Markje

Markje — CS2 Stats

NO76561198192687014[U:1:232421286]Steam profile ↗✓ No bans

730Tracked matches77%Win rate2020Tracked since
2,189Hours in CS
CSDB Rating6.8 SolidPositional Player
Premier CS Rating27,932Top 5% of 215,386 CSDB-tracked playersRed band · top ~1.6% of ranked players (population est.)
CSDB Leaderboard#3241 of 261537 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 8 Nov 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 730 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 27,932 +364 13 May – 8 Nov · 27 days played
24,42327,967peak 27,96713 May8 Nov
27,967Peak Premier in tracked matches
42Days played since 2026-05-07

Premier CS Rating

  • 35 below peak (27,967)
  • +1,062 over 30 days · improving
  • +3,509 over 90 days
  • Next: Gold band at 30,000 — 2,068 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-02
  • Pink band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

No matches recorded between 8 Nov 2026 and 14 Nov 2026.

Measured 8 Nov 2026 → 14 Nov 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,132), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate52.5%48.2%50.9%above
Shot accuracy17.9%13.2%13.7%above
Kill/death ratio2.031.071.09above
Match win rate65.1%46.9%48.4%above

Across every metric we can compare, this profile already matches the typical Level 10 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGMarkjeFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER27,932 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim82
Positioning66
Utility38

0–100 skill scores via Leetify.

Recent form

HOT65–35Last 10065%Win rateWWWWWWWWWL

Last 10 vs previous 10: +20pp win rate · −0.00 avg rating · +1.5pp headshot accuracy · −30ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 32%
  • Avg reaction 447ms

Last 10

  • 9–1 · 90% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 24%
  • Avg reaction 456ms

Last 20

  • 16–4 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 23%
  • Avg reaction 470ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.5 against its own average).

Aim8.2
Utility3.8
Positioning6.6
Opening Duels4.8
Clutch1.2

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 94% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 72% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 72% on CT to 28% on T — the same duels are being taken with worse setups on the attacking side.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning6.6
Utility3.8
Mechanics4.2
Opening Duels5.0
Win Impact10.0

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time469ms−97ms
first ⅓ avg 566ms → last ⅓ avg 469ms
Headshot accuracy22.4%−0.5%
first ⅓ avg 22.9% → last ⅓ avg 22.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–2 · mirage, 15 Oct →
53%Best headshot accuracy · 13–5 · dust2, 19 Oct →
344msFastest reaction time · 13–8 · vertigo, 3 Oct →
13–1Biggest win · overpass, 19 Oct →

Across the last 100 tracked matches.

Highlights

9Longest win streak
W9Current streak
6–2In matches decided by ≤2 rounds
3Overtime games

Map breakdown

dust2Best map · 83% over 6nukeWeakest map · 47% over 17
MapGradePlayedRecordWin rateAvg rating
mirageS2419–579%0.03
nukeB178–947%-0.00
infernoA1710–759%0.00
ancientB105–550%0.01
cacheA95–456%0.04
anubisS86–275%0.02
dust2S65–183%0.02
overpass—43–175%0.01
vertigo—32–167%0.04
train—11–0100%0.01
debris—11–0100%-0.07

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (47% over 17). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

244,295Lifetime kills
2.03K/D · Top 5% of Level 9 players
11,074Matches
65.1%Match win rate · Top 5% of Level 9 players
52.5%Headshot % · Top 50% of Level 9 players
17.9%Shot accuracy · Top 25% of Level 9 players
38,114MVPs
2,189Hours (in match)
5,062Bombs planted
2,892Bombs defused

Most-used weapons

AK-47110,070
AWP44,627
SSG 083,990
P2502,214
UMP-451,975
Knife1,778

Lifetime map wins

6,581dust2
5,653inferno
3,333cbble
2,311nuke
2,164train
1,525vertigo
298lake
263dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

160Matches
54%Win rate
1.13Avg K/D
80.4ADR
48%Headshot %

Clutches & streaks

26%1v1 clutch win
26%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage4854%1.1315.9
Nuke2454%1.0915.5
Anubis2250%1.0515.1
Inferno1547%1.2917.9
Ancient1258%1.0316.8
Dust21136%1.0117.3
Cache771%1.4922.4
Overpass667%1.1016.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.0%Headshot accuracy
34.2%Accuracy (enemy spotted)
38.4%Spray accuracy
68.9%Counter-strafing
8.1°Preaim
461msReaction time
27.9%T opening success
71.8%CT opening success
0.39Enemies flashed / flash
10.0%Flash assists
8.18HE damage / grenade
3.37Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3942 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.8777% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

47% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis13–40.0115%21 Oct →
overpass13–10.0243%19 Oct →
dust213–50.0453%19 Oct →
mirage13–6-0.0318%18 Oct →
train13–50.0131%17 Oct →
nuke13–80.0718%17 Oct →
mirage13–20.1510%15 Oct →
mirage13–110.0011%15 Oct →
inferno13–3-0.0313%12 Oct →
dust24–13-0.0126%11 Oct →
mirage13–30.0024%11 Oct →
nuke13–20.0526%11 Oct →
ancient5–13-0.0220%7 Oct →
nuke7–130.0728%5 Oct →
mirage13–80.0619%5 Oct →
debris9–6-0.0717%4 Oct →
nuke13–70.0521%4 Oct →
inferno13–50.0618%4 Oct →
cache5–13-0.0238%4 Oct →
cache13–50.0714%3 Oct →
vertigo13–80.0138%3 Oct →
mirage13–30.0521%3 Oct →
dust213–60.0947%3 Oct →
nuke8–13-0.0423%3 Oct →
overpass10–13-0.0037%3 Oct →
ancient13–80.0315%1 Oct →
inferno4–13-0.116%30 Sept →
anubis13–70.0226%28 Sept →
mirage11–1-0.017%28 Sept →
mirage13–9-0.0111%28 Sept →
inferno13–11-0.0115%25 Sept →
mirage10–130.0517%25 Sept →
anubis16–130.0114%24 Sept →
cache13–60.0722%21 Sept →
inferno8–130.0327%13 Sept →
ancient13–8-0.0224%9 Sept →
nuke10–130.0018%9 Sept →
inferno13–1-0.0214%4 Sept →
inferno13–60.0135%2 Sept →
dust216–130.0226%1 Sept →
nuke13–6-0.0213%1 Sept →
mirage13–60.0518%1 Sept →
anubis4–13-0.0124%1 Sept →
mirage13–11-0.0426%1 Sept →
cache13–90.0318%31 Aug →
inferno13–50.0230%31 Aug →
mirage8–130.0116%31 Aug →
anubis7–130.0113%30 Aug →
ancient13–30.0621%30 Aug →
nuke8–13-0.0910%30 Aug →
vertigo13–110.0730%27 Aug →
inferno13–50.0827%27 Aug →
nuke13–60.0117%27 Aug →
anubis13–70.0224%14 Aug →
mirage13–10.0020%13 Aug →
ancient13–2-0.0430%13 Aug →
ancient13–8-0.0021%13 Aug →
inferno8–13-0.0021%13 Aug →
inferno3–13-0.0718%13 Aug →
dust212–2-0.0411%12 Aug →
ancient10–130.0011%12 Aug →
nuke13–40.0423%12 Aug →
anubis13–90.0428%12 Aug →
cache11–130.0725%12 Aug →
inferno6–13-0.0227%12 Aug →
dust213–60.0420%12 Aug →
nuke13–30.0128%12 Aug →
nuke9–13-0.0026%12 Aug →
mirage13–60.1322%12 Aug →
inferno4–130.0020%12 Aug →
ancient9–130.0422%11 Aug →
mirage13–5-0.0130%11 Aug →
mirage13–50.0424%5 Aug →
mirage13–9-0.0113%22 Jul →
inferno13–110.0425%22 Jul →
mirage13–5-0.0124%22 Jul →
mirage13–70.0216%22 Jul →
nuke6–9-0.1318%18 Jul →
cache7–13-0.0024%18 Jul →
mirage16–130.1012%18 Jul →
inferno3–13-0.0322%18 Jul →
cache13–100.1017%17 Jul →
anubis13–90.0223%17 Jul →
nuke13–80.0230%31 May →
mirage13–100.0523%28 May →
overpass13–50.013%28 May →
mirage7–13-0.0633%24 May →
nuke10–13-0.0530%23 May →
inferno13–5-0.0315%23 May →
mirage7–130.0522%23 May →
nuke11–13-0.0126%21 May →
mirage7–130.0238%21 May →
overpass13–20.0228%16 May →
vertigo10–130.0347%14 May →
ancient7–130.1022%14 May →
nuke3–8-0.0117%13 May →
inferno13–100.0920%13 May →
cache13–110.0216%13 May →
cache9–130.0224%7 May →
ancient6–13-0.0424%7 May →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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