wfn — CS2 Stats

76561198154854774[U:1:194589046]✓ No bans

4,327Tracked matches75%Win rate2020Tracked since
CSDB Rating8.2 StrongEntry Fragger
WingmanMaster Guardian Elite
Ladder ranks via Leetify

Performance scores

Aim93
Positioning75
Utility48

0–100 skill scores via Leetify.

Recent form

HOT57376Last 10057%Win rateLWWWWWWWTW

Last 10 vs previous 10: +30pp win rate · +0.02 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim9.3
Aggression10.0
Utility4.8
Positioning7.5
Opening Duels7.3
Clutch4.2

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

s1mple

Plays most like s1mple 95% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 93 — the mechanical foundation is a clear strength.

CT openings. 72% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 72% on CT to 47% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.3
Positioning7.5
Utility4.8
Mechanics7.0
Opening Duels7.1
Win Impact10.0

Composite 8.2/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04−0.00
first ⅓ avg 0.04 → last ⅓ avg 0.04
Reaction time500ms−64ms
first ⅓ avg 563ms → last ⅓ avg 500ms
Headshot accuracy27.1%+2.6%
first ⅓ avg 24.6% → last ⅓ avg 27.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — mirage 10–1
131Biggest win — ancient
9Longest win streak
57In matches decided by ≤2 rounds
8Overtime games

Map breakdown

cacheBest map · 67% over 15trainWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
nukeA1912763%0.03
mirageA159660%0.04
cacheS1510567%0.04
overpassA138562%0.03
ancientA127558%0.03
dust2A85363%0.04
anubisC52340%0.01
trainD51420%-0.01
inferno32167%0.02
stronghold21150%0.02
shelter1010%-0.01
office1010%-0.02
agency1010%0.07

Across the last 100 tracked matches.

Faceit stats

Combat

5,334Matches
54%Win rate
1.33Avg K/D
79.8ADR
36%Headshot %

Clutches & streaks

41%1v1 clutch win
22%1v2 clutch win
14Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Ancient49258%1.3517.0
Anubis35459%1.4017.1
Nuke30861%1.5017.4
Mirage27951%1.2817.2
Overpass15462%1.4817.4
Inferno8857%1.3417.0
Dust28357%1.3517.8
Train4248%1.2216.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.6%Headshot accuracy
40.3%Accuracy (enemy spotted)
36.7%Spray accuracy
81.5%Counter-strafing
8.0°Preaim
487msReaction time
47.0%T opening success
71.5%CT opening success
0.47Enemies flashed / flash
9.4%Flash assists
6.30HE damage / grenade
13.93Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4664 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Train

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Train callouts & strategy

Recent matches

MapScoreRatingHS%Date
nuke8–130.0222%25 Aug
mirage13–110.0324%25 Aug
dust225–220.0724%25 Aug
nuke13–30.0741%20 Aug
ancient13–60.1026%20 Aug
cache13–110.0725%6 Aug
cache13–100.0315%27 Jul
nuke13–9-0.0335%24 Jul
shelter12–12-0.0150%24 Jul
cache13–30.0316%21 Jul
ancient12–120.1326%20 Jul
mirage13–8-0.0321%20 Jul
dust25–130.0121%20 Jul
anubis6–130.0520%18 Jul
ancient13–10-0.0314%18 Jul
dust214–160.0633%18 Jul
nuke13–80.0521%18 Jul
anubis13–6-0.0317%18 Jul
ancient16–14-0.0219%18 Jul
nuke7–13-0.0136%18 Jul
dust28–130.0213%18 Jul
mirage13–40.0845%14 Jul
ancient6–30.1439%14 Jul
cache11–130.0957%14 Jul
dust213–80.0130%14 Jul
mirage13–60.0517%10 Jul
cache13–50.0124%10 Jul
cache13–30.1026%6 Jul
nuke13–90.0633%6 Jul
overpass13–10-0.0316%2 Jun
cache13–100.0427%2 Jun
dust213–50.0630%2 Jun
ancient13–100.0133%29 May
overpass8–130.0138%29 May
nuke10–13-0.0124%29 May
dust213–90.0218%29 May
dust216–130.0729%25 May
nuke13–50.0419%25 May
cache11–130.0321%20 May
nuke13–100.0532%20 May
cache13–90.0621%20 May
overpass13–3-0.0324%18 May
cache10–13-0.0230%17 May
cache5–13-0.0722%17 May
train13–90.0025%5 May
cache13–110.0447%5 May
cache13–70.1132%4 May
cache9–13-0.0126%4 May
cache13–30.1026%28 Apr
overpass13–90.1112%28 Apr
nuke13–60.0118%28 Apr
overpass13–4-0.0248%14 Apr
mirage12–12-0.0034%14 Apr
overpass13–30.0733%13 Apr
ancient13–16-0.0520%4 Apr
ancient9–13-0.0322%1 Apr
mirage13–60.0521%31 Mar
overpass12–15-0.079%29 Mar
mirage2–13-0.0747%29 Mar
overpass0–1-0.080%29 Mar
nuke9–13-0.066%21 Mar
office12–12-0.0248%18 Mar
nuke13–50.0426%18 Mar
ancient13–10.0740%18 Mar
stronghold13–100.0829%18 Mar
nuke13–100.0140%17 Mar
inferno13–100.0522%17 Mar
nuke10–13-0.0412%16 Mar
overpass13–20.1016%10 Mar
mirage13–10.1226%10 Mar
anubis13–90.0324%10 Mar
anubis7–130.0129%2 Mar
overpass13–70.1814%2 Mar
mirage11–13-0.0225%2 Mar
stronghold12–12-0.048%26 Feb
nuke13–40.1529%26 Feb
mirage10–10.1832%26 Feb
anubis11–130.0122%26 Feb
ancient4–13-0.0310%26 Feb
mirage16–140.0526%13 Feb
train7–130.0232%8 Feb
nuke13–60.0123%5 Feb
mirage13–20.0917%16 Jan
nuke13–40.1221%14 Jan
train11–13-0.0220%2 Dec
ancient13–40.1530%25 Nov
train10–13-0.0120%25 Nov
overpass9–130.0435%20 Nov
nuke6–130.0127%20 Nov
mirage3–13-0.0222%10 Nov
ancient1–13-0.0238%30 Sept
train2–13-0.065%30 Sept
overpass5–130.0867%29 Sept
mirage8–130.0028%29 Sept
inferno5–13-0.0518%27 Sept
agency12–120.0727%18 Sept
mirage5–130.0433%17 Sept
nuke6–13-0.0225%17 Sept
inferno16–120.0518%13 Sept
overpass13–100.0333%13 Sept

Match data via Leetify.

Recent teammates

Milestones

3K ELO Club1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →