–100 skill scores via Leetify.

Recent form

COLD51463Last 10051%Win rateWLWLLLLWLL

Last 10 vs previous 10: −40pp win rate · +0.00 avg rating · −4.5pp headshot accuracy · −5ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 531ms

Last 10

  • 37 · 30% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 17%
  • Avg reaction 529ms

Last 20

  • 1091 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 19%
  • Avg reaction 531ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim7.8
Utility5.4
Positioning5.3
Opening Duels4.7

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 92% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower aim profile; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 55% on CT to 35% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 557ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning5.3
Utility5.4
Mechanics5.8
Opening Duels3.8
Win Impact7.9

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time559ms−81ms
first ⅓ avg 640ms → last ⅓ avg 559ms
Headshot accuracy19.7%−3.2%
first ⅓ avg 22.9% → last ⅓ avg 19.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–8 · overpass, 3 Jun
47%Best headshot accuracy · 13–8 · overpass, 3 Jun
453msFastest reaction time · 8–13 · nuke, 30 Aug
13–0Biggest win · cache, 4 May

Across the last 100 tracked matches.

Highlights

7Longest win streak
58In matches decided by ≤2 rounds
8Overtime games

Map breakdown

dust2Best map · 62% over 13anubisWeakest map · 29% over 14
MapGradePlayedRecordWin rateAvg rating
cacheB29151452%0.01
nukeA22121055%-0.01
anubisD1441029%-0.02
dust2A138562%0.01
ancientC83538%-0.00
mirageB63350%-0.01
inferno43175%0.04
debris110100%0.13
poseidon110100%0.10
vertigo1010%0.01
overpass110100%0.13

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (29% over 14). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

81,002Lifetime kills
0.92K/D
4,902Matches
44.2%Match win rate · Top 50% of Level 3 players
38.1%Headshot %
13.7%Shot accuracy · Top 50% of Level 3 players
10,606MVPs
2,001Hours (in match)
4,745Bombs planted
1,535Bombs defused

Most-used weapons

AK-4722,938
AWP15,217
SSG 082,228
P901,560
Negev1,308
XM10141,286

Lifetime map wins

8,221nuke
6,396dust2
3,031inferno
2,691vertigo
1,467train
762cbble
302office
105lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

64Matches
44%Win rate
0.91Avg K/D
ADR
39%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
5Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage956%1.1716.1
Vertigo540%1.0916.6
Ancient425%1.0516.5
Nuke333%1.0616.3
Inferno2100%1.0416.5
Anubis250%1.1616.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.8%Headshot accuracy
38.2%Accuracy (enemy spotted)
40.5%Spray accuracy
75.9%Counter-strafing
9.9°Preaim
557msReaction time
35.5%T opening success
55.0%CT opening success
0.48Enemies flashed / flash
8.1%Flash assists
8.09HE damage / grenade
11.41Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4761 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.47% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–6-0.0420%21 Sept
nuke10–130.012%20 Sept
anubis13–10.0511%20 Sept
nuke10–13-0.0816%4 Sept
mirage6–130.0224%30 Aug
cache8–130.0635%30 Aug
ancient8–13-0.0116%30 Aug
dust213–80.0117%30 Aug
nuke8–130.027%30 Aug
mirage6–13-0.0319%30 Aug
anubis10–130.0415%26 Aug
dust213–10-0.0623%26 Aug
dust215–150.0130%24 Aug
dust23–13-0.0414%23 Aug
cache13–6-0.0121%23 Aug
mirage13–50.0213%23 Aug
nuke13–6-0.0315%23 Aug
ancient13–80.0027%21 Aug
dust213–80.0442%21 Aug
nuke13–11-0.0111%20 Aug
nuke13–8-0.0529%20 Aug
ancient10–13-0.0324%20 Aug
dust213–90.0318%17 Aug
nuke16–13-0.0516%10 Aug
anubis13–70.0316%10 Aug
inferno13–40.1315%10 Aug
cache13–100.0522%10 Aug
dust29–130.0823%10 Aug
ancient11–130.0222%8 Aug
anubis13–60.0625%8 Aug
anubis14–160.0322%7 Aug
cache16–120.0412%7 Aug
nuke13–7-0.0729%7 Aug
cache5–13-0.067%6 Aug
inferno11–13-0.0420%6 Aug
debris9–70.1340%6 Aug
nuke13–5-0.0125%4 Aug
dust213–100.0723%4 Aug
cache13–20.0235%4 Aug
mirage11–13-0.0523%4 Aug
anubis4–13-0.053%4 Aug
ancient13–11-0.0317%30 Jul
nuke13–40.0028%30 Jul
cache11–130.1322%30 Jul
cache11–130.0214%30 Jul
mirage13–50.0619%29 Jul
cache7–130.0113%29 Jul
anubis6–13-0.0219%28 Jul
anubis4–13-0.080%28 Jul
dust20–13-0.040%28 Jul
nuke13–100.0128%28 Jul
nuke13–90.0015%28 Jul
poseidon9–50.1011%21 Jul
nuke8–13-0.0613%21 Jul
anubis16–12-0.0423%21 Jul
nuke7–130.0230%12 Jul
dust210–13-0.0415%12 Jul
ancient7–13-0.0323%9 Jul
cache13–5-0.0121%8 Jul
cache7–13-0.0121%8 Jul
anubis3–13-0.0513%29 Jun
nuke13–80.0620%29 Jun
anubis11–13-0.0530%28 Jun
anubis3–13-0.0226%22 Jun
ancient3–13-0.0028%22 Jun
nuke13–16-0.0613%22 Jun
dust216–12-0.0122%20 Jun
ancient13–100.057%20 Jun
dust213–70.0618%14 Jun
inferno13–100.0825%14 Jun
inferno13–7-0.0018%11 Jun
nuke13–90.0012%11 Jun
nuke13–160.0415%9 Jun
nuke9–13-0.0726%8 Jun
vertigo12–120.0114%7 Jun
cache9–130.0129%7 Jun
nuke10–13-0.0117%7 Jun
overpass13–80.1347%3 Jun
cache13–60.0332%31 May
cache13–20.0713%31 May
anubis0–13-0.0933%31 May
cache5–13-0.0231%31 May
dust213–100.0219%31 May
nuke6–130.0127%14 May
cache11–130.0140%14 May
cache13–10-0.0316%13 May
cache13–10-0.0331%4 May
cache9–13-0.0218%4 May
cache13–100.0326%4 May
cache13–0-0.0329%4 May
cache13–9-0.0219%4 May
cache13–11-0.0220%4 May
cache13–60.0940%4 May
cache10–130.0422%2 May
cache12–120.0427%2 May
cache1–13-0.0610%2 May
cache13–110.0021%29 Apr
cache1–12-0.0515%29 Apr
anubis2–13-0.0622%28 Apr
nuke13–60.0218%28 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →