Smoki

Smoki — CS2 Stats

DJ76561198190133145[U:1:229867417]Steam profile ↗✓ No bans

61Tracked matches63%Win rate2021Tracked since
784Hours in CS
CSDB Rating6.5 SolidSupport
Premier CS Rating20,100Top 50% of 201,122 CSDB-tracked playersPink band · top ~8.4% of ranked players (population est.)
CSDB Leaderboard#78055 of 247966 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Mar 2026 (198 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,100 +6,455 17 Dec – 18 Mar · 5 days played
13,59220,100peak 20,10017 Dec18 Mar
20,100Peak Premier in tracked matches
30Days played since 2021-04-29

Premier CS Rating

  • At peak — 20,100
  • Next: Red band at 25,000 — 4,900 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

No matches recorded between 1 Sep 2026 and 2 Oct 2026.

Measured 1 Sep 2026 → 2 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate41.8%46.9%49.2%7.4% short
Shot accuracy20.7%13.0%13.4%above
Kill/death ratio1.431.081.12above
Match win rate45.9%46.7%48.5%2.6% short

This profile matches the typical Red band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSmokiPREMIER20,100 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim73
Positioning53
Utility65

0–100 skill scores via Leetify.

Recent form

STEADY35–18–6Last 5959%Win rateWWWLWWWLLL

Last 10 vs previous 10: −20pp win rate · −0.03 avg rating · −1.7pp headshot accuracy · −63ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 19%
  • Avg reaction 673ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 20%
  • Avg reaction 611ms

Last 20

  • 14–6 · 70% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 21%
  • Avg reaction 643ms

Newest first, from the last 59 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.5 against its own average).

Aim7.3
Utility6.5
Positioning5.3
Opening Duels3.1

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 85% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.76 enemies blinded per flash — utility that consistently lands.

Areas to improve

T-side openings. Opening success drops from 47% on CT to 25% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 648ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning5.3
Utility6.5
Mechanics6.8
Opening Duels2.2
Win Impact9.4

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.06+0.03
first ⅓ avg 0.03 → last ⅓ avg 0.06
Reaction time631ms−25ms
first ⅓ avg 656ms → last ⅓ avg 631ms
Headshot accuracy21.4%−0.9%
first ⅓ avg 22.3% → last ⅓ avg 21.4%

Rolling 5-match average across the last 59 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–9 · dust2, 26 Feb →
62%Best headshot accuracy · 9–2 · mirage, 6 Dec →
422msFastest reaction time · 8–8 · anubis, 3 Dec →
13–0Biggest win · ancient, 10 Dec →

Across the last 59 tracked matches.

Highlights

7Longest win streak
W3Current streak
4–6In matches decided by ≤2 rounds
3Overtime games

Map breakdown

overpassBest map · 83% over 6dust2Weakest map · 44% over 18
MapGradePlayedRecordWin rateAvg rating
dust2C188–1044%0.06
infernoA138–562%0.05
mirageB105–550%0.03
anubisS64–267%0.05
overpassS65–183%0.04
nuke—22–0100%0.07
ancient—22–0100%0.02
vertigo—10–10%0.06
cache—11–0100%0.09

Across the last 59 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (44% over 18). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

42,797Lifetime kills
1.43K/D · Top 10% of Pink band
1,627Matches
45.9%Match win rate
41.8%Headshot %
20.7%Shot accuracy · Top 5% of Pink band
5,720MVPs
784Hours (in match)
2,554Bombs planted
610Bombs defused

Most-used weapons

Lifetime map wins

13,581dust2
859inferno
177cbble
135nuke
92italy
87train
38assault
29aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.9%Headshot accuracy
33.6%Accuracy (enemy spotted)
39.7%Spray accuracy
80.7%Counter-strafing
8.7°Preaim
648msReaction time
25.1%T opening success
47.3%CT opening success
0.76Enemies flashed / flash
12.0%Flash assists
11.32HE damage / grenade
8.57Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.0918% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis13–40.0724%18 Mar →
nuke13–50.0414%18 Mar →
dust213–90.1421%17 Mar →
mirage7–13-0.0313%17 Mar →
overpass13–20.0923%17 Mar →
dust213–70.0614%9 Mar →
inferno13–90.0211%9 Mar →
dust25–13-0.0435%6 Mar →
inferno7–130.0929%6 Mar →
inferno10–130.0620%3 Mar →
nuke13–110.1116%3 Mar →
mirage10–130.0627%3 Mar →
inferno10–130.0024%27 Feb →
dust213–40.1123%27 Feb →
dust213–90.0829%26 Feb →
overpass13–50.0424%26 Feb →
inferno13–80.0619%26 Feb →
dust213–90.1722%26 Feb →
anubis13–110.0618%21 Feb →
anubis8–30.1219%21 Feb →
mirage11–130.0328%21 Feb →
inferno13–80.0318%21 Feb →
dust213–160.0426%20 Feb →
inferno13–90.1035%30 Apr →
dust213–60.1518%30 Apr →
dust211–130.1521%3 Apr →
inferno13–100.1024%3 Apr →
inferno11–130.0121%18 Mar →
mirage13–110.0722%18 Mar →
vertigo11–130.0617%22 Jan →
inferno13–9-0.0411%17 Dec →
overpass13–8-0.0313%17 Dec →
mirage8–130.0018%17 Dec →
ancient13–60.0213%17 Dec →
mirage15–15-0.0513%10 Dec →
overpass13–50.1019%10 Dec →
overpass13–20.1316%10 Dec →
ancient13–00.035%10 Dec →
inferno13–40.1339%10 Dec →
overpass6–13-0.1044%6 Dec →
mirage9–20.0262%6 Dec →
mirage13–60.1238%6 Dec →
mirage13–80.0430%30 Nov →
dust26–90.0735%12 Dec →
anubis8–8-0.027%11 Dec →
inferno9–70.046%11 Dec →
anubis8–8-0.0712%3 Dec →
inferno8–80.1126%28 Nov →
anubis9–60.1530%21 Nov →
dust27–9-0.0920%21 Nov →
cache9–30.0925%13 Nov →
mirage9–5-0.0114%12 Nov →
dust22–9-0.0310%8 Nov →
dust28–80.0229%6 Nov →
dust25–9-0.018%24 Oct →
dust27–90.1018%18 Oct →
dust29–20.0218%18 Oct →
dust28–80.0720%16 Oct →
dust216–60.0018%29 Apr →

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.