johank20 /DK\

johank20 /DK\ — CS2 Stats

76561198194427969[U:1:234162241]Steam profile ↗✓ No bans

523Tracked matches48%Win rate2020Tracked since
1,904Hours in CS
CSDB Rating3.9 LearningPositional Player
Premier CS Rating9,055Light Blue band · top ~59.4% of ranked players (population est.)
FaceitLevel 2 · 648 ELOTop 97.9% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Oct 2026 (14 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 9,055 +1,749 13 Jun – 13 Oct · 11 days played
7,3069,397peak 9,39713 Jun13 Oct
9,397Peak Premier in tracked matches
648Highest Faceit ELO seen on CSDB
33Days played since 2026-06-09

Faceit ELO

  • At peak — 648
  • Next: Level 3 at 751 — 103 to go
  • Reached: Level 2

Premier CS Rating

  • 342 below peak (9,397)
  • +520 over 30 days · improving
  • Next: Blue band at 10,000 — 945 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=6,128), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate38.6%41.3%41.8%3.3% short
Shot accuracy16.8%12.7%12.2%above
Kill/death ratio0.840.950.980.14 short
Match win rate36.7%42.6%43.3%6.6% short

This profile matches the typical Level 3 player on 1 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 3 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGjohank20 /DK\FACEITLevel 2 · 648 ELOSTANDINGTop 97.9% of rankedPREMIER9,055 · Light Blue bandPEAK ELO648csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim53
Positioning49
Utility23

0–100 skill scores via Leetify.

Recent form

STEADY45–46–9Last 10045%Win rateLLWWWWWTLW

Last 10 vs previous 10: +20pp win rate · +0.06 avg rating · +3.6pp headshot accuracy · +116ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 16%
  • Avg reaction 642ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 17%
  • Avg reaction 675ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 617ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.4 against its own average).

Aim5.3
Utility2.3
Positioning4.9
Opening Duels3.0
Clutch0.0

Strong T-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 89% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 52% on T to 33% on CT — first contacts on the defending side are being lost.

Reaction time. 593ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.3
Positioning4.9
Utility2.3
Mechanics4.8
Opening Duels3.1
Win Impact4.4

Composite 3.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.03
first ⅓ avg -0.00 → last ⅓ avg -0.03
Reaction time613ms−13ms
first ⅓ avg 625ms → last ⅓ avg 613ms
Headshot accuracy14.2%−1.0%
first ⅓ avg 15.3% → last ⅓ avg 14.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 9–3 · inferno, 12 Oct →
43%Best headshot accuracy · 3–9 · poseidon, 20 Sept →
391msFastest reaction time · 9–7 · inferno, 13 Aug →
13–1Biggest win · mirage, 14 Aug →

Across the last 100 tracked matches.

Highlights

8Longest win streak
L2Current streak
12–7In matches decided by ≤2 rounds
3Overtime games

Map breakdown

debrisBest map · 50% over 6poseidonWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
infernoB3115–1648%-0.02
nukeB209–1145%-0.01
mirageB115–645%-0.01
vertigoC83–538%-0.03
poseidonD62–433%-0.01
debrisB63–350%0.04
cache—43–175%0.05
dust2—41–325%-0.05
anubis—41–325%-0.03
ancient—33–0100%-0.00
overpass—20–20%-0.07
eldorado—10–10%-0.09

Across the last 100 tracked matches.

Lifetime stats

91,492Lifetime kills
0.84K/D
6,255Matches
36.7%Match win rate
38.6%Headshot %
16.8%Shot accuracy · Top 25% of Level 2 players
21,510MVPs
1,904Hours (in match)
2,535Bombs planted
1,326Bombs defused

Most-used weapons

AK-4725,693
AWP11,853
AUG2,237
MAC-102,013
MP91,675
Knife1,617

Lifetime map wins

5,791inferno
3,915dust2
2,690nuke
2,084vertigo
1,634train
1,205cbble
471lake
376office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

81Matches
47%Win rate
0.86Avg K/D
79.9ADR
36%Headshot %

Clutches & streaks

11%1v1 clutch win
0%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Inferno560%1.0216.6
Nuke333%0.9910.0
Overpass250%0.7911.5
Vertigo20%0.529.0
Mirage20%0.509.5
Dust2250%1.0713.5
Ancient10%0.326.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.9%Headshot accuracy
34.4%Accuracy (enemy spotted)
37.6%Spray accuracy
71.6%Counter-strafing
10.9°Preaim
593msReaction time
51.7%T opening success
33.4%CT opening success
0.25Enemies flashed / flash
4.6%Flash assists
9.65HE damage / grenade
1.62Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.8801% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2535 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 33.4182% — below the 40% mark we flag

Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategy →Vertigo grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache9–13-0.058%13 Oct →
poseidon5–9-0.0719%12 Oct →
inferno9–30.2115%12 Oct →
dust213–8-0.0215%11 Oct →
cache13–30.0520%11 Oct →
inferno9–10.1013%11 Oct →
nuke9–7-0.0420%11 Oct →
inferno8–8-0.0310%11 Oct →
inferno2–3-0.0625%11 Oct →
vertigo9–70.0519%9 Oct →
anubis9–13-0.068%26 Sept →
anubis13–40.0310%26 Sept →
nuke7–9-0.0311%25 Sept →
debris9–70.068%25 Sept →
poseidon3–9-0.1843%20 Sept →
mirage9–13-0.0414%20 Sept →
inferno13–10-0.028%20 Sept →
mirage13–9-0.023%20 Sept →
dust21–13-0.108%20 Sept →
eldorado6–9-0.0915%19 Sept →
inferno9–7-0.0616%19 Sept →
nuke9–20.0636%19 Sept →
nuke9–30.079%19 Sept →
inferno5–9-0.125%18 Sept →
inferno1–9-0.260%18 Sept →
nuke9–40.0624%18 Sept →
vertigo1–9-0.170%18 Sept →
nuke9–5-0.063%17 Sept →
inferno3–9-0.0826%17 Sept →
inferno1–7-0.178%17 Sept →
inferno3–9-0.0318%17 Sept →
overpass2–90.0413%17 Sept →
anubis14–160.0117%15 Sept →
debris8–80.0317%13 Sept →
debris3–9-0.138%13 Sept →
cache13–60.1117%11 Sept →
debris8–80.0414%11 Sept →
inferno8–80.0515%11 Sept →
poseidon9–50.1820%11 Sept →
nuke9–7-0.037%11 Sept →
inferno9–30.1116%6 Sept →
vertigo2–9-0.2418%6 Sept →
nuke11–13-0.096%6 Sept →
mirage1–10-0.0510%6 Sept →
cache13–70.086%5 Sept →
mirage13–11-0.009%5 Sept →
vertigo11–130.0217%5 Sept →
inferno10–30.014%4 Sept →
nuke13–160.0311%4 Sept →
mirage4–130.0224%3 Sept →
nuke9–130.1017%18 Aug →
dust212–12-0.0418%18 Aug →
nuke13–9-0.007%16 Aug →
mirage13–60.0819%16 Aug →
anubis4–13-0.1012%16 Aug →
mirage3–13-0.086%15 Aug →
inferno13–20.0512%15 Aug →
mirage6–13-0.0619%15 Aug →
mirage13–1-0.0026%14 Aug →
ancient13–50.0320%14 Aug →
dust23–13-0.0516%14 Aug →
inferno10–130.0312%14 Aug →
overpass4–9-0.1814%14 Aug →
poseidon7–9-0.0920%14 Aug →
inferno9–7-0.0815%14 Aug →
nuke6–90.0118%14 Aug →
inferno9–70.0914%13 Aug →
vertigo4–9-0.1215%13 Aug →
nuke5–9-0.1224%13 Aug →
inferno8–80.0220%11 Aug →
vertigo4–9-0.043%11 Aug →
poseidon9–10.1236%11 Aug →
debris9–40.0818%11 Aug →
inferno9–6-0.0221%11 Aug →
inferno13–6-0.0216%10 Aug →
ancient13–8-0.0315%10 Aug →
nuke13–30.0212%6 Aug →
vertigo9–40.0914%6 Aug →
debris9–30.1314%6 Aug →
inferno5–90.039%6 Aug →
mirage13–110.0212%3 Aug →
vertigo9–20.1824%3 Aug →
nuke9–70.0515%3 Aug →
inferno8–8-0.129%3 Aug →
mirage10–13-0.0115%2 Aug →
nuke1–9-0.2012%2 Aug →
inferno5–9-0.0316%2 Aug →
inferno5–9-0.1310%31 Jul →
inferno4–9-0.1418%31 Jul →
nuke8–13-0.0110%27 Jul →
inferno13–11-0.0211%27 Jul →
inferno15–15-0.0313%26 Jul →
nuke8–130.0714%26 Jul →
inferno9–7-0.017%16 Jun →
nuke8–80.0511%16 Jun →
inferno13–100.0412%13 Jun →
ancient13–7-0.0115%13 Jun →
poseidon7–9-0.0415%9 Jun →
nuke6–9-0.0622%9 Jun →
inferno9–30.1226%9 Jun →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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