JetstreamVeteran

JetstreamVeteran — CS2 Stats

76561197970960343[U:1:10694615]Steam profile ↗✓ No bans

150Tracked matches55%Win rate2020Tracked since
CSDB Rating3.7 LearningSupport
Premier CS Rating16,692Purple band · top ~21.7% of ranked players (population est.)
WingmanGold Nova III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 Jan 2024 (984 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 16,692 +6,693 15 Nov – 22 Jan · 37 days played
9,99916,810peak 16,81015 Nov22 Jan
16,810Peak Premier in tracked matches
39Days played since 2023-11-15

Premier CS Rating

  • 118 below peak (16,810)
  • +1,575 over 30 days · improving
  • Next: Pink band at 20,000 — 3,308 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGJetstreamVeteranPREMIER16,692 · Purple bandcsdb.gg/stats

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Performance scores

Aim32
Positioning24
Utility50

0–100 skill scores via Leetify.

Recent form

STEADY48–47–5Last 10048%Win rateTWWLLLLTWW

Last 10 vs previous 10: −20pp win rate · −0.04 avg rating · +3.0pp headshot accuracy · +51ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating -0.10
  • Avg headshot accuracy 20%
  • Avg reaction 780ms

Last 10

  • 4–4–2 · 40% win rate
  • Avg rating -0.08
  • Avg headshot accuracy 16%
  • Avg reaction 741ms

Last 20

  • 10–8–2 · 50% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 14%
  • Avg reaction 716ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.5 against its own average).

Aim3.2
Utility5.0
Positioning2.4
Opening Duels0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 69% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 29% on CT to 0% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 681ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.2
Positioning2.4
Utility5.0
Mechanics5.7
Opening Duels0.0
Win Impact6.7

Composite 3.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05−0.03
first ⅓ avg -0.02 → last ⅓ avg -0.05
Reaction time701ms+76ms
first ⅓ avg 624ms → last ⅓ avg 701ms
Headshot accuracy15.0%−3.1%
first ⅓ avg 18.1% → last ⅓ avg 15.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 9–2 · nuke, 25 Nov →
45%Best headshot accuracy · 9–6 · inferno, 25 Nov →
422msFastest reaction time · 14–16 · mirage, 29 Nov →
13–1Biggest win · anubis, 29 Dec →

Across the last 100 tracked matches.

Highlights

4Longest win streak
11–9In matches decided by ≤2 rounds
14Overtime games

Map breakdown

ancientBest map · 75% over 12mirageWeakest map · 25% over 20
MapGradePlayedRecordWin rateAvg rating
infernoB2714–1352%-0.04
mirageD205–1525%-0.06
overpassB189–950%-0.02
anubisA138–562%-0.02
ancientS129–375%-0.03
vertigo—41–325%-0.05
nuke—41–325%0.00
assembly—10–10%-0.12
memento—11–0100%0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (25% over 20). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.0%Headshot accuracy
28.7%Accuracy (enemy spotted)
24.7%Spray accuracy
75.8%Counter-strafing
10.5°Preaim
681msReaction time
0.0%T opening success
29.0%CT opening success
0.43Enemies flashed / flash
1.2%Flash assists
8.24HE damage / grenade
2.97Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.0357% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4252 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 0% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
assembly8–8-0.1214%27 Oct →
memento9–50.0119%27 Oct →
overpass9–2-0.0930%26 Oct →
vertigo4–9-0.238%26 Oct →
nuke5–9-0.0826%26 Oct →
inferno3–9-0.1519%26 Oct →
vertigo11–130.0319%22 Jan →
overpass15–15-0.0510%21 Jan →
overpass13–7-0.0711%21 Jan →
anubis13–10-0.012%21 Jan →
ancient13–7-0.0515%6 Jan →
mirage14–16-0.0515%6 Jan →
overpass13–16-0.0410%6 Jan →
ancient16–14-0.0612%31 Dec →
inferno13–11-0.073%30 Dec →
vertigo13–7-0.0110%30 Dec →
mirage1–13-0.1111%30 Dec →
anubis13–7-0.0219%29 Dec →
anubis13–100.0719%29 Dec →
overpass14–16-0.0615%29 Dec →
anubis13–10.0227%29 Dec →
anubis11–13-0.039%29 Dec →
mirage9–13-0.0818%28 Dec →
inferno13–7-0.0521%28 Dec →
overpass13–11-0.045%28 Dec →
anubis10–13-0.0913%27 Dec →
anubis13–70.0011%23 Dec →
ancient13–16-0.0626%22 Dec →
overpass13–11-0.049%22 Dec →
anubis10–13-0.0315%22 Dec →
overpass9–13-0.0217%22 Dec →
inferno9–13-0.0819%21 Dec →
ancient13–60.0220%20 Dec →
inferno4–13-0.0528%18 Dec →
inferno13–9-0.0213%17 Dec →
overpass13–80.0310%17 Dec →
mirage8–13-0.079%17 Dec →
ancient13–6-0.0321%17 Dec →
mirage8–13-0.0816%15 Dec →
mirage13–9-0.046%15 Dec →
inferno13–7-0.0028%15 Dec →
nuke10–13-0.093%15 Dec →
inferno13–60.0330%15 Dec →
overpass13–8-0.0716%15 Dec →
anubis16–12-0.0517%14 Dec →
inferno15–150.0121%13 Dec →
mirage10–130.0220%13 Dec →
overpass4–13-0.0616%13 Dec →
inferno7–13-0.0516%13 Dec →
mirage7–13-0.077%12 Dec →
overpass11–13-0.0311%12 Dec →
mirage6–13-0.077%12 Dec →
ancient16–140.0313%12 Dec →
overpass11–13-0.0414%11 Dec →
ancient13–9-0.0615%7 Dec →
inferno13–4-0.0121%7 Dec →
ancient4–13-0.0316%4 Dec →
anubis5–130.0013%3 Dec →
mirage3–13-0.0921%3 Dec →
inferno5–13-0.0513%3 Dec →
inferno3–13-0.1229%2 Dec →
mirage16–14-0.0216%1 Dec →
ancient6–13-0.0623%30 Nov →
inferno4–13-0.0513%30 Nov →
inferno13–80.0411%30 Nov →
overpass5–9-0.0722%30 Nov →
inferno8–80.0318%30 Nov →
inferno3–0-0.110%30 Nov →
mirage13–8-0.0117%29 Nov →
anubis13–11-0.0719%29 Nov →
mirage14–16-0.0515%29 Nov →
mirage10–13-0.0921%28 Nov →
anubis13–8-0.0421%28 Nov →
overpass9–13-0.0414%26 Nov →
mirage11–13-0.089%25 Nov →
ancient13–60.0110%25 Nov →
overpass9–70.1013%25 Nov →
nuke9–20.2228%25 Nov →
inferno9–60.0545%25 Nov →
vertigo7–9-0.0014%25 Nov →
overpass9–40.2011%25 Nov →
inferno4–9-0.1537%25 Nov →
nuke8–8-0.0419%25 Nov →
inferno9–13-0.0417%24 Nov →
inferno13–10-0.0517%24 Nov →
mirage8–13-0.0015%24 Nov →
inferno12–160.0321%23 Nov →
mirage16–12-0.0818%23 Nov →
inferno13–11-0.0121%21 Nov →
mirage7–13-0.0519%20 Nov →
ancient13–10-0.0220%20 Nov →
inferno8–13-0.0917%19 Nov →
inferno13–9-0.0928%19 Nov →
anubis13–16-0.0910%19 Nov →
mirage13–11-0.0423%19 Nov →
ancient13–11-0.0212%17 Nov →
mirage9–13-0.0311%17 Nov →
inferno13–9-0.0119%17 Nov →
inferno13–80.0326%16 Nov →
overpass13–7-0.0514%15 Nov →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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