LeafsAreAwesome

LeafsAreAwesome — CS2 Stats

76561198193601317[U:1:233335589]Steam profile ↗✓ No bans

498Tracked matches57%Win rate2020Tracked since
1,116Hours in CS7Hrs last 2 wks
CSDB Rating4.8 DevelopingPositional Player
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Sep 2026 (25 days ago). Ranks are recorded once per day this page is viewed.

+15Tracked matches · now 498
0.0ppWin rate · 57.1% → 57.1%

Rating over time

27Days played since 2026-07-29

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches22——
Win rate41%——
K/D0.83——
Headshot %48%——

Measured 17 Sep 2026 → 18 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

Performance scores

Aim60
Positioning46
Utility17

0–100 skill scores via Leetify.

Recent form

STEADY49–44–7Last 10049%Win rateLWWWLWLLWT

Last 10 vs previous 10: −10pp win rate · −0.03 avg rating · +2.2pp headshot accuracy · +79ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 21%
  • Avg reaction 639ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 19%
  • Avg reaction 624ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 585ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim6.0
Utility1.7
Positioning4.6
Opening Duels1.7

Strong T-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 90% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 587ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.0
Positioning4.6
Utility1.7
Mechanics6.4
Opening Duels1.2
Win Impact7.4

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.03
Reaction time585ms−69ms
first ⅓ avg 654ms → last ⅓ avg 585ms
Headshot accuracy18.0%−2.0%
first ⅓ avg 20.0% → last ⅓ avg 18.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–4 · mirage, 2 Aug →
41%Best headshot accuracy · 13–10 · office, 31 Jul →
391msFastest reaction time · 6–13 · mirage, 24 Sept →
13–1Biggest win · train, 16 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
8–3In matches decided by ≤2 rounds

Map breakdown

ancientBest map · 54% over 13dust2Weakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
mirageB2513–1252%-0.02
nukeC177–1041%-0.05
officeB179–853%-0.04
ancientB137–654%-0.02
dust2D93–633%0.00
vertigoC73–443%-0.05
cache—43–175%-0.00
train—42–250%0.02
inferno—31–233%-0.03
shelter—11–0100%-0.06

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

35,705Lifetime kills
0.97K/D
1,973Matches
30.7%Match win rate
40.5%Headshot %
14.8%Shot accuracy · Top 50% of tracked players
2,468MVPs
643Hours (in match)
1,451Bombs planted
377Bombs defused

Most-used weapons

Lifetime map wins

3,658dust2
1,640inferno
868nuke
447cbble
411train
294office
175vertigo
31dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1Matches
0%Win rate
0.42Avg K/D
—ADR
20%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.3%Headshot accuracy
29.5%Accuracy (enemy spotted)
32.4%Spray accuracy
78.8%Counter-strafing
9.6°Preaim
587msReaction time
39.6%T opening success
28.6%CT opening success
0.26Enemies flashed / flash
0.0%Flash assists
5.27HE damage / grenade
2.00Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2618 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.6393% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke1–9-0.210%15 Oct →
dust213–80.0827%15 Oct →
cache13–50.1016%15 Oct →
train13–7-0.0130%13 Oct →
nuke7–13-0.1033%13 Oct →
cache12–6-0.0810%13 Oct →
office3–13-0.0616%13 Oct →
office10–13-0.1131%13 Oct →
nuke13–40.0913%30 Sept →
dust212–12-0.0218%30 Sept →
dust25–13-0.097%24 Sept →
mirage13–60.0816%24 Sept →
mirage13–50.0720%24 Sept →
mirage6–13-0.0535%24 Sept →
ancient13–11-0.0112%24 Sept →
mirage10–130.0219%20 Sept →
dust26–130.0014%13 Sept →
office13–100.0017%13 Sept →
ancient13–20.0114%10 Sept →
nuke13–8-0.0218%10 Sept →
mirage7–13-0.1021%7 Sept →
ancient13–7-0.0513%7 Sept →
ancient13–80.0515%7 Sept →
office5–13-0.0535%7 Sept →
cache4–13-0.0713%3 Sept →
nuke13–8-0.0432%3 Sept →
vertigo4–13-0.0710%3 Sept →
office6–13-0.0713%3 Sept →
office13–30.026%3 Sept →
office13–5-0.079%29 Aug →
nuke12–12-0.0933%26 Aug →
mirage9–13-0.0819%26 Aug →
office8–13-0.099%26 Aug →
mirage13–110.0521%25 Aug →
ancient13–50.0520%25 Aug →
mirage13–6-0.0611%22 Aug →
office7–2-0.0816%22 Aug →
dust213–20.0910%22 Aug →
ancient3–13-0.0610%22 Aug →
office13–11-0.0415%21 Aug →
nuke10–13-0.0216%16 Aug →
train13–10.0531%16 Aug →
ancient13–10-0.0118%16 Aug →
dust22–13-0.0621%14 Aug →
dust212–12-0.0328%14 Aug →
mirage6–13-0.0120%13 Aug →
ancient13–10-0.0919%13 Aug →
nuke0–4-0.090%12 Aug →
train7–130.0333%12 Aug →
mirage12–12-0.1010%12 Aug →
nuke4–13-0.0824%12 Aug →
mirage7–13-0.1017%12 Aug →
train10–130.0026%12 Aug →
ancient6–130.0114%11 Aug →
nuke9–13-0.0326%11 Aug →
nuke13–8-0.0023%11 Aug →
vertigo7–13-0.0514%11 Aug →
mirage5–13-0.0621%11 Aug →
inferno6–13-0.0526%11 Aug →
vertigo13–7-0.0316%10 Aug →
mirage9–13-0.0316%10 Aug →
dust213–11-0.0312%10 Aug →
office6–13-0.087%10 Aug →
mirage12–120.0117%9 Aug →
cache13–100.0321%9 Aug →
mirage13–8-0.0129%9 Aug →
office12–12-0.019%9 Aug →
ancient11–13-0.0427%9 Aug →
ancient6–13-0.0216%9 Aug →
mirage13–90.0435%9 Aug →
mirage13–110.0220%7 Aug →
mirage13–11-0.0029%7 Aug →
mirage2–0-0.050%7 Aug →
ancient8–13-0.0214%7 Aug →
nuke10–13-0.0423%7 Aug →
mirage13–20.0636%7 Aug →
mirage13–7-0.0215%6 Aug →
office11–13-0.0711%6 Aug →
nuke13–10-0.0815%6 Aug →
nuke12–12-0.0317%4 Aug →
mirage13–4-0.0618%4 Aug →
vertigo9–13-0.0610%4 Aug →
inferno5–13-0.0320%4 Aug →
nuke13–7-0.0333%4 Aug →
vertigo13–6-0.0618%4 Aug →
office13–90.0227%4 Aug →
office13–50.0220%4 Aug →
nuke13–100.0222%2 Aug →
dust28–130.0719%2 Aug →
mirage13–40.1130%2 Aug →
inferno13–11-0.0111%31 Jul →
mirage11–13-0.0916%31 Jul →
shelter13–10-0.0618%31 Jul →
office13–10-0.0441%31 Jul →
ancient5–13-0.0732%31 Jul →
vertigo13–40.018%31 Jul →
vertigo6–13-0.0713%29 Jul →
mirage6–13-0.0921%29 Jul →
nuke1–13-0.0719%29 Jul →
office13–4-0.069%29 Jul →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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