kaiZ

kaiZ — CS2 Stats

76561198183150413[U:1:222884685]Steam profile ↗✓ No bans

3,298Tracked matches52%Win rate2020Tracked since
4,783Hours in CS1Hrs last 2 wks
CSDB Rating5.3 DevelopingPositional Player
FaceitLevel 8 · 1,482 ELOTop 31.2% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 5 Sep 2026 (15 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 1,482 → 1,482
+6Tracked matches · now 3,298
0.0ppWin rate · 51.7% → 51.7%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 47 days played since 5 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Faceit ELO: 1,482 +0 5 Sept20 Sept · 2 observations
1,4821,482peak 1,4825 Sept20 Sept
1,482Highest Faceit ELO seen on CSDB
47Days played since 2026-05-05

Faceit ELO

  • At peak — 1,482
  • Next: Level 8 at 1,531 49 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-09-05
  • Level 6 first seen 2026-09-05

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

No matches recorded between 15 Sep 2026 and 20 Sep 2026.

Measured 15 Sep 202620 Sep 2026; previous 5 Sep 2026 → 15 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=13,483), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate39.1%46.8%48.3%9.2% short
Shot accuracy13.3%13.0%13.2%meets
Kill/death ratio0.911.061.070.16 short
Match win rate41.0%46.3%46.9%5.9% short

This profile matches the typical Level 9 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGkaiZFACEITLevel 8 · 1,482 ELOSTANDINGTop 31.2% of rankedPEAK ELO1,482csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim78
Positioning54
Utility40

0–100 skill scores via Leetify.

Recent form

STEADY58411Last 10058%Win rateLWLWLWLLWW

Last 10 vs previous 10: 0pp win rate · +0.04 avg rating · −1.3pp headshot accuracy · +7ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 17%
  • Avg reaction 575ms

Last 10

  • 55 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 19%
  • Avg reaction 563ms

Last 20

  • 1010 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 560ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.1 against its own average).

Aim7.8
Utility4.0
Positioning5.4
Opening Duels4.6
Clutch3.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 91% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 51% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 581ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning5.4
Utility4.0
Mechanics6.7
Opening Duels3.0
Win Impact5.6

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.04
first ⅓ avg 0.04 → last ⅓ avg 0.00
Reaction time576ms−20ms
first ⅓ avg 596ms → last ⅓ avg 576ms
Headshot accuracy20.1%−5.0%
first ⅓ avg 25.2% → last ⅓ avg 20.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–4 · cache, 20 Aug
67%Best headshot accuracy · 13–2 · nuke, 25 Jun
391msFastest reaction time · 13–10 · overpass, 24 Jun
13–2Biggest win · nuke, 25 Jun

Across the last 100 tracked matches.

Highlights

7Longest win streak
911In matches decided by ≤2 rounds
12Overtime games

Map breakdown

overpassBest map · 90% over 10mirageWeakest map · 11% over 9
MapGradePlayedRecordWin rateAvg rating
infernoA27161159%0.01
nukeA169756%0.00
cacheB158753%0.03
overpassS109190%0.05
mirageD91811%-0.01
ancientC94544%0.00
anubisS64267%-0.00
dust2S65183%0.03
vertigo220100%0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (11% over 9). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

118,966Lifetime kills
0.91K/D
7,105Matches
41.0%Match win rate
39.1%Headshot %
13.3%Shot accuracy · Top 50% of Level 8 players
15,123MVPs
2,620Hours (in match)
6,058Bombs planted
1,966Bombs defused

Most-used weapons

AK-4728,364
AWP24,789
AUG3,617
MAC-103,291
Knife3,252
SSG 082,914

Lifetime map wins

13,825inferno
8,767nuke
7,306dust2
4,468vertigo
3,419train
143office
111cbble
75lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

2,635Matches
49%Win rate
1.08Avg K/D
81.2ADR
43%Headshot %

Clutches & streaks

37%1v1 clutch win
25%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Inferno39652%1.1216.8
Mirage34050%1.1316.5
Dust227347%1.1016.8
Nuke26853%1.2217.9
Ancient19045%1.1016.2
Anubis14649%1.0215.8
Vertigo10448%1.0615.9
Overpass7053%1.1618.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.9%Headshot accuracy
38.0%Accuracy (enemy spotted)
43.3%Spray accuracy
80.0%Counter-strafing
11.1°Preaim
581msReaction time
33.5%T opening success
50.8%CT opening success
0.54Enemies flashed / flash
4.5%Flash assists
8.51HE damage / grenade
1.91Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 1.914 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.4966% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

11% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage11–13-0.0018%5 Sept
nuke28–25-0.0122%21 Aug
anubis6–13-0.0110%21 Aug
cache13–40.1719%20 Aug
cache14–16-0.0217%19 Aug
dust213–8-0.0123%18 Aug
inferno6–13-0.0122%16 Aug
ancient14–16-0.0120%16 Aug
vertigo13–40.1325%16 Aug
inferno16–130.0118%16 Aug
mirage6–13-0.0630%14 Aug
cache13–60.0521%13 Aug
cache13–110.0312%13 Aug
mirage10–130.0117%13 Aug
inferno5–13-0.0915%9 Aug
inferno13–110.0238%9 Aug
vertigo13–11-0.0710%7 Aug
inferno13–16-0.0226%15 Jul
nuke13–90.0132%15 Jul
inferno11–13-0.028%14 Jul
mirage9–130.0117%14 Jul
nuke13–16-0.0224%14 Jul
anubis13–80.0217%11 Jul
nuke13–30.0126%9 Jul
nuke12–120.0324%8 Jul
inferno13–3-0.0414%6 Jul
nuke7–13-0.0413%2 Jul
ancient19–15-0.0114%2 Jul
anubis9–130.0323%2 Jul
anubis13–7-0.0221%2 Jul
ancient8–13-0.0119%1 Jul
nuke9–13-0.0628%1 Jul
nuke13–70.0423%1 Jul
dust28–130.0118%1 Jul
inferno16–14-0.0911%30 Jun
ancient11–13-0.019%30 Jun
dust213–100.0117%30 Jun
cache13–30.0319%30 Jun
nuke10–13-0.089%29 Jun
anubis13–40.0227%29 Jun
ancient13–4-0.0111%29 Jun
inferno13–10-0.0316%27 Jun
overpass13–11-0.0322%27 Jun
inferno13–110.0436%27 Jun
anubis13–9-0.0313%27 Jun
overpass13–100.0821%27 Jun
mirage6–13-0.0543%27 Jun
mirage13–8-0.0331%26 Jun
inferno13–11-0.0226%26 Jun
inferno5–130.0213%25 Jun
nuke13–20.0367%25 Jun
nuke22–190.0825%25 Jun
inferno11–130.0613%24 Jun
overpass13–10-0.0015%24 Jun
mirage11–130.0013%15 Jun
cache13–50.0426%15 Jun
nuke13–60.0417%14 Jun
cache4–13-0.1128%14 Jun
ancient8–13-0.0213%12 Jun
cache8–130.0121%11 Jun
overpass16–140.0213%11 Jun
inferno10–13-0.0216%9 Jun
inferno13–60.0922%7 Jun
nuke13–90.0224%7 Jun
inferno13–5-0.0513%7 Jun
inferno13–80.0516%6 Jun
dust213–30.0823%1 Jun
cache8–130.0116%1 Jun
nuke8–130.0017%30 May
overpass13–100.1234%30 May
overpass13–70.0721%30 May
ancient5–13-0.1030%30 May
ancient16–140.0419%27 May
overpass13–20.0838%27 May
inferno11–130.0126%26 May
ancient13–30.1325%26 May
overpass13–60.0724%26 May
nuke13–9-0.0121%26 May
inferno6–13-0.0825%24 May
inferno13–100.0922%24 May
mirage8–130.0330%23 May
nuke17–190.0314%23 May
inferno13–90.0719%22 May
inferno13–60.1414%22 May
mirage11–130.0120%21 May
inferno13–60.0926%21 May
cache13–80.1118%18 May
cache13–80.1112%18 May
overpass9–130.0223%17 May
cache11–130.0128%17 May
inferno8–13-0.0255%15 May
cache13–60.0624%14 May
inferno5–130.0139%14 May
dust213–70.1223%11 May
inferno13–100.0918%11 May
inferno13–20.0521%10 May
dust213–10-0.0336%10 May
cache1–13-0.1325%6 May
cache8–130.0252%5 May
overpass13–70.0318%5 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →