berjum

berjum — CS2 Stats

76561198187393133[U:1:227127405]Steam profile ↗✓ No bans

1,104Tracked matches79%Win rate2020Tracked since
8,760Hours in CS
CSDB Rating6.1 SolidSupport
FaceitLevel 9 · 2,139 ELOTop 20.7% of ranked FACEIT players
WingmanThe Global Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (19 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 2,139 → 2,139
+2Tracked matches · now 1,104
+3.6ppWin rate · 75.0% → 78.6%

Rating over time

Faceit ELO: 2,139 +0 1 Sept – 19 Sept · 3 observations
2,1392,139peak 2,1391 Sept19 Sept
2,139Highest Faceit ELO seen on CSDB
44Days played since 2026-02-11

Faceit ELO

  • At peak — 2,139
  • Next: 2,500 ELO at 2,500 — 361 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-09-01
  • Level 9 first seen 2026-09-01

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches3——
Win rate100%——
K/D2.57——
Headshot %52%——

Measured 3 Sep 2026 → 8 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=14,332), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate40.8%48.2%50.9%10.1% short
Shot accuracy13.6%13.3%13.7%meets
Kill/death ratio0.851.071.090.24 short
Match win rate40.2%46.9%48.4%8.2% short

This profile matches the typical Level 10 player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGberjumFACEITLevel 9 · 2,139 ELOSTANDINGTop 20.7% of rankedPEAK ELO2,139csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim75
Positioning40
Utility48

0–100 skill scores via Leetify.

Recent form

STEADY72–19–9Last 10072%Win rateWWWWTWTWLW

Last 10 vs previous 10: −10pp win rate · +0.02 avg rating · +1.2pp headshot accuracy · +46ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–0–1 · 80% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 570ms

Last 10

  • 7–1–2 · 70% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 23%
  • Avg reaction 623ms

Last 20

  • 15–3–2 · 75% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 22%
  • Avg reaction 600ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.9 against its own average).

Aim7.5
Utility4.8
Positioning4.0
Opening Duels0.0
Clutch2.8

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 96% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower aim profile; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 35 points — deaths here waste a strong aim profile.

T-side openings. Opening success drops from 41% on CT to 9% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 593ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning4.0
Utility4.8
Mechanics7.8
Opening Duels1.4
Win Impact10.0

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.02
first ⅓ avg -0.02 → last ⅓ avg 0.00
Reaction time597ms−7ms
first ⅓ avg 604ms → last ⅓ avg 597ms
Headshot accuracy22.3%−0.9%
first ⅓ avg 23.2% → last ⅓ avg 22.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.28Best match rating · 9–1 · nuke, 20 May →
50%Best headshot accuracy · 13–4 · mirage, 14 Jul →
422msFastest reaction time · 9–3 · nuke, 25 Apr →
13–1Biggest win · ancient, 4 Apr →

Across the last 100 tracked matches.

Highlights

10Longest win streak
W4Current streak
4–3In matches decided by ≤2 rounds

Map breakdown

nukeBest map · 89% over 18dust2Weakest map · 56% over 9
MapGradePlayedRecordWin rateAvg rating
cacheA2012–860%-0.02
nukeS1816–289%0.01
mirageS1712–571%-0.02
overpassS1210–283%-0.01
ancientS98–189%0.02
dust2A95–456%-0.03
train—32–167%-0.05
anubis—32–167%0.01
inferno—22–0100%-0.08
office—21–150%0.02
stronghold—21–150%-0.02
shelter—10–10%-0.04
alpine—10–10%0.02
warden—11–0100%-0.02

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (56% over 9). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

289,821Lifetime kills
0.85K/D
10,276Matches
40.2%Match win rate
40.8%Headshot %
13.6%Shot accuracy · Top 50% of Level 9 players
24,117MVPs
8,760Hours (in match)
12,156Bombs planted
1,738Bombs defused

Most-used weapons

AK-47169,210
AWP24,179
P2503,569
Knife2,976
FAMAS2,551

Lifetime map wins

12,442inferno
11,836dust2
5,805train
4,245nuke
4,065cbble
779vertigo
221office
142italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

3,051Matches
57%Win rate
0.91Avg K/D
68.7ADR
51%Headshot %

Clutches & streaks

34%1v1 clutch win
18%1v2 clutch win
16Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Ancient15257%0.9513.5
Dust214254%0.9213.2
Mirage13647%0.8312.2
Anubis8753%0.8412.1
Nuke4436%0.9614.8
Inferno3642%0.7913.3
Overpass2357%0.7712.0
Train2148%0.9014.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.0%Headshot accuracy
30.2%Accuracy (enemy spotted)
35.5%Spray accuracy
84.9%Counter-strafing
8.0°Preaim
593msReaction time
9.5%T opening success
41.0%CT opening success
0.53Enemies flashed / flash
9.8%Flash assists
9.98HE damage / grenade
5.49Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 9.4529% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
ancient13–30.1330%25 Sept →
nuke13–70.0521%25 Sept →
cache13–10-0.0627%27 Jul →
nuke13–9-0.055%24 Jul →
shelter12–12-0.0412%24 Jul →
cache13–30.0627%21 Jul →
ancient12–120.0519%20 Jul →
mirage13–8-0.0112%20 Jul →
dust25–13-0.0124%20 Jul →
mirage13–40.0350%14 Jul →
ancient6–3-0.0514%14 Jul →
cache11–13-0.069%14 Jul →
dust213–80.0424%14 Jul →
cache13–30.0526%6 Jul →
nuke13–9-0.0122%6 Jul →
mirage9–13-0.088%2 Jul →
cache13–60.0623%2 Jul →
overpass13–10-0.0328%2 Jun →
cache13–100.0333%2 Jun →
dust213–5-0.0225%2 Jun →
train13–7-0.0322%24 May →
cache13–60.0438%24 May →
nuke9–10.2829%20 May →
cache11–13-0.0625%20 May →
nuke13–10-0.0322%20 May →
cache13–9-0.0313%20 May →
nuke9–20.068%18 May →
overpass13–30.0137%18 May →
cache10–13-0.0428%17 May →
cache5–13-0.078%17 May →
dust213–8-0.0917%11 May →
overpass13–6-0.0521%7 May →
nuke13–7-0.0427%7 May →
cache9–13-0.0327%7 May →
train13–9-0.0724%5 May →
cache13–11-0.0450%5 May →
cache13–7-0.0820%4 May →
cache9–13-0.0622%4 May →
mirage6–13-0.0630%1 May →
cache13–9-0.0611%1 May →
dust27–13-0.0312%30 Apr →
cache13–8-0.0329%30 Apr →
cache5–130.0721%29 Apr →
cache5–130.0043%29 Apr →
cache13–3-0.0331%28 Apr →
overpass13–9-0.0312%28 Apr →
nuke13–6-0.0336%28 Apr →
mirage13–7-0.0813%28 Apr →
inferno9–6-0.0733%25 Apr →
nuke9–30.1130%25 Apr →
mirage13–10-0.0114%25 Apr →
ancient13–10-0.0316%25 Apr →
ancient13–11-0.0330%16 Apr →
overpass13–50.0615%16 Apr →
alpine10–130.0220%16 Apr →
nuke13–4-0.0125%16 Apr →
overpass13–40.0322%14 Apr →
mirage12–120.0221%14 Apr →
ancient13–10.0322%4 Apr →
mirage13–80.0518%4 Apr →
mirage13–6-0.0020%31 Mar →
ancient13–4-0.0122%28 Mar →
nuke13–11-0.0820%28 Mar →
overpass12–12-0.0123%28 Mar →
inferno13–7-0.0821%26 Mar →
nuke8–20.018%26 Mar →
anubis13–20.0817%21 Mar →
train10–13-0.0620%21 Mar →
dust27–13-0.0713%21 Mar →
nuke12–12-0.0421%21 Mar →
ancient13–6-0.0133%20 Mar →
mirage13–60.0013%20 Mar →
nuke13–60.0431%19 Mar →
overpass13–3-0.0529%19 Mar →
office12–12-0.0230%18 Mar →
nuke13–5-0.0126%18 Mar →
ancient13–10.0730%18 Mar →
stronghold13–10-0.0128%18 Mar →
mirage13–20.0639%15 Mar →
overpass12–12-0.0327%15 Mar →
mirage12–12-0.0522%12 Mar →
nuke13–10-0.0615%12 Mar →
overpass13–70.0227%12 Mar →
overpass13–2-0.078%10 Mar →
mirage13–1-0.110%10 Mar →
anubis13–90.0217%10 Mar →
office13–40.0626%8 Mar →
overpass13–10-0.0125%7 Mar →
warden13–10-0.0219%7 Mar →
stronghold12–12-0.0322%26 Feb →
nuke13–40.0015%26 Feb →
mirage10–1-0.050%26 Feb →
anubis9–13-0.0712%25 Feb →
nuke4–13-0.0725%24 Feb →
mirage13–11-0.0527%19 Feb →
dust213–10-0.0222%18 Feb →
dust22–13-0.1050%18 Feb →
dust213–6-0.0144%12 Feb →
mirage11–130.0131%12 Feb →
mirage13–80.0720%11 Feb →

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.