Acid

Acid — CS2 Stats

76561198260903662[U:1:300637934]Steam profile ↗1 game ban

567Tracked matches61%Win rate2020Tracked since
916Hours in CS
CSDB Rating7.0 StrongPositional Player
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 42 days played since 23 Dec 2024. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 14,624 +176 23 Dec25 Jan · 3 days played
14,34514,624peak 14,62423 Dec25 Jan
14,624Peak Premier in tracked matches
42Days played since 2024-12-23

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=13,320), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate50.5%48.3%51.0%meets
Shot accuracy18.1%13.2%13.7%above
Kill/death ratio1.341.071.09above
Match win rate48.3%46.9%48.4%meets

Across every metric we can compare, this profile already matches the typical Level 10 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

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CSDB.GGAcidFACEITLevel 9STANDINGTop 20.7% of rankedcsdb.gg/stats

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Performance scores

Aim88
Positioning68
Utility38

0–100 skill scores via Leetify.

Recent form

STEADY57376Last 10057%Win rateLWLLWWTLWL

Last 10 vs previous 10: −30pp win rate · −0.04 avg rating · +1.1pp headshot accuracy · +48ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 20%
  • Avg reaction 591ms

Last 10

  • 451 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 24%
  • Avg reaction 641ms

Last 20

  • 1181 · 55% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 23%
  • Avg reaction 616ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.1 against its own average).

Aim8.8
Utility3.8
Positioning6.8
Opening Duels4.8
Clutch3.6

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 87% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 593ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning6.8
Utility3.8
Mechanics8.0
Opening Duels4.0
Win Impact8.6

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.06+0.02
first ⅓ avg 0.04 → last ⅓ avg 0.06
Reaction time597ms−20ms
first ⅓ avg 617ms → last ⅓ avg 597ms
Headshot accuracy22.7%+4.8%
first ⅓ avg 17.9% → last ⅓ avg 22.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.30Best match rating · 13–5 · vertigo, 17 Jun
50%Best headshot accuracy · 0–9 · inferno, 4 Jun
398msFastest reaction time · 4–13 · cache, 14 Jun
13–1Biggest win · nuke, 14 Jun

Across the last 100 tracked matches.

Highlights

3Longest win streak
78In matches decided by ≤2 rounds
10Overtime games

Map breakdown

nukeBest map · 82% over 17mirageWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
cacheB20101050%0.02
infernoC1981142%0.03
nukeS1714382%0.06
dust2S1611569%0.06
mirageD103730%0.04
ancientC52340%0.05
anubis43175%0.06
overpass330100%0.07
vertigo32167%0.12
train21150%0.06
alpine1010%0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

53,902Lifetime kills
1.34K/D · Top 25% of Level 9 players
2,239Matches
48.3%Match win rate · Top 50% of Level 9 players
50.5%Headshot % · Top 50% of Level 9 players
18.1%Shot accuracy · Top 25% of Level 9 players
8,205MVPs
916Hours (in match)
2,125Bombs planted
645Bombs defused

Most-used weapons

Lifetime map wins

4,977inferno
3,924dust2
1,603nuke
702vertigo
477train
183cbble
98lake
86office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

354Matches
55%Win rate
1.49Avg K/D
94.6ADR
48%Headshot %

Clutches & streaks

38%1v1 clutch win
30%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Inferno4558%1.5720.4
Nuke3866%1.4620.0
Cache2658%1.4419.5
Mirage2450%1.3819.3
Dust22250%1.4619.7
Anubis2060%1.3820.5
Vertigo1741%1.4820.6
Ancient1759%1.4722.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.1%Headshot accuracy
40.0%Accuracy (enemy spotted)
41.2%Spray accuracy
85.9%Counter-strafing
8.4°Preaim
593msReaction time
40.8%T opening success
50.9%CT opening success
0.43Enemies flashed / flash
4.0%Flash assists
5.78HE damage / grenade
6.35Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4277 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–160.0216%15 Jul
nuke13–9-0.0120%15 Jul
inferno11–130.0727%14 Jul
nuke13–160.0116%14 Jul
nuke13–30.0923%9 Jul
inferno13–30.1532%6 Jul
cache12–12-0.0242%28 Jun
mirage6–13-0.0723%27 Jun
mirage13–80.1020%26 Jun
inferno5–130.0020%25 Jun
nuke13–20.1618%25 Jun
dust213–80.0725%25 Jun
nuke22–190.0318%25 Jun
inferno11–130.0124%24 Jun
overpass13–100.0923%24 Jun
mirage13–110.0230%24 Jun
ancient16–140.0419%23 Jun
inferno5–130.0821%20 Jun
train13–60.0519%20 Jun
mirage8–80.1531%20 Jun
dust213–90.1828%20 Jun
mirage3–13-0.0239%19 Jun
vertigo13–50.3023%17 Jun
anubis12–120.0219%17 Jun
dust213–110.0419%17 Jun
mirage11–130.0016%15 Jun
cache13–50.0312%15 Jun
nuke13–60.0817%14 Jun
nuke13–10.2013%14 Jun
cache4–13-0.0528%14 Jun
inferno10–130.0022%9 Jun
dust23–120.0823%9 Jun
inferno13–60.0625%7 Jun
nuke13–9-0.0121%7 Jun
inferno13–5-0.0233%7 Jun
dust212–120.0816%7 Jun
dust213–90.0820%7 Jun
nuke13–60.0519%7 Jun
cache7–130.0218%7 Jun
inferno13–80.0531%6 Jun
mirage8–130.1321%6 Jun
anubis13–50.1425%6 Jun
dust213–20.0720%6 Jun
dust23–13-0.0724%6 Jun
dust213–30.1128%4 Jun
inferno9–10.226%4 Jun
inferno0–9-0.3050%4 Jun
dust27–130.0622%4 Jun
cache2–2-0.000%2 Jun
dust213–30.0915%1 Jun
cache8–130.0216%1 Jun
cache12–12-0.0712%31 May
cache13–60.0548%31 May
cache0–60.0011%31 May
mirage13–80.1023%31 May
dust212–12-0.0228%31 May
cache13–90.0723%31 May
cache7–13-0.0621%31 May
mirage1–13-0.0217%31 May
anubis13–40.0023%13 May
cache13–20.2131%13 May
cache13–40.0320%13 May
ancient4–130.0516%13 May
nuke10–130.0813%13 May
dust213–110.0624%12 May
nuke22–180.0614%12 May
mirage4–130.0416%12 May
nuke13–60.0916%12 May
inferno13–20.0126%10 May
dust213–10-0.0116%10 May
cache8–13-0.0320%5 May
overpass13–70.0816%5 May
nuke9–13-0.0411%1 May
cache16–140.1214%30 Apr
ancient9–130.0111%30 Apr
dust213–60.0320%29 Apr
cache13–10-0.016%29 Apr
cache13–60.0725%29 Apr
inferno11–130.0119%27 Apr
anubis16–140.0712%27 Apr
cache9–130.0120%26 Apr
inferno13–80.0822%26 Apr
inferno11–130.1018%26 Apr
nuke13–60.1516%26 Apr
cache9–13-0.0118%25 Apr
alpine11–130.0313%25 Apr
overpass13–90.0521%25 Apr
cache13–80.0517%24 Apr
nuke13–10-0.0227%24 Apr
vertigo7–90.0113%2 Aug
nuke13–70.0314%12 Jun
inferno13–10-0.0316%9 Jun
train15–150.0624%25 May
ancient13–30.1131%25 May
dust213–100.1320%16 May
inferno12–160.0623%12 Mar
nuke13–80.006%25 Jan
vertigo13–50.0632%1 Jan
inferno7–13-0.0210%1 Jan
ancient12–160.0421%23 Dec

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →